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commands.md

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/postal

Permissions: none Displays a menu with commands available to the player.

/postal <start/stop/admin/chests/talk/quiet/speed>

Permissions: postal.admin Administrator commands for postal:

speed <0.5 - 2.0>

NPC walking speed factor

admin

Disables all security for 60 seconds, for all users

bypass

Disables all security for 5 minutes, for all admins.

start

Starts postal, initiates all queues, and spawns postmen if necessary.

stop

Stops postal, pauses all queues, and leaves the postmen for the citizens API to clean up.

restart

Restarts postal.

chests

Lists all chests and locations (only works when running)

/go [PostOffice] [Address] (No address defaults to central)

Permissions: postal.gotocentral, postal.gotolocal, postal.gotoaddr Subcommands:

/gotocentral
/gotolocal <PostOffice>
/gotoaddr <PostOffice> <Address>

Teleports the player to the given address, postoffice, or central office.

/addr <PostOffice> <address> [player]

Permissions: postal.addr Address a signed book in your hand (to player) at PostOffice:Address

/att [player]

Permissions: postal.att Re-Addresses the unprocessed book in your hand to player No argument defaults the addressed to "[resident]"

/package <PostOffice> <address> [player]

Permissions: postal.package Alias: /pk Package a chest full of goods, the player must stand near the chest, with it having no signs near or on. Otherwise, this command is used in the same was as /addr

/cod <price>

Permissions: postal.cod Needs: Economy COD = Cash On Delivery When holding a shippable item, issuing this command will charge a configured amount from the player's account to stamp the item with a price for the receiver to pay when /accept-ing the package. Read more on the Economy page on bukkit

/accept & /refuse

Permissions: postal.accept, postal.refuse /accept will accept the package and the attached COD payments, if the player can't pay these, the command is denied. It will place the package (chest) in front of the player. /refuse will refuse the package for the player, and place it back at it's origin, it will display an error when it cannot place it back.

/dist <"all"/"owners"> [PostOffice] [Expiration Days]

Permissions: postal.distr Distribute mail book to given Postal addresses [at PostOffice], defaults to sending it to all owners.

/tlist

Permissions: postal.tlist Alias: /tl Short for town-list, will present the player with a formatted, alphabetical list of towns when entered without parameters. The closest 3 towns, in order of distance, are also shown. If entered with enough characters to identify a particular town, the addresses of that town are listed.

/alist <PostOffice>

Permissions: postal.alist Alias: /al Short for address-list, will list the addresses of the closest town when entered without parameters. Like /tlist, it will list the addresses of a particular town if entered with enough characters to identify it. The two commands complement each other including details that the other doesn’t.

/plist [Substring match]

Permissions: postal.plist Alias: postal.plist Short for player-list, lists the closes 8 players, in order of distance when entered without parameters. Along with the listed player is the Postal address he/she is closest to with the compass heading required to get there. If entered with enough characters to complete a player name, Postal will list any Postal addresses or post offices owned by the player.

/gps <PostOffice> [Address]

Permissions: postal.gps Alias: /gpsp Locates your compass to PostOffice/(Address @ PostOffice).

/expedite <PostOffice> <address>

Permissions: postal.expedite Alias: /ex Pushes the route queue forward so that the local postman at PostOffice will visit address next.

/setcentral

Permissions: postal.setcentral Sets the central postoffice at the current location.

/setlocal <new PostOffice>

Permissions: postal.setlocal Sets a new local post office at the current location.

/setaddr [PostOffice] <address>

Permissions: postal.setaddr Sets a new address address at the current location linked to PostOffice (is filled in automatically when it's within 500 blocks and no PostOffice argument was given)

/setroute [[PostOffice] <address>]

Permissions: postal.setroute Opens the route editor for address or the nearest within 15 blocks if not given.

/setowner [<PostOffice> (or/and) [address]] <player>

Permissions: postal.owneraddr, postal.ownerlocal Subcommands:

/setaddr <PostOffice> <address> <player>
/setlocal <PostOffice> <player>

/setowner resolves in /setaddr or /setlocal first, depending on the arguments. Both give the ownership of the postal object in question (address or PostOffice) to player

/showroute [[PostOffice] <address>]

Permissions: postal.showroute Alias: /sr Shows the route of address or the nearest one in 15 blocks (if no arguments given) to the player for a short amount of time.

/openX and /closeX

Permissions:

postal.openlocal,
postal.closelocal,
postal.openaddr,
postal.closeaddr

Commands:

/openlocal <PostOffice>
/closelocal <PostOffice>
/openaddr <PostOffice> <address>
/closeaddr <PostOffice> <address>

Opens or Closes the postal object, a closed address means no post can be delivered from or to that address, a closed PostOffice means no post can be delivered to any of the addresses attached to it, a closed address/postoffice can be identified by it's red-titled sign.

/deletelocal <PostOffice> and /deleteaddr <PostOffice> <address>

Permissions: postal.deletelocal, postal.deleteaddr Deletes the mentioned address from the database, but the chests and signs will stay, and be protected till a restart of the postal service.