Skip to content

Latest commit

 

History

History
129 lines (82 loc) · 5.7 KB

File metadata and controls

129 lines (82 loc) · 5.7 KB

Task 3.9: Command-line arguments, environment variables and configs

CLI

Rust provides a simple std::env::Arg iterator to access command-line arguments passed to a program.

However, most of the time you require more advanced tool for that, which provides --help and --version flags out-of-the-box and a convenient way to setup and describe custom options/flags to build your own CLI (command-line interface). For such cases there is the well-known clap crate in Rust ecosystem.

It has the derive Cargo feature (formerly, structopt crate) allowing to define CLI in a declarative and clean way.

For better understanding and familiarity with CLI tools in Rust ecosystem, read through the following articles:

Environment variables

Rust provides common primitives in std::env for working with environment variables as strings.

However, most of the time you want to operate with typed data, not with raw strings. Similarly to clap for CLI, there is the envy crate in Rust ecosystem, which uses serde as facade and allows to read data from environment variables in a declarative and clean way (due to serde attributes support).

It's worth mentioning, that clap crate is able to parse from environment variables too, which is super handy when it comes to backing your CLI with environment variables.

Finally, dotenv crate should be mentioned. It sets environment variables basing on .env file contents, which is widely used convention to simplify environment configuration and to omit declaring all the required environment variables by hand each time when running some program. This one is especially useful in development (consider also rs-env and direnv for better development experience).

For better understanding and familiarity with environment variables tools in Rust ecosystem, read through the following articles:

Configuration

For dealing with configurations there is the well-known config crate in Rust ecosystem, which simplifies creation and usage of hierarchical typed configuration structures in a 12-factor way.

Config lets you set a set of default parameters and then extend them via merging in configuration from a variety of sources:

  • Environment variables
  • String literals in well-known formats
  • Another Config instance
  • Files: TOML, JSON, YAML, INI, RON, JSON5 and custom ones defined with Format trait
  • Manual, programmatic override (via a .set method on the Config instance)

Additionally, Config supports:

  • Live watching and re-reading of configuration files
  • Deep access into the merged configuration via a path syntax
  • Deserialization via serde of the configuration or any subset defined via a path

For better understanding and familiarity with config crate design, concepts, usage, and features, read through the following articles:

Task

Estimated time: 1 day

Write a simple program which prints out its actual configuration. Configuration should be implemented as a typed hierarchical structure, which is able to parse from a specified file and/or environment variables.

The following priority should be applied (in ascending order) when merging:

  1. Default values declared directly in Rust sources;
  2. Values read from TOML file;
  3. Values set by environment variables with CONF_ prefix.

CLI of the program should look like:

$ cargo run -- --help
Prints its configuration to STDOUT

Usage: task_3_9 [OPTIONS]

Options:
  -d, --debug        Enables debug mode
  -c, --conf <CONF>  Path to configuration file [env: CONF_FILE=]  [default: config.toml]
  -h, --help         Print help
  -V, --version      Print version

Questions

After completing everything above, you should be able to answer (and understand why) the following questions:

  • What are the benefits of having strongly-type configuration?
  • Why environment variables are useful for configuring an application? What is the main use-case for them?
  • How is config crate really useful? Why should we it and cannot just deserialize a file into structs via serde?