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gulpfile.js
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gulpfile.js
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const path = require('path');
const gulp = require('gulp');
const exec = require('child_process').exec;
const fs = require("fs");
const fsp = fs.promises;
const concat = require('gulp-concat');
const connect = require('gulp-connect');
const {watch} = gulp;
const {createExamplesPage} = require("./src/tools/create_potree_page");
const {createGithubPage} = require("./src/tools/create_github_page");
const {createIconsPage} = require("./src/tools/create_icons_page");
let paths = {
laslaz: [
"build/workers/laslaz-worker.js",
"build/workers/lasdecoder-worker.js",
],
html: [
"src/viewer/potree.css",
"src/viewer/sidebar.html",
"src/viewer/profile.html"
],
resources: [
"resources/**/*"
]
};
let workers = {
"LASLAZWorker": [
"libs/plasio/workers/laz-perf.js",
"libs/plasio/workers/laz-loader-worker.js"
],
"LASDecoderWorker": [
"src/workers/LASDecoderWorker.js"
],
"EptLaszipDecoderWorker": [
"src/workers/EptLaszipDecoderWorker.js"
],
"EptBinaryDecoderWorker": [
"libs/ept/ParseBuffer.js",
"src/workers/EptBinaryDecoderWorker.js"
],
"EptZstandardDecoderWorker": [
"src/workers/EptZstandardDecoder_preamble.js",
'libs/zstd-codec/bundle.js',
"libs/ept/ParseBuffer.js",
"src/workers/EptZstandardDecoderWorker.js"
]
};
// these libs are lazily loaded
// in order for the lazy loader to find them, independent of the path of the html file,
// we package them together with potree
let lazyLibs = {
"geopackage": "libs/geopackage",
"sql.js": "libs/sql.js"
};
let shaders = [
"src/materials/shaders/pointcloud.vs",
"src/materials/shaders/pointcloud.fs",
"src/materials/shaders/pointcloud_sm.vs",
"src/materials/shaders/pointcloud_sm.fs",
"src/materials/shaders/normalize.vs",
"src/materials/shaders/normalize.fs",
"src/materials/shaders/normalize_and_edl.fs",
"src/materials/shaders/edl.vs",
"src/materials/shaders/edl.fs",
"src/materials/shaders/blur.vs",
"src/materials/shaders/blur.fs",
];
// For development, it is now possible to use 'gulp webserver'
// from the command line to start the server (default port is 8080)
gulp.task('webserver', gulp.series(async function() {
server = connect.server({
port: 1234,
https: false,
});
}));
gulp.task('icons_viewer', async function(done) {
await createIconsPage();
done();
});
gulp.task('test', async function() {
console.log("asdfiae8ofh");
});
gulp.task("workers", async function(done){
for(let workerName of Object.keys(workers)){
gulp.src(workers[workerName])
.pipe(concat(`${workerName}.js`))
.pipe(gulp.dest('build/potree/workers'));
}
done();
});
gulp.task("lazylibs", async function(done){
for(let libname of Object.keys(lazyLibs)){
const libpath = lazyLibs[libname];
gulp.src([`${libpath}/**/*`])
.pipe(gulp.dest(`build/potree/lazylibs/${libname}`));
}
done();
});
gulp.task("shaders", async function(){
const components = [
"let Shaders = {};"
];
for(let file of shaders){
const filename = path.basename(file);
const content = await fsp.readFile(file);
const prep = `Shaders["${filename}"] = \`${content}\``;
components.push(prep);
}
components.push("export {Shaders};");
const content = components.join("\n\n");
const targetPath = `./build/shaders/shaders.js`;
if(!fs.existsSync("build/shaders")){
fs.mkdirSync("build/shaders");
}
fs.writeFileSync(targetPath, content, {flag: "w"});
});
gulp.task('build',
gulp.series(
gulp.parallel("workers", "lazylibs", "shaders", "icons_viewer", "examples_page"),
async function(done){
gulp.src(paths.html).pipe(gulp.dest('build/potree'));
gulp.src(paths.resources).pipe(gulp.dest('build/potree/resources'));
gulp.src(["LICENSE"]).pipe(gulp.dest('build/potree'));
done();
}
)
);
gulp.task("pack", async function(){
exec('rollup -c', function (err, stdout, stderr) {
console.log(stdout);
console.log(stderr);
});
});
gulp.task('watch', gulp.parallel("build", "pack", "webserver", async function() {
let watchlist = [
'src/**/*.js',
'src/**/**/*.js',
'src/**/*.css',
'src/**/*.html',
'src/**/*.vs',
'src/**/*.fs',
'resources/**/*',
'examples//**/*.json',
'!resources/icons/index.html',
];
watch(watchlist, gulp.series("build", "pack"));
}));