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image.bkl
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<?xml version="1.0" ?>
<makefile>
<!--
This file is loaded using wxBITMAP_TYPE_PNG_RESOURCE and so must be
copied to the resources directory under Mac.
-->
<set var="BUNDLE_RESOURCES">$(SRCDIR)/cursor.png</set>
<include file="../../build/bakefiles/common_samples.bkl"/>
<exe id="image" template="wx_sample" template_append="wx_append">
<sources>image.cpp canvas.cpp</sources>
<headers>canvas.h</headers>
<wx-lib>core</wx-lib>
<wx-lib>base</wx-lib>
<win32-res>image.rc</win32-res>
</exe>
<wx-data id="data">
<files>
horse.png horse.jpg horse.bmp horse.gif horse.pcx horse.pnm horse_ag.pnm horse_rg.pnm
horse.tif horse.tga horse.xpm horse.cur horse.ico horse3.ani
smile.xbm toucan.png cmyk.jpg cursor.png
</files>
</wx-data>
</makefile>