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PowerRacer

A simple, yet fun top-down racing game with fun items and a variety of tracks.

Contributors

Original Devs:

  • Benjamin Zumbrunn
  • Simeon Jackman
  • Marco Leu
  • Florian Spiess

Recent Devs:

  • Silvan Heller
  • Florian Spiess
  • Loris Sauter

Credits

The original Power Racer game was created by The Pit Crew in 2015. As part of the Computer Science curriculum at University of Basel, students create a Java based multiplayer game on a client-server architecture. Benjamin Zumbrun, Simeon Jackman, Marco Leu and Florian Spiess originally created everything for this game on their own - code, sprites and sound. All credits belong to them.

Original README

System Requirements:
	MacOSX/Linux/Windows with functional Java 1.8 installation.

To start a PowerRacer server through the console:
	-Move to the directory containing the PowerRacer.jar
	-Start the jar using the command:
		java -jar PowerRacer.jar server <port>

To start a PowerRacer client through the console:
	-Move to the directory containing the PowerRacer.jar
	-Start the jar using the command:
		java -jar PowerRacer.jar client <serverip>:<serverport>

To start a PowerRacer server through a graphical file manager:
	-Move to the directory containing the PowerRacer.jar
	-Double-click the PowerRacer.jar
	-Click the button "Create Server"

To start a PowerRacer client through a graphical file manager:
	-Move to the directory containing the PowerRacer.jar
	-Double-click the PowerRacer.jar
	-As soon as a server has been started, click the "Refresh" button
	-Wait until the text "Refreshing..." disappears
	-if your desired server appears in the list next to the "Refresh" button:
		-Select it by clicking on it
		-Click the "Join" button
	 else:
		-Enter its IP in the text field near the bottom of the window
		-Click the "Direct Connect" button

If any issues arise, feel free to contact us.
Copyright 2015:
	Marco Leu		[email protected]
	Benjamin Zumbrunn	[email protected]
	Simeon Jackman		[email protected]
	Florian Spiess		[email protected]