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health_test.go
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health_test.go
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package health
import (
"errors"
"fmt"
"testing"
"time"
. "github.com/onsi/gomega"
"github.com/InVisionApp/go-health/fakes"
"github.com/InVisionApp/go-logger"
"github.com/InVisionApp/go-logger/shims/testlog"
)
var (
testCheckInterval = time.Duration(10) * time.Millisecond
testLogger *testlog.TestLogger
)
type MockStatusListener struct{}
func (mock *MockStatusListener) HealthCheckFailed(entry *State) {
testLogger.Debug(entry.Name)
}
func (mock *MockStatusListener) HealthCheckRecovered(entry *State, recordedFailures int64, failureDurationSeconds float64) {
testLogger.Debug(entry.Name, recordedFailures, failureDurationSeconds)
}
// since we dont have before each in this testing framework...
func setupNewTestHealth() *Health {
h := New()
// replace with silent logger
h.Logger = log.NewNoop()
return h
}
func TestNew(t *testing.T) {
RegisterTestingT(t)
t.Run("Should return a filled out instance of Health", func(t *testing.T) {
h := setupNewTestHealth()
Expect(h.configs).ToNot(BeNil())
Expect(h.states).ToNot(BeNil())
Expect(h.runners).ToNot(BeNil())
})
}
func TestAddChecks(t *testing.T) {
RegisterTestingT(t)
t.Run("Happy path", func(t *testing.T) {
h := setupNewTestHealth()
testConfig := &Config{
Name: "foo",
Checker: &fakes.FakeICheckable{},
Interval: testCheckInterval,
Fatal: false,
}
err := h.AddChecks([]*Config{testConfig})
Expect(err).To(BeNil())
Expect(h.configs).To(ContainElement(testConfig))
Expect(len(h.configs)).To(Equal(1))
})
t.Run("Should error if healthcheck is already running", func(t *testing.T) {
h := setupNewTestHealth()
h.active.setTrue()
err := h.AddChecks([]*Config{})
Expect(err).To(HaveOccurred())
Expect(err).To(Equal(ErrNoAddCfgWhenActive))
})
t.Run("Should not error if passed in empty config slice", func(t *testing.T) {
h := setupNewTestHealth()
err := h.AddChecks([]*Config{})
Expect(err).ToNot(HaveOccurred())
})
}
func TestAddCheck(t *testing.T) {
RegisterTestingT(t)
t.Run("Happy path", func(t *testing.T) {
h := setupNewTestHealth()
testConfig := &Config{
Name: "foo",
Checker: &fakes.FakeICheckable{},
Interval: testCheckInterval,
Fatal: false,
}
err := h.AddCheck(testConfig)
Expect(err).To(BeNil())
Expect(h.configs).To(ContainElement(testConfig))
Expect(len(h.configs)).To(Equal(1))
})
t.Run("Should error if healthcheck is already running", func(t *testing.T) {
h := setupNewTestHealth()
h.active.setTrue()
err := h.AddCheck(&Config{})
Expect(err).To(HaveOccurred())
Expect(err).To(Equal(ErrNoAddCfgWhenActive))
})
}
func TestDisableLogging(t *testing.T) {
RegisterTestingT(t)
t.Run("Should set logger to noop logger", func(t *testing.T) {
h := New()
// Should initially be set to a basic logger
Expect(h.Logger).To(BeEquivalentTo(log.NewSimple()))
// Should set it to a noop logger
h.DisableLogging()
Expect(h.Logger).To(BeEquivalentTo(log.NewNoop()))
})
}
func TestFailed(t *testing.T) {
RegisterTestingT(t)
t.Run("Should return false if a fatally configured check hasn't errored", func(t *testing.T) {
t.Run("Happy path", func(t *testing.T) {
h := setupNewTestHealth()
checker1 := &fakes.FakeICheckable{}
checker1.StatusReturns(nil, nil)
cfgs := []*Config{
{
Name: "foo",
Checker: checker1,
Interval: testCheckInterval,
Fatal: true,
},
}
err := h.AddChecks(cfgs)
Expect(err).ToNot(HaveOccurred())
err = h.Start()
Expect(err).ToNot(HaveOccurred())
// More brittleness -- need to wait to ensure our checks have executed
time.Sleep(time.Duration(15) * time.Millisecond)
states, failed, err := h.State()
Expect(err).ToNot(HaveOccurred())
Expect(failed).To(BeFalse())
Expect(states).To(HaveKey("foo"))
Expect(h.Failed()).To(BeFalse())
})
})
t.Run("Should return true if a fatally configured check has failed", func(t *testing.T) {
h := setupNewTestHealth()
checker1 := &fakes.FakeICheckable{}
checker1.StatusReturns(nil, fmt.Errorf("things broke"))
cfgs := []*Config{
{
Name: "foo",
Checker: checker1,
Interval: testCheckInterval,
Fatal: true,
},
}
err := h.AddChecks(cfgs)
Expect(err).ToNot(HaveOccurred())
err = h.Start()
Expect(err).ToNot(HaveOccurred())
// More brittleness -- need to wait to ensure our checks have executed
time.Sleep(time.Duration(15) * time.Millisecond)
states, failed, err := h.State()
Expect(err).ToNot(HaveOccurred())
Expect(failed).To(BeTrue())
Expect(states).To(HaveKey("foo"))
Expect(h.Failed()).To(BeTrue())
})
}
func TestState(t *testing.T) {
RegisterTestingT(t)
t.Run("Happy path", func(t *testing.T) {
h := setupNewTestHealth()
checker1 := &fakes.FakeICheckable{}
checker1.StatusReturns(nil, fmt.Errorf("things broke"))
cfgs := []*Config{
{
Name: "foo",
Checker: checker1,
Interval: testCheckInterval,
Fatal: false,
},
}
err := h.AddChecks(cfgs)
Expect(err).ToNot(HaveOccurred())
err = h.Start()
Expect(err).ToNot(HaveOccurred())
// More brittleness -- need to wait to ensure our checks have executed
time.Sleep(time.Duration(15) * time.Millisecond)
states, failed, err := h.State()
Expect(err).ToNot(HaveOccurred())
Expect(failed).To(BeFalse())
Expect(states).To(HaveKey("foo"))
Expect(states["foo"].Err).To(Equal("things broke"))
})
t.Run("When a fatally-configured check fails and recovers, state should get updated accordingly", func(t *testing.T) {
h := setupNewTestHealth()
checker1 := &fakes.FakeICheckable{}
checker1.StatusReturns(nil, fmt.Errorf("things broke"))
cfgs := []*Config{
{
Name: "foo",
Checker: checker1,
Interval: testCheckInterval,
Fatal: true,
},
}
err := h.AddChecks(cfgs)
Expect(err).ToNot(HaveOccurred())
err = h.Start()
Expect(err).ToNot(HaveOccurred())
// More brittleness -- need to wait to ensure our checks have executed
time.Sleep(time.Duration(15) * time.Millisecond)
states, failed, err := h.State()
Expect(err).ToNot(HaveOccurred())
Expect(failed).To(BeTrue())
Expect(states).To(HaveKey("foo"))
Expect(states["foo"].Err).To(Equal("things broke"))
// And now, let's let it recover
checker1.StatusReturns(nil, nil)
time.Sleep(time.Duration(15) * time.Millisecond)
statesRecov, failedRecov, errRecov := h.State()
Expect(errRecov).ToNot(HaveOccurred())
Expect(failedRecov).To(BeFalse())
Expect(statesRecov).To(HaveKey("foo"))
Expect(statesRecov["foo"].Err).To(BeEmpty())
})
}
func TestStart(t *testing.T) {
RegisterTestingT(t)
t.Run("Happy path", func(t *testing.T) {
h := setupNewTestHealth()
checker1 := &fakes.FakeICheckable{}
checker2 := &fakes.FakeICheckable{}
cfgs := []*Config{
{
Name: "foo",
Checker: checker1,
Interval: testCheckInterval,
Fatal: false,
},
{
Name: "bar",
Checker: checker2,
Interval: testCheckInterval,
Fatal: false,
},
}
err := h.AddChecks(cfgs)
Expect(err).ToNot(HaveOccurred())
testLogger := testlog.New()
h.Logger = testLogger
err = h.Start()
Expect(err).ToNot(HaveOccurred())
// Correct number of runners were created
Expect(len(h.runners)).To(Equal(2))
// Runners are created (and saved) based on their name
for _, v := range cfgs {
Expect(h.runners).To(HaveKey(v.Name))
}
// This is pretty brittle - will update if this is causing random test failures
time.Sleep(time.Duration(15) * time.Millisecond)
// Both runners should've ran
Expect(checker1.StatusCallCount()).To(Equal(2), "Checker should have been executed")
Expect(checker2.StatusCallCount()).To(Equal(2), "Checker should have been executed")
// Both runners should've recorded their state
Expect(h.states).To(HaveKey("foo"))
Expect(h.states).To(HaveKey("bar"))
// Ensure that logger was hit as expected
Expect(testLogger.CallCount()).To(Equal(2))
msgs := testLogger.Bytes()
for _, cfg := range cfgs {
Expect(msgs).To(ContainSubstring("Starting checker name=" + cfg.Name))
}
})
t.Run("Should error if healthcheck already running", func(t *testing.T) {
h := setupNewTestHealth()
err := h.AddCheck(&Config{})
Expect(err).ToNot(HaveOccurred())
// Set the healthcheck state to active
h.active.setTrue()
err = h.Start()
Expect(err).To(Equal(ErrAlreadyRunning))
})
}
func TestStop(t *testing.T) {
RegisterTestingT(t)
t.Run("Happy path", func(t *testing.T) {
testLogger := testlog.New()
h, cfgs, err := setupRunners(nil, testLogger)
Expect(err).ToNot(HaveOccurred())
Expect(h).ToNot(BeNil())
// A bit brittle, but it'll do
time.Sleep(time.Duration(15) * time.Millisecond)
Expect(len(h.states)).To(Equal(2))
err = h.Stop()
Expect(err).ToNot(HaveOccurred())
// Wait a bit to ensure goroutines have exited
time.Sleep(15 * time.Millisecond)
// Runners map should be reset
Expect(h.runners).To(BeEmpty())
// Ensure that logger captured the start and stop messages
Expect(testLogger.CallCount()).To(Equal(6))
for _, cfg := range cfgs {
// 3rd and 4th message should indicate goroutine exit
msgs := testLogger.Bytes()
Expect(msgs).To(ContainSubstring("Stopping checker name=" + cfg.Name))
Expect(msgs).To(ContainSubstring("Checker exiting name=" + cfg.Name))
}
// Expect state map to be reset
Expect(len(h.states)).To(Equal(0))
})
t.Run("Should error if healthcheck is not running", func(t *testing.T) {
h := setupNewTestHealth()
err := h.AddCheck(&Config{})
Expect(err).ToNot(HaveOccurred())
// Set the healthcheck state to active
h.active.setFalse()
err = h.Stop()
Expect(err).To(Equal(ErrAlreadyStopped))
})
}
func TestStartRunner(t *testing.T) {
RegisterTestingT(t)
t.Run("Happy path - checkers do not fail", func(t *testing.T) {
h, cfgs, err := setupRunners(nil, nil)
Expect(err).ToNot(HaveOccurred())
Expect(h).ToNot(BeNil())
// Brittle...
time.Sleep(time.Duration(15) * time.Millisecond)
// Did the ticker fire and create a state entry?
for _, c := range cfgs {
Expect(h.states).To(HaveKey(c.Name))
Expect(h.states[c.Name].Status).To(Equal("ok"))
}
// Since nothing has failed, healthcheck should _not_ be in failed state
Expect(h.failed.val()).To(BeFalse())
})
t.Run("Happy path - no checkers is noop", func(t *testing.T) {
h := New()
Expect(h).ToNot(BeNil())
err := h.Start()
Expect(err).ToNot(HaveOccurred())
Expect(h.active.val()).To(BeFalse())
})
t.Run("Happy path - 1 checker fails (non-fatal)", func(t *testing.T) {
checker1 := &fakes.FakeICheckable{}
checker2 := &fakes.FakeICheckable{}
checker2Error := errors.New("something failed")
checker2.StatusReturns(nil, checker2Error)
cfgs := []*Config{
{
Name: "foo",
Checker: checker1,
Interval: testCheckInterval,
Fatal: false,
},
{
Name: "bar",
Checker: checker2,
Interval: testCheckInterval,
Fatal: false,
},
}
h, _, err := setupRunners(cfgs, nil)
Expect(err).ToNot(HaveOccurred())
Expect(h).ToNot(BeNil())
// Brittle...
time.Sleep(time.Duration(15) * time.Millisecond)
// Did the ticker fire and create a state entry?
for _, c := range cfgs {
Expect(h.states).To(HaveKey(c.Name))
}
// First checker should've succeeded
Expect(h.states[cfgs[0].Name].Status).To(Equal("ok"))
// Second checker should've failed
Expect(h.states[cfgs[1].Name].Status).To(Equal("failed"))
Expect(h.states[cfgs[1].Name].Err).To(Equal(checker2Error.Error()))
// Since nothing has failed, healthcheck should _not_ be in failed state
Expect(h.failed.val()).To(BeFalse())
})
t.Run("Happy path - 1 checker fails (fatal)", func(t *testing.T) {
checker1 := &fakes.FakeICheckable{}
checker2 := &fakes.FakeICheckable{}
checker2Err := errors.New("something failed")
checker2.StatusReturns(nil, checker2Err)
cfgs := []*Config{
{
Name: "foo",
Checker: checker1,
Interval: testCheckInterval,
Fatal: false,
},
{
Name: "bar",
Checker: checker2,
Interval: testCheckInterval,
Fatal: true,
},
}
h, _, err := setupRunners(cfgs, nil)
Expect(err).ToNot(HaveOccurred())
Expect(h).ToNot(BeNil())
// Brittle...
time.Sleep(time.Duration(15) * time.Millisecond)
// Did the ticker fire and create a state entry?
for _, c := range cfgs {
Expect(h.states).To(HaveKey(c.Name))
}
// First checker should've succeeded
Expect(h.states[cfgs[0].Name].Status).To(Equal("ok"))
// Second checker should've failed
Expect(h.states[cfgs[1].Name].Status).To(Equal("failed"))
Expect(h.states[cfgs[1].Name].Err).To(Equal(checker2Err.Error()))
// Since second checker has failed fatally, global healthcheck state should be failed as well
Expect(h.failed.val()).To(BeTrue())
})
}
func TestStatusListenerOnFail(t *testing.T) {
RegisterTestingT(t)
t.Run("happy path - a health check fails and failure is reported, no previous states", func(tt *testing.T) {
testLogger = testlog.New()
checker := &fakes.FakeICheckable{}
checkErr := errors.New("check error")
checker.StatusReturns(nil, checkErr)
cfgs := []*Config{
{
Name: "FOOCHECK",
Checker: checker,
Interval: testCheckInterval,
Fatal: false,
},
}
h, _, err := setupRunners(cfgs, nil)
Expect(err).ToNot(HaveOccurred())
Expect(h).ToNot(BeNil())
// add listener
h.StatusListener = &MockStatusListener{}
// let the health check run once
time.Sleep(5 * time.Millisecond)
Expect(string(testLogger.Bytes())).To(ContainSubstring("FOOCHECK"))
})
t.Run("happy path - a health check fails and failure is reported, 3 previous states", func(tt *testing.T) {
testLogger = testlog.New()
checker := &fakes.FakeICheckable{}
checkErr := errors.New("check error")
checker.StatusReturnsOnCall(3, nil, checkErr)
cfgs := []*Config{
{
Name: "FOOCHECK",
Checker: checker,
Interval: testCheckInterval,
Fatal: false,
},
}
h, _, err := setupRunners(cfgs, nil)
Expect(err).ToNot(HaveOccurred())
Expect(h).ToNot(BeNil())
// add listener
h.StatusListener = &MockStatusListener{}
// let the health check run once
time.Sleep(35 * time.Millisecond)
Expect(string(testLogger.Bytes())).To(ContainSubstring("FOOCHECK"))
})
}
func TestStatusListenerOnRecover(t *testing.T) {
RegisterTestingT(t)
t.Run("happy path - health check recovers after 3 errors", func(tt *testing.T) {
testLogger = testlog.New()
checker := &fakes.FakeICheckable{}
checkErr := errors.New("check error")
checker.StatusReturnsOnCall(0, nil, checkErr)
checker.StatusReturnsOnCall(1, nil, checkErr)
checker.StatusReturnsOnCall(2, nil, checkErr)
cfgs := []*Config{
{
Name: "FOOCHECK",
Checker: checker,
Interval: testCheckInterval,
Fatal: false,
},
}
h, _, err := setupRunners(cfgs, nil)
Expect(err).ToNot(HaveOccurred())
Expect(h).ToNot(BeNil())
// add listener
h.StatusListener = &MockStatusListener{}
// let the health check recover and run a few more times
time.Sleep(55 * time.Millisecond)
// check name, number of total failures, number of seconds in failure
testStr := "FOOCHECK3 0.03"
Expect(string(testLogger.Bytes())).To(ContainSubstring(testStr))
})
}