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This repository has been archived by the owner on Nov 7, 2022. It is now read-only.

Version 0.2.0 Alpha

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@scemino scemino released this 09 Feb 19:45

This release should be more stable, a lot of issues have been fixed, especially thread issues and pathfinding issues.

Here is an exhaustive list of issues:

  • [bug] When Ray gives Reyes the polaroid film, Reyes should say "Happy to help." #82
  • [bug] Incorrect value in the "sayLine" variable passed as a parameter in function "ScriptEngine :: call()" #81
  • [bug] Actor disappears when picking an object not in room #80
  • [bug] Actor says "There's no film in the camera" even if it's false #79
  • [bug] We can't hear Reyes say "Body..." #78
  • [bug] Some text don't appear #77
  • [bug] Actors have their mouth open by default #76
  • [bug] Actor vanishes if sentence contains {eyes_left} or {eyes_right} #75
  • [bug] Some texts have weird characters #74
  • [bug] Actor lip animation is too short #73
  • [bug] Pathfinding is still wrong #72
  • [bug] When entering a room, camera is not reset #71
  • [bug] The sound in animation does not work #70
  • [bug] Actor slides #69
  • [bug] Preferences are not loaded #68
  • [bug] Actor vanishes if sentence contains {notalk} #67
  • [bug] Animation with only 1 layer #66
  • [bug] Fails to execute a second cutscene #65
  • [bug] Crash with inventory object with animation #64
  • [bug] cameraAt with object as target is wrong #63
  • [bug] The actor talk is too short #62
  • [bug] Some actors don't talk anymore #61
  • [bug] cameraAt crash with actor as argument #58
  • [bug] Some object shouldn't be touchable #55
  • [bug] Stop sentence when click elsewhere #54
  • [bug] Some animations are wrong #50
  • [bug] Fix Pathfinding #46
  • [enhancement] Improve thread management #57
  • [enhancement] Implement actor run #53
  • [enhancement] Use id to have a bridge between squirrel object and C++ object #47

Thanks to:

  • @Mac1512 who found a lot of bugs and provides me a lot of details.
  • @neuromancer for his "portable binary" for Linux