Rust LuaJIT Bindings [dependencies] luajit2-sys = "0.0.2" Exported Cargo Environment Variables DEP_LUAJIT_INCLUDE Path to the LuaJIT source and headers DEP_LUAJIT_LIB_NAME Platform specfic lib name (lua51 on Windows and luajit everywhere else) Example use luajit2_sys as sys; use std::ffi::CStr; fn main() { unsafe { let lua = sys::luaL_newstate(); sys::luaL_openlibs(lua); let script_data = b"return 1 + 2"; let script_name = b"run_script\0"; sys::luaL_loadbuffer( lua, script_data.as_ptr() as _, script_data.len() as _, script_name.as_ptr() as _, ); sys::lua_pcall(lua, 0, 1, 0); let idx = sys::lua_gettop(lua); let s = sys::lua_tostring(lua, idx); let result = CStr::from_ptr(s).to_string_lossy().to_string(); sys::lua_close(lua); println!("result: {}", result); } }