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I'm trying to use your single threaded bskytree implementation to check the results against my own skyline algorithm implementation. I'm getting odd results when I input the following toy data set,
The result I get back says that the skyline includes points (0, 1, 2) when I think it should just be point 1.
The code i'm using to make the call is based on what you've used in testdriver.cpp,
const uint32_t n = vvf.size();
const uint32_t d = vvf.front().size();
float** data = AllocateDoubleArray( n, d );
redistribute_data( vvf, data );
vvf.clear();
SkyTree s(n, d, data, true, false);
s.SkyTree::Init( data );
vector<int> res = s.SkyTree::Execute();
Appreciate if you could point out what i'm doing wrong.
Thanks,
David
The text was updated successfully, but these errors were encountered:
Hi Guys,
I'm trying to use your single threaded bskytree implementation to check the results against my own skyline algorithm implementation. I'm getting odd results when I input the following toy data set,
The result I get back says that the skyline includes points (0, 1, 2) when I think it should just be point 1.
The code i'm using to make the call is based on what you've used in testdriver.cpp,
Appreciate if you could point out what i'm doing wrong.
Thanks,
David
The text was updated successfully, but these errors were encountered: