Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

EF_INVLIGHT support for zhlt_copylight #18

Open
SirYodaJedi opened this issue Aug 31, 2024 · 0 comments
Open

EF_INVLIGHT support for zhlt_copylight #18

SirYodaJedi opened this issue Aug 31, 2024 · 0 comments
Assignees

Comments

@SirYodaJedi
Copy link

The effect flag EF_INVLIGHT causes MDLs to be lit from the ceiling, instead of from the floor. zhlt_copylight doesn't currently understand this.

What I propose is that if any of these criteria are met, the light from zhlt_copylight's target is copied to the ceiling instead of the floor.

  • New KV zhlt_copylight_inverted is 1
  • effects KV contains bitflag 16
  • Classname is monster_barnacle
  • Classname is monster_turret, monster_miniturret, or monster_sentry, and orientation KV is 1
@seedee seedee self-assigned this Nov 29, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants