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The effect flag EF_INVLIGHT causes MDLs to be lit from the ceiling, instead of from the floor. zhlt_copylight doesn't currently understand this.
EF_INVLIGHT
zhlt_copylight
What I propose is that if any of these criteria are met, the light from zhlt_copylight's target is copied to the ceiling instead of the floor.
zhlt_copylight_inverted
effects
monster_barnacle
monster_turret
monster_miniturret
monster_sentry
orientation
1
The text was updated successfully, but these errors were encountered:
seedee
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The effect flag
EF_INVLIGHT
causes MDLs to be lit from the ceiling, instead of from the floor.zhlt_copylight
doesn't currently understand this.What I propose is that if any of these criteria are met, the light from
zhlt_copylight
's target is copied to the ceiling instead of the floor.zhlt_copylight_inverted
is 1effects
KV contains bitflag 16monster_barnacle
monster_turret
,monster_miniturret
, ormonster_sentry
, andorientation
KV is1
The text was updated successfully, but these errors were encountered: