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updated README
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septag committed Jan 12, 2021
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Expand Up @@ -8,7 +8,7 @@ It uses [glslang](https://github.com/KhronosGroup/glslang) for parsing GLSL and

- Currently, vertex, fragment and compute shaders are supported
- Flatten UBOs, useful for ES2 shaders
- Show preprocessor result
- Show preprocessor result, show include files (for resolving shader dependencies in external tools)
- Add defines
- Add include directories
- shader reflection data in Json format
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