From ac7ef9e0c2bfc275bbf0db1ae9a094b1d663d9bd Mon Sep 17 00:00:00 2001 From: septag Date: Tue, 12 Jan 2021 22:07:38 +0100 Subject: [PATCH] updated README --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 8e313dcd..9c58b276 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ It uses [glslang](https://github.com/KhronosGroup/glslang) for parsing GLSL and - Currently, vertex, fragment and compute shaders are supported - Flatten UBOs, useful for ES2 shaders -- Show preprocessor result +- Show preprocessor result, show include files (for resolving shader dependencies in external tools) - Add defines - Add include directories - shader reflection data in Json format