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Merge pull request #6 from shader-ls/test/cross-platform #17

Merge pull request #6 from shader-ls/test/cross-platform

Merge pull request #6 from shader-ls/test/cross-platform #17

Workflow file for this run

name: Build
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
Solution_Name: shader-ls.sln
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os:
#- ubuntu-latest
#- macos-latest
- windows-latest
configuration: [Debug, Release]
steps:
- uses: actions/checkout@v4
# Install the .NET Core workload
- name: Install .NET Core
uses: actions/setup-dotnet@v3
with:
dotnet-version: 6.0.x
- name: Setup MSBuild.exe
uses: microsoft/[email protected]
- name: Execute unit tests
working-directory: Server
run: dotnet test
- name: Build the application
working-directory: Server
run: msbuild $env:Solution_Name /t:Rebuild /p:Configuration=$env:Configuration
env:
Configuration: ${{ matrix.configuration }}