Merge pull request #6 from shader-ls/test/cross-platform #17
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name: Build | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
workflow_dispatch: | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }} | |
cancel-in-progress: true | |
env: | |
Solution_Name: shader-ls.sln | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
os: | |
#- ubuntu-latest | |
#- macos-latest | |
- windows-latest | |
configuration: [Debug, Release] | |
steps: | |
- uses: actions/checkout@v4 | |
# Install the .NET Core workload | |
- name: Install .NET Core | |
uses: actions/setup-dotnet@v3 | |
with: | |
dotnet-version: 6.0.x | |
- name: Setup MSBuild.exe | |
uses: microsoft/[email protected] | |
- name: Execute unit tests | |
working-directory: Server | |
run: dotnet test | |
- name: Build the application | |
working-directory: Server | |
run: msbuild $env:Solution_Name /t:Rebuild /p:Configuration=$env:Configuration | |
env: | |
Configuration: ${{ matrix.configuration }} |