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Take advantage of async shader compile #22
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Can we make this 0.1? |
@torinmb it will probably be a while still before this feature is actually available in browsers |
@PWhiddy is this something we could do? mrdoob/three.js#16662 (comment) |
Hm reading that thread looks like it's still not in browsers? |
Not sure if this link is useful to you, but this guy claims to be compiling
WebGL asynchronously:
http://toji.github.io/shader-perf/
…On Thu, Nov 7, 2019 at 08:03 Peter Whidden ***@***.***> wrote:
Hm reading that thread looks like it's still not in browsers?
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mrdoob/three.js#16321
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