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summary.txt
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documented pages: 622
undocumented pages: 525(45.8%)
IArray<T>.subscript
IDefaultInitializable.init
IDiffTensorWrapper
IDiffTensorWrapper.loadOnce_backward<T>
IDiffTensorWrapper.loadOnce_forward<T>
IDiffTensorWrapper.load_backward<T>
IDiffTensorWrapper.load_forward<T>
IDiffTensorWrapper.storeOnce_backward<T>
IDiffTensorWrapper.storeOnce_forward<T>
IDiffTensorWrapper.store_backward<T>
IDiffTensorWrapper.store_forward<T>
IDifferentiableFunc<TR, each TP>.operator()
IDifferentiableMutatingFunc<TR, each TP>.operator()
IDifferentiablePtrType
IFunc<TR, each TP>.operator()
IInteger.init
ILogical.init
IMutatingFunc<TR, each TP>.operator()
IPhysicalBuffer
IPhysicalBuffer.GetBufferPointer
IPhysicalBuffer.LoadByteOffset<T>
IRWArray<T>.subscript
IRWPhysicalBuffer
IRWPhysicalBuffer.StoreByteOffset<T>
ITexelElement.elementCount
ITexelElement.init
__ITextureShape.dimensions
__ITextureShape.flavor
__ITextureShape.planeDimensions
<T>
T.Element
T.elementCount
T.init
AppendStructuredBuffer<T, L>.Handle
AppendStructuredBuffer<T, L>.init
AppendStructuredBuffer<T, L>.kind
Array<T, N:int>
T[N].Differential
T[N].dadd
T[N].dmul<U>
T[N].dzero
Array<T, N:int>.getCount
Atomic<T>.compareExchange
Atomic<T>.exchange
Atomic<T>.load
Atomic<T>.store
AtomicAdd
AtomicAdd.diff
AtomicAdd.loadOnce_backward<T>
AtomicAdd.loadOnce_forward<T>
AtomicAdd.load_backward<T>
AtomicAdd.load_forward<T>
AtomicAdd.storeOnce_backward<T>
AtomicAdd.storeOnce_forward<T>
AtomicAdd.store_backward<T>
AtomicAdd.store_forward<T>
Buffer<T, format:int>
ByteAddressBuffer.GetBufferPointer
ByteAddressBuffer.Handle
ByteAddressBuffer.LoadByteOffset<T>
ByteAddressBuffer.init
ByteAddressBuffer.kind
ConstantBuffer<T, L>
ConstantBuffer<T, L>.Handle
ConstantBuffer<T, L>.init
ConstantBuffer<T, L>.kind
ConsumeStructuredBuffer<T, L>.Handle
ConsumeStructuredBuffer<T, L>.init
ConsumeStructuredBuffer<T, L>.kind
CoopVec<T, N:int>
CoopVec<T, N:int>.add
CoopVec<T, N:int>.copyFrom<U>
CoopVec<T, N:int>.div
CoopVec<T, N:int>.equals
CoopVec<T, N:int>.fill
CoopVec<T, N:int>.getCount
CoopVec<T, N:int>.init
CoopVec<T, N:int>.lessThan
CoopVec<T, N:int>.lessThanOrEquals
CoopVec<T, N:int>.load
CoopVec<T, N:int>.loadAny<U, M:int>
CoopVec<T, N:int>.matMulAccum<U, K:int>
CoopVec<T, N:int>.matMulAccumPacked<U, PackedK:int>
CoopVec<T, N:int>.matMulAddAccum<U, K:int>
CoopVec<T, N:int>.matMulAddAccumPacked<U, PackedK:int>
CoopVec<T, N:int>.mod
CoopVec<T, N:int>.mul
CoopVec<T, N:int>.neg
CoopVec<T, N:int>.replicate
CoopVec<T, N:int>.store
CoopVec<T, N:int>.storeAny<U, M:int>
CoopVec<T, N:int>.sub
CoopVec<T, N:int>.subscript
CoopVecComponentType
CoopVecMatrixLayout
DefaultDataLayout
DescriptorHandle<T>.equals
DescriptorHandle<T>.init
DescriptorHandle<T>.lessThan
DescriptorHandle<T>.lessThanOrEquals
DiffTensorView<T, A>
DiffTensorView<T, A>.diff
DiffTensorView<T, A>.dims
DiffTensorView<T, A>.init
DiffTensorView<T, A>.load
DiffTensorView<T, A>.loadOnce
DiffTensorView<T, A>.primal
DiffTensorView<T, A>.size
DiffTensorView<T, A>.store
DiffTensorView<T, A>.storeOnce
DiffTensorView<T, A>.stride
DiffTensorView<T, A>.subscript
DifferentialPair<T>.Differential
DifferentialPair<T>.DifferentialElementType
DifferentialPair<T>.d
DifferentialPair<T>.dadd
DifferentialPair<T>.dmul<U>
DifferentialPair<T>.dzero
DifferentialPair<T>.getDifferential
DifferentialPair<T>.getPrimal
DifferentialPair<T>.init
DifferentialPair<T>.p
DifferentialPair<T>.v
DifferentialPtrPair<T>
DifferentialPtrPair<T>.Differential
DifferentialPtrPair<T>.DifferentialElementType
DifferentialPtrPair<T>.d
DifferentialPtrPair<T>.init
DifferentialPtrPair<T>.p
DifferentialPtrPair<T>.v
HitObject.GetCurrentTime
HitObject.GetObjectRayDirection
HitObject.GetObjectRayOrigin
HitObject.GetObjectToWorld
HitObject.GetShaderRecordBufferHandle
HitObject.GetWorldToObject
HitObject.MakeMotionHit<attr_t>
HitObject.MakeMotionMiss
HitObject.init
InputPatch<T, N:int>
InputPatch<T, N:int>.subscript<TIndex>
LineStream<T>
LineStream<T>.Append
LineStream<T>.RestartStrip
MemoryOrder
NativeString
NativeString.getBuffer
NativeString.getLength
NativeString.init
NativeString.length
NodePayloadPtr<T>
NullDifferential
NullDifferential.Differential
NullDifferential.dadd
NullDifferential.dmul<T>
NullDifferential.dummy
NullDifferential.dzero
Optional<T>.hasValue
Optional<T>.init
OutputIndices<T, MAX_PRIMITIVES:uint>
OutputIndices<T, MAX_PRIMITIVES:uint>.subscript
OutputPatch<T, N:int>
OutputPatch<T, N:int>.subscript<TIndex>
OutputPrimitives<T, MAX_PRIMITIVES:uint>
OutputPrimitives<T, MAX_PRIMITIVES:uint>.subscript
OutputVertices<T, MAX_VERTS:uint>
OutputVertices<T, MAX_VERTS:uint>._metalSetVertex
OutputVertices<T, MAX_VERTS:uint>._setVertex
OutputVertices<T, MAX_VERTS:uint>.subscript
ParameterBlock<T>
PointStream<T>
PointStream<T>.Append
PointStream<T>.RestartStrip
Ptr<T, addrSpace:uint64_t>.init<U>
Ptr<T, addrSpace:uint64_t>.subscript<TInt>
RWBuffer<T, format:int>
RWByteAddressBuffer.GetBufferPointer
RWByteAddressBuffer.Handle
RWByteAddressBuffer.InterlockedAddF64
RWByteAddressBuffer.LoadByteOffset<T>
RWByteAddressBuffer.StoreByteOffset<T>
RWByteAddressBuffer.init
RWByteAddressBuffer.kind
RWStructuredBuffer<T, L>.Handle
RWStructuredBuffer<T, L>.getCount
RWStructuredBuffer<T, L>.init
RWStructuredBuffer<T, L>.kind
RWStructuredBuffer<T, L>.subscript<TIndex>
RasterizerOrderedBuffer<T, format:int>
RasterizerOrderedByteAddressBuffer.Handle
RasterizerOrderedByteAddressBuffer.init
RasterizerOrderedByteAddressBuffer.kind
RasterizerOrderedStructuredBuffer<T, L>.Handle
RasterizerOrderedStructuredBuffer<T, L>.getCount
RasterizerOrderedStructuredBuffer<T, L>.init
RasterizerOrderedStructuredBuffer<T, L>.kind
RasterizerOrderedStructuredBuffer<T, L>.subscript<TIndex>
RayQuery<rayFlagsGeneric:uint>.CandidateGeometryIndex
RayQuery<rayFlagsGeneric:uint>.CandidateInstanceContributionToHitGroupIndex
RayQuery<rayFlagsGeneric:uint>.CandidateInstanceID
RayQuery<rayFlagsGeneric:uint>.CandidateInstanceIndex
RayQuery<rayFlagsGeneric:uint>.CandidateObjectRayDirection
RayQuery<rayFlagsGeneric:uint>.CandidateObjectRayOrigin
RayQuery<rayFlagsGeneric:uint>.CandidatePrimitiveIndex
RayQuery<rayFlagsGeneric:uint>.CandidateTriangleBarycentrics
RayQuery<rayFlagsGeneric:uint>.CandidateTriangleFrontFace
RayQuery<rayFlagsGeneric:uint>.CommittedGeometryIndex
RayQuery<rayFlagsGeneric:uint>.CommittedInstanceContributionToHitGroupIndex
RayQuery<rayFlagsGeneric:uint>.CommittedInstanceID
RayQuery<rayFlagsGeneric:uint>.CommittedInstanceIndex
RayQuery<rayFlagsGeneric:uint>.CommittedObjectRayDirection
RayQuery<rayFlagsGeneric:uint>.CommittedObjectRayOrigin
RayQuery<rayFlagsGeneric:uint>.CommittedPrimitiveIndex
RayQuery<rayFlagsGeneric:uint>.CommittedTriangleBarycentrics
RayQuery<rayFlagsGeneric:uint>.CommittedTriangleFrontFace
RayQuery<rayFlagsGeneric:uint>.RayFlags
RaytracingAccelerationStructure.Handle
RaytracingAccelerationStructure.init
RaytracingAccelerationStructure.kind
SAMPLER_FEEDBACK_MIN_MIP
SAMPLER_FEEDBACK_MIN_MIP.Element
SAMPLER_FEEDBACK_MIN_MIP.elementCount
SAMPLER_FEEDBACK_MIN_MIP.init
SAMPLER_FEEDBACK_MIP_REGION_USED
SAMPLER_FEEDBACK_MIP_REGION_USED.Element
SAMPLER_FEEDBACK_MIP_REGION_USED.elementCount
SAMPLER_FEEDBACK_MIP_REGION_USED.init
SamplerComparisonState.Handle
SamplerComparisonState.init
SamplerComparisonState.kind
SamplerState.Handle
SamplerState.init
SamplerState.kind
ScalarDataLayout
Std140DataLayout
Std430DataLayout
String.init
StructuredBuffer<T, L>.Handle
StructuredBuffer<T, L>.getCount
StructuredBuffer<T, L>.init
StructuredBuffer<T, L>.kind
StructuredBuffer<T, L>.subscript<TIndex>
SubpassInput<T, isMS:int>
SubpassInputMS<T, isMS:int>
TensorView<T>.InterlockedAdd
TensorView<int>.InterlockedAnd<T>
TensorView<int>.InterlockedCompareExchange
TensorView<int>.InterlockedExchange
TensorView<int>.InterlockedMax<T>
TensorView<int>.InterlockedMin
TensorView<int>.InterlockedOr<T>
TensorView<int>.InterlockedXor<T>
TensorView<T>.data_ptr
TensorView<T>.data_ptr_at
TensorView<T>.dims
TensorView<T>.init
TensorView<T>.load
TensorView<T>.size
TensorView<T>.store
TensorView<T>.stride
TensorView<T>.subscript
TextureBuffer<T>
TextureBuffer<T>.Handle
TextureBuffer<T>.init
TextureBuffer<T>.kind
TextureFootprint<ND:int>
TextureFootprint<ND:int>._isSingleLevel
TextureFootprint<ND:int>.isSingleLevel
TextureFootprint2D
TextureFootprint3D
TorchTensor<T>.alloc
TorchTensor<T>.data_ptr
TorchTensor<T>.dims
TorchTensor<T>.emptyLike
TorchTensor<T>.fillValue
TorchTensor<T>.fillZero
TorchTensor<T>.getView
TorchTensor<T>.size
TorchTensor<T>.stride
TorchTensor<T>.zerosLike
TriangleStream<T>
TriangleStream<T>.Append
TriangleStream<T>.RestartStrip
Tuple<T>.Differential
Tuple<T>.dadd
Tuple<T>.dmul<U>
Tuple<T>.dzero
Tuple<T>.equals
Tuple<each T>.init
Tuple<T>.lessThan
Tuple<T>.lessThanOrEquals
_Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.CalculateLevelOfDetail
_Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.CalculateLevelOfDetailUnclamped
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.Coords
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.Footprint
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.FootprintGranularity
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, 0, format>.Gather
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, 0, format>.GatherAlpha
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, 0, format>.GatherBlue
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, 0, format>.GatherCmp
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, 0, format>.GatherCmpAlpha
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, 0, format>.GatherCmpBlue
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, 0, format>.GatherCmpGreen
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, 0, format>.GatherCmpRed
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, 0, format>.GatherGreen
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, 0, format>.GatherRed
_Texture<T, __Shape1D, 0, 0, sampleCount, access, isShadow, isCombined, format>.GetDimensions
_Texture<T, Shape, isArray, 1, sampleCount, access, isShadow, isCombined, format>.GetSamplePosition
_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.Handle
_Texture<float, Shape, 0, 0, 0, 1, 0, 0, format>.InterlockedAddF32
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, isCombined, format>.Load
_Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.SampleBias
_Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.SampleCmp
_Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.SampleCmpLevel
_Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.SampleCmpLevelZero
_Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.SampleGrad
_Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.SampleLevel
_Texture<T, Shape, isArray, 0, sampleCount, 1, isShadow, 0, format>.Store
_Texture<T, Shape, isArray, isMS, sampleCount, 0, isShadow, 1, format>.TextureCoord
FeedbackTexture2D<T>.WriteSamplerFeedback<S>
FeedbackTexture2D<T>.WriteSamplerFeedbackBias<S>
FeedbackTexture2D<T>.WriteSamplerFeedbackGrad<S>
FeedbackTexture2D<T>.WriteSamplerFeedbackLevel<S>
_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.init
_Texture<T, Shape, isArray, isMS, sampleCount, access, isShadow, isCombined, format>.kind
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintCoarse
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintCoarseBias
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintCoarseBiasClamp
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintCoarseClamp
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintCoarseGrad
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintCoarseGradClamp
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintCoarseLevel
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintFine
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintFineBias
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintFineBiasClamp
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintFineClamp
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintFineGrad
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintFineGradClamp
_Texture<T, Shape, 0, 0, sampleCount, 0, isShadow, 0, format>.queryFootprintFineLevel
_Texture<T, Shape, isArray, 0, sampleCount, 0, isShadow, isCombined, format>.subscript
__Shape1D.dimensions
__Shape1D.flavor
__Shape1D.planeDimensions
__Shape2D.dimensions
__Shape2D.flavor
__Shape2D.planeDimensions
__Shape3D.dimensions
__Shape3D.flavor
__Shape3D.planeDimensions
__ShapeBuffer.dimensions
__ShapeBuffer.flavor
__ShapeBuffer.planeDimensions
__ShapeCube.dimensions
__ShapeCube.flavor
__ShapeCube.planeDimensions
float16_t
float32_t
float64_t
int32_t
matrix<T,N,M>.Differential
matrix<int16_t,R,C>.T
matrix<T,N,M>.add
matrix<T,N,M>.dadd
matrix<T,N,M>.div
matrix<T,N,M>.dmul<U>
matrix<T,N,M>.dzero
matrix<T,N,M>.equals
matrix<T, R:int, C:int, L:int>.getCount
matrix<T, R:int, C:int, L:int>.init
matrix<T,N,M>.lessThan
matrix<T,N,M>.lessThanOrEquals
matrix<T,N,M>.mod
matrix<T,N,M>.mul
matrix<T,N,M>.neg
matrix<T,N,M>.scale<T1>
matrix<T,N,M>.sub
matrix<T,N,M>.toFloat
size_t
ssize_t
string
uint32_t
usize_t
vector<T,N>.Differential
vector<T, N:int>.Element
vector<T,N>.add
vector<T,N>.and
vector<T,N>.bitAnd
vector<T,N>.bitNot
vector<T,N>.bitOr
vector<T,N>.bitXor
vector<T,N>.dadd
vector<T,N>.div
vector<T,N>.dmul<U>
vector<T,N>.dzero
vector<half,N>.elementCount
vector<T,N>.equals
vector<T, N:int>.getCount
vector<T,N>.lessThan
vector<T,N>.lessThanOrEquals
vector<T,N>.mod
vector<T,N>.mul
vector<T,N>.neg
vector<T,N>.not
vector<T,N>.or
vector<T,N>.scale<T1>
vector<T,N>.shl
vector<T,N>.shr
vector<T,N>.sub
vector<T,N>.toFloat
vector<T,N>.toInt
vector<T,N>.toInt64
vector<T,N>.toUInt
vector<T,N>.toUInt64
BackwardDerivativeOf
BackwardDifferentiable
DerivativeMember
Differentiable
ForwardDerivativeOf
ForwardDifferentiable
KnownBuiltin
MaxIters
NoDiffThis
PrimalSubstitute
PrimalSubstituteOf
TreatAsDifferentiable
allow
disable_array_flattening
noRefInline
payload
spv_target_env_1_3
CheckAccessFullyMapped
D3DCOLORtoUBYTE4
GetRenderTargetSampleCount
GetRenderTargetSamplePosition
HitTriangleVertexPosition
IsHelperLane
Process2DQuadTessFactorsAvg
Process2DQuadTessFactorsMax
Process2DQuadTessFactorsMin
ProcessIsolineTessFactors
ProcessQuadTessFactorsAvg
ProcessQuadTessFactorsMax
ProcessQuadTessFactorsMin
ProcessTriTessFactorsAvg
ProcessTriTessFactorsMax
ProcessTriTessFactorsMin
QuadReadAcrossDiagonal<T>
QuadReadAcrossX<T>
QuadReadAcrossY<T>
QuadReadLaneAt<T>
WaveActiveAllEqual<T>
WaveActiveAllTrue
WaveActiveAnyTrue
WaveActiveBallot
WaveActiveBitAnd<T>
WaveActiveBitOr<T>
WaveActiveBitXor<T>
WaveActiveCountBits
WaveActiveMax<T>
WaveActiveMin<T>
WaveActiveProduct<T>
WaveActiveSum<T>
WaveBroadcastLaneAt<T>
WaveGetActiveMulti
WaveGetConvergedMulti
WaveGetLaneCount
WaveGetLaneIndex
WaveIsFirstLane
WaveMatch<T>
WaveMultiPrefixBitAnd<T>
WaveMultiPrefixBitOr<T>
WaveMultiPrefixBitXor<T>
WaveMultiPrefixCountBits
WaveMultiPrefixProduct<T>
WaveMultiPrefixSum<T>
WavePrefixCountBits
WavePrefixProduct<T>
WavePrefixSum<T>
WaveReadLaneAt<T>
WaveReadLaneFirst<T>
WaveShuffle<T>
WorkgroupSize
_WaveCountBits
abort
all<T>
any<T>
clip<T>
clock2x32ARB
clockARB
concat<each T, each U>
coopVecLoad<N:int, T>
coopVecLoadGroupshared<N:int, T, M:int>
coopVecMatMul<T, M:int, K:int, U>
coopVecMatMulAdd<T, M:int, K:int, U>
coopVecMatMulAddPacked<T, M:int, PackedK:int, U>
coopVecMatMulPacked<T, M:int, PackedK:int, U>
coopVecOuterProductAccumulate<T, M:int, N:int>
coopVecReduceSumAccumulate<T, N:int>
createDynamicObject<T, U>
cudaBlockDim
cudaBlockIdx
cudaThreadIdx
debugBreak
dot2add
dot4add_i8packed
dot4add_u8packed
f16tof32
getRealtimeClock
getRealtimeClockLow
isDifferentialNull
makeArrayFromElement<T, N:int>
makeTuple<each T>
max<T>
min<T>
mul<T>
nextafter<T>
nonuniform<T>
operator*<T>
select<T>
sin<T>
syncTorchCudaStream
unmodified<T>
updateDiff<T>
updatePair<T>
updatePrimal<T>