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index.js
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/**
* Author: Raship Shah ([email protected])
* Description: This program will start up a chat server which can be tested using a telnet program
* Test Script:
* $ telnet localhost 8888
* Trying ::1...
* Connected to localhost.
* Escape character is '^]'.
* <= Welcome to the NodeJS Telnet Chat Server!
* <= Login Name?
* => gc
* <= Sorry, name taken.
* <= Login Name?
* => gc_reviewer
* <= Welcome gc_reviewer!
* => /rooms
* <= Active rooms are:
* <= * chat (0)
* <= * hottub (0)
* <= end of list.
* => /join chat
* <= entering room: chat
* <= * gc_reviewer (** this is you)
* <= end of list.
* <= * new user joined chat: gc
* <= gc: welcome gc_reviewer!
* => hi there!
* => gotta go!
* => /leave
* <= * user has left chat: gc_reviewer (** this is you)
* => /quit
* <= BYE
* <= Connection closed by foreign host.
*/
var net = require('net'),
userobjects = [],
rooms = [{name: 'chat', users: []}, {name: 'hottub', users: []}];
/*
* Cleans the input of carriage return, newline
*/
function cleanInput(data) {
return data.toString().replace(/(\r\n|\n|\r)/gm,"");
}
/*
* Method executed when a socket ends
*/
function closeSocket(userobj) {
var i = userobjects.indexOf(userobj);
if (i != -1) {
userobjects.splice(i, 1);
} else {
console.log('userobject could not be found');
}
}
function getCommands(userobj, data) {
var cleanData = cleanInput(data),
roomkey,
room,
userobjkey,
myuserobj;
if (cleanData === '/rooms') {
userobj.socket.write('Active rooms are:\n');
for (roomkey in rooms) {
if (rooms.hasOwnProperty(roomkey)) {
room = rooms[roomkey];
userobj.socket.write('* ' + room.name + ' (' + room.users.length + ')\n');
}
}
userobj.socket.write('end of list.\n');
} else if (cleanData.indexOf('/join ') === 0) {
if (userobj.userdata.inroom === -1) {
var roomName = cleanData.substring(6);
var roomfound = false;
for (roomkey in rooms) {
if (rooms.hasOwnProperty(roomkey)) {
room = rooms[roomkey];
if (room.name === roomName) {
if (room.users.indexOf(userobj.userdata.name) === -1) {
room.users.push(userobj.userdata.name);
}
userobj.socket.write('entering room: ' + roomName + '\n');
for (var userkey in room.users) {
if (room.users.hasOwnProperty(userkey)) {
var user = room.users[userkey];
userobj.socket.write('* ' + user + ((user === userobj.userdata.name) ? ' (** this is you)\n' : '\n'));
}
}
userobj.socket.write('end of list.\n');
userobj.userdata.inroom = roomkey;
roomfound = true;
//send message to all the other users in the room
for (userobjkey in userobjects) {
if (userobjects.hasOwnProperty(userobjkey)) {
myuserobj = userobjects[userobjkey];
if (myuserobj.userdata.inroom === userobj.userdata.inroom && myuserobj.userdata.name !== userobj.userdata.name) {
myuserobj.socket.write('* new user joined chat: ' + userobj.userdata.name + '\n');
}
}
}
break;
}
}
}
if (!roomfound) {
userobj.socket.write('room not found: "' + roomName + '"\n');
}
} else {
userobj.socket.write('you must exit from one room before you can join another\n');
}
} else if (cleanData === '/leave') {
if (userobj.userdata.inroom !== -1) {
var i = rooms[userobj.userdata.inroom].users.indexOf(userobj.userdata.name);
if (i !== -1) {
//send message to all the other users in the room
for (userobjkey in userobjects) {
if (userobjects.hasOwnProperty(userobjkey)) {
myuserobj = userobjects[userobjkey];
if (myuserobj.userdata.inroom === userobj.userdata.inroom) {
myuserobj.socket.write('* user has left chat: ' + userobj.userdata.name + ((myuserobj.userdata.name === userobj.userdata.name) ? ' (** this is you)\n' : '\n'));
}
}
}
rooms[userobj.userdata.inroom].users.splice(i, 1);
}
userobj.userdata.inroom = -1;
} else {
userobj.socket.write('you are not in any room\n');
}
} else if (cleanData === '/quit') {
if (userobj.userdata.inroom !== -1) {
userobj.socket.write('you must exit room before quitting\n');
} else {
userobj.socket.write('BYE\n');
userobj.socket.destroy();
var i = userobjects.indexOf(userobj);
if (i != -1) {
userobjects.splice(i, 1);
} else {
console.log('userobject could not be found');
}
}
} else if (userobj.userdata.inroom !== -1) {
//send message to all users in the room
for (userobjkey in userobjects) {
if (userobjects.hasOwnProperty(userobjkey)) {
myuserobj = userobjects[userobjkey];
if (myuserobj.userdata.inroom === userobj.userdata.inroom && myuserobj.userdata.name !== userobj.userdata.name) {
myuserobj.socket.write(userobj.userdata.name + ': ' + cleanData + '\n');
}
}
}
} else {
userobj.socket.write('Invalid command entered\n');
}
}
function getName(userobj, data) {
var cleanData = cleanInput(data);
for (var userobjkey in userobjects) {
if (userobjects.hasOwnProperty(userobjkey)) {
var myuserobj = userobjects[userobjkey];
if (myuserobj.hasOwnProperty('userdata') && myuserobj.userdata.name === cleanData) {
userobj.socket.write('Sorry, name taken.\n');
userobj.socket.write('Login Name?\n');
return;
}
}
}
userobj.userdata.name = cleanData;
userobj.socket.write('Welcome ' + cleanData + '!\n');
userobj.socket._events.data = function (data) {
getCommands(userobj, data);
};
}
/*
* Callback method executed when a new TCP socket is opened.
*/
function newSocket(socket) {
var userobj = {socket: socket, userdata: {name: '', inroom: -1}};
userobj.socket.write('Welcome to the NodeJS Telnet Chat Server!\n');
userobj.socket.write('Login Name?\n');
userobj.socket.on('data', function (data) {
getName(userobj, data);
});
//windows workaround.... sends character by character
/*var x='';
socket.on('data', function(data) {
if (data.toString().charCodeAt()==13) {
getName(userobj, x);
x=””;
} else {
x=x+data.toString();
}
});*/
userobj.socket.on('end', function() {
closeSocket(userobj);
});
userobjects.push(userobj);
}
// Create a new server and provide a callback for when a connection occurs
var server = net.createServer(newSocket);
// Listen on port 8080
server.listen(8080);