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snake.py
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import curses
from random import randint
curses.initscr()
curses.noecho()
curses.curs_set(0)
win = curses.newwin(20,60)
win.keypad(1)
win.border(0)
win.nodelay(1)
snake = [(4,10),(4,9),(4,8)]
food = (10,20)
ESC = 27
key = curses.KEY_RIGHT
score = 0
win.addch(food[0],food[1],"0")
while key!=ESC:
win.addstr(0,2,"Score = "+ str(score)+ " ")
win.timeout(100)
prev_key = key
event = win.getch()
key = event if event != 1 else prev_key
if key not in [curses.KEY_LEFT,curses.KEY_RIGHT,curses.KEY_UP,curses.KEY_DOWN,ESC]:
key=prev_key
# calculate next coordinates
y= snake[0][0]
x= snake[0][1]
if key == curses.KEY_DOWN:
y+=1
if key == curses.KEY_UP:
y-=1
if key == curses.KEY_LEFT:
x=-1
if key == curses.KEY_RIGHT:
x +=1
snake.insert(0,(y,x))
#Check border
if y==0: break
if x==0: break
if x==59: break
if y==19: break
#if snake runs over itself
if snake[0] in snake[1:] : break
#check if snake has eaten food
if snake[0] == food:
score +=1
food = ()
while food == ():
food=(randint(1,18),randint(1,58))
if food in snake:
food=()
win.addch(food[0],food[1],"O")
else:
#moving the snake
last= snake.pop()
win.addch(last[0],last[1]," ")
win.addch(snake[0][0],snake[0][1],"*")
curses.endwin()
print(f"Score = {score}")