There are the various topics that have informed final year projects in the Digital Humanities and Information Technology Programme (CK118) at University College Cork from the inception of the programme.
- Personal Learning Environments: How to assess and validate self-taught subjects
- SociaLive will provide an immersive medium for local bands to expose themselves to a wider audience
- Interactive Mapping of the Irish Revolution
- Receipt is a smartphone app offering a paperless receipt alternative that can be used universally with participating companies
- An Investigation & Visualisation of Social Media Trends in correlation with the Immigration Crisis
- Mass Data analysis with a focus on finding a story from Data
- Map keywords used on social media posts, such as micro blogs (Twitter) as well as image sharing sites (Instagram) to see who is talking about where.
- A website to allow people who are interested in going on a J1 to USA and Canada to gather information and learn what works and what doesn’t before they go
- A digital tool for collaboration between students studying languages to come together to give the most accurate translations possible.
- CrowdDoc is a platform available both on mobile and desktop, where users come together to create documentaries / movies about a topic idea or story.
- Create a publicly accessible 3D printer operated by application where printing schematics are purchased.
- Using rhetoric in persuasive games and spectrometric methods to present enhanced archaeological data
- An interactive experience of the life of Tom Barry
- Human interaction information architecture for an accounts payable department
- What our newspapers can tell us about Irish peoples’ attitude towards climate change
- How social media use affects the mental health and body image of young females in the digital age
- What makes a great video game, and how do developers create interesting and engaging experiences for their players?
- Personalised gamification for educational training
- Human-centred education in virtual reality
- Using advanced technologies to enhance learning: An economic study using the Dark Net’s ‘Silk Road’
- Has the implementation of GDPR changed how different generations view their digital identity?
- A UX Considerations of Cognitive Biases
- The visualisation of schedules using advanced programmatic techniques
- St Colmans BNS Macroom Archive
- Preventing farm deaths using technology.
- How could artificial intelligence contribute and improve assistive technology for people with disabilities?
- Changes in education brought about by the use of and dependence on digital tools.
- Women and The Gothic in American Horror Story
- Website glossary design for cooperative government agencies
- Exploring the historical connection between Ireland & Iberia, and establishing an interactive collection around it
- Children and screen time
- How Spatial Data can be used to decipher the make-up of virtual worlds
- Consent in the Digital Space
- Possible Technological advancements that are needed for Irish farmers to Cope with Climate change
- Can blockchain technology help prevent a hard border between Ireland and Northern Ireland
- Designing a mobile communication-learning application for high-functioning autistic children.
- How Can We Create Toolkits for Teachers to Create Interactive Games for Primary School Children?
- Does music changes humans’ mood
- The loss of our historical knowledge and culture due to the inability of our museums keeping pace with technology.
- What spaces are of significance to the lives of children with autism
- Participation of Women and Young Girls in STEM- A Mixed Method Approach
- Internal Communication mobile app. and the psychological effects of having a good user experience.
- What are the effects of utilising spatial optimisation & How best can we leverage human data to reduce energy waste
- Surveying attitudes to sport in the context of social media use across the generations.
- 3D Data Visualisation with AR
- Can Chromesthesia be evaluated on a spectrum and if so can we train our brains in cross sensory development?
- A symptom management tool for cancer patients undergoing treatment.
- Mapping Shakespeare
- Educational Transcription Learning Game
- How colour and/or sound affects our ability to retain information
- The Effects of Music on Students Academic Learnings
- Digital Mapping – Locations of the Homeless in Cork City Centre and the Utilisation of Public Spaces
- The influence of human factors in software testing and QA
- Virtual Reality Therapy Dog
- Mapping Cultural Desertification
- Using computer aided textual analysis and communication models to investigate both the spread of ideologies and actions
- Research how interactive media and video gaming elements can engage and involve children and create a more memorable learning experience.
- How we consciously and sub-consciously browse the web and apps.
- Technology, weather and agriculture.
- How Internet of things connects the world
- Education Through Interactive Multimedia Experiences With A Focus On Cybersecurity
- The True Cost of the Internet: why user’s personal data is so valuable.
- How to improve the education and lives of people struggling with Autism in a Digital Age
- An Investigation into how Cumann na mBan socially impacted the Irish Revolution 1914-23
- Project on Misinformation/Fake News
- Using blockchain to give individuals more control over their personal data
- Analysing the effects and developments of technology in various sports.
- How the push from society has encouraged sustainable brands.
- The cultural impacts of the dissolution of Catholicism in modern Irish society.
- How smartwatches could be a useful device in terms of healthcare monitoring.
- Is there is any correlation between knowledge retention and interactivity in eLearning?
- Mapping Cork’s Specialty Coffee
- The rise of e-commerce and its effect on local physical retailing.
- An Immersive & Interactive Cinema Experience
- Reviving Languages with Technology.
- Examining the impact of cybersecurity laws on society and predicting future trends and progress.
- An Interactive Map of Theatrical Media Consumption.
- The evolution of cellular data and the security related issues.
- The philosophy of language, specifically the language we use online/digitally.
- How To Make Players Forget They’re Playing a Video Game.
- Immersive VR_AR_MR experience of Cork.
- Computer Assisted Instructions and a new way of learning using computers and software applications to teach.
- Investigation into user interface/ operating systems for people with cognitive/learning disabilities.
- An analysis of social media reach and measure how far information travels online.
- Cork as a SMART City
- The Effect of Genres of Video Games on Test-Taking Performance
- Machine Learning: the Ethics behind driverless cars
- The social implications of eating in company of technology.
- The Growth and Accessibility of E-Commerce
- How User Experience Design Impacts Website Functionality
- What are the ethical challenges of open source technology and practices today and how do they impact GDPR?
- The lived experience of immigration into Ireland
- Does modern technology aid development of non-verbal autistic children?
- Fascism in The New Age
- The Correlation BetweenFilters and Body Image
- Negative Health Implications Associated with a Poor Transition To Plant-Base Diet
- How to intelligently navigate the internet – deciphering authenticity from falseness
- DHIT and Cyber Crime
- An Exploration of the Phishing World
- How UI can resurrect statistics/usage for once a task that has been deemed as tedious?
- An economic study of the effects of AI technology in football
- The impact and future of publications in a more digitally focused world
- How has the modern dissemination of information in the world affected how we interpret news today?
- Has technology made the game of Soccer more enjoyable for fans?
- The Effects of Social Media on the Health and Fitness Industry
- The expectations of social media platforms
- Rectifying histories lack of diversity through technology: An investigation into unsung female heroes of the 20th Century
- Computational Aesthetics, Phenomenology and the SimulationHypothesis
- How cybersecurity threats and attacks along with leaving a digital footprint can affect the common and commercial user
- Gaming in the Digital Age and the Effects of a Global Pandemic
- Exploring the end of end to end encryption
- How pop culture defines cities and infrastructure
- An Interactive Map exploring the History of Cork City c.1585-1600
- To Explore Digitised Photographic Archives Using Machine Learning Tools
- The Role of Online Communication (or social media) in Climate Change
- Can religious organisations survive on other planets?
- Investigating the Capabilities of Modern AI to Recreate Human Traits
- The potential negative and positive effects that the advancement of artificial intelligence
- Insights into academic texts through text and data analytics
- An Interactive Timeline and Digital Archive of The English Market
- Using simulations to better understand the propagation of forest fires
- Digital Systems for Improved Policymaking & Participatory Civic Engagement in Ireland
- Examining User Online Data Privacy
- Data in Cities
- The Digital Hearth Storytelling (TDHS)
- What Impact Have Social Media Influencers Had On The Fashion Industry?
- How the Impact of Technological Advancements in Music Creation Has Affected Popular Culture
- Developing a Knowledge Framework to Promote the Detection of Phishing at the Human Linguistic Level
- Investigating How GIS Tools Can Be Used to Aid Wheelchair Accessibility in Cork City
- The Effects of Online Gambling on Society
- Equality in Sport
- How Social Media Has Become a Platform to Propagate Fake News
- How the Modernisation of Technology Over Recent Years Has Impacted Sport
- Digital Platform to Preserve and Digitise Irish Musical Heritage for Future Generational Enthusiasts
- All Kinds of Paranormal
- Can Localisation Impact the Preservation and Upkeep of Immigrant/Minority Languages in Ireland?
- IOU Digital Ledger: Developing a Mobile Application to Create and Manage a Digital Online Ledger
- An Experiment With Text-based Games as Interactive Media
- Utilising Microsoft Power BI and Microsoft Excel to Graph and Analyse Statistics From Past Premier League Seasons
- Methods for Students to Improve Data Literacy & Safety in Online Spaces
- Chatbots Substituting Human Interactions
- A Digital Platform promoting online safety and date privacy for users of all ages
- Analogue Accessibility in a Digital Society
- How can technology be used to collate and disseminate local knowledge to enhance tourism in Kinsale
- How crowdsourcing can map out cleaner routes for dog owners
- Donoughmore: Tracing Our Past, Shaping Our Future
- How can AI and thermal imagery be used in the management & prevention of Hospital-Acquired Pressure Injuries?
- Help Students achieve better in their academic lives by eliminating the single issue of finding a place to live
- Uncover the factors defining activism, identify emerging themes, and discern similarities across diverse forms of activism.
- Utilising Copernicus Sentinel Satellite Data to analyse the changing patterns of agriculture on Inis Oírr
- "An innovative software solution for automating the categorization and classification of sound based on musical theory and audio analysis principles"
- Prevention of radicalisation of young people in the digital age.
- The importance of interior wayfinding and how technology can enhance this crucial aspect of urban navigation
- How do the tropes of Gothic literature undergo adaptation to the medium of video games, and to what extent does this transformation impact the effectiveness of these literary elements?
- Emergence of the Cyber-Attack and Ransomware Era
- Improving the Mental Health of Third Level Students
- Improve social skills training for individuals with Autism Spectrum Disorder (ASD) process for individuals on the Autism spectrum
- Website accessibility from the perspective of individuals with Autism Spectrum Disorder (ASD)
- Digitally analysing the Societal impact of Vaping
- Comparing US Cold War Presidential Speeches to Modern Presidential Speeches using digital tools and analysis
- Enhancing Safety and Enjoyment of River Kayaking through Digital River Mapping
- Exploring the Revitalisation of Gaeilge in contemporary Ireland
- How game systems in Space Station 13 influence player made narratives
- How advanced performance monitoring devices contribute to analysing behavioural impacts and enhancing performance in GAA.
- Technology impact on religion
- UCC Map – Internal Wayfinding Augmented by Digital means
- To what extent did Irish newspapers from 1886 to 1920 reflect and shape public opinion regarding the development of the Irish Home Rule Movement?
- Creating a web based user interface for complex scientific networks
- An AR web application to preserve Cork City’s cultural heritage
- Exploring the barriers of citizen participation in humanitarian mapping