From 1ae1ad64c5219dd417915559e26e4bbd59caef3b Mon Sep 17 00:00:00 2001 From: shaygover <10381553+tharbad08@users.noreply.github.com> Date: Sat, 9 May 2020 04:43:07 +0300 Subject: [PATCH] v0.4.0 pre release --- .../Flashpoint/mech/mechdef_crab_CRB-27.json | 222 ------------ .../Flashpoint/mech/mechdef_crab_CRB-27b.json | 223 ------------ .../mech/mechdef_cyclops_CP-10-HQ.json | 219 ------------ .../mech/mechdef_cyclops_CP-10-Q.json | 275 --------------- .../mech/mechdef_cyclops_CP-10-Z.json | 252 ------------- .../mech/mechdef_hatchetman_HCT-3F.json | 227 ------------ .../mech/mechdef_hatchetman_HCT-3X.json | 296 ---------------- .../mech/mechdef_annihilator_ANH-1A.json | 331 ------------------ .../mech/mechdef_archer_ARC-2S.json | 264 -------------- .../mech/mechdef_assassin_ASN-101.json | 252 ------------- .../mech/mechdef_assassin_ASN-21.json | 248 ------------- .../mech/mechdef_bullshark_BSK-M3.json | 300 ---------------- .../mech/mechdef_bullshark_BSK-MAZ.json | 300 ---------------- .../Heavy Metal/mech/mechdef_flea_FLE-15.json | 198 ----------- .../Heavy Metal/mech/mechdef_flea_FLE-4.json | 152 -------- .../mech/mechdef_phoenixhawk_PXH-1.json | 226 ------------ .../mech/mechdef_phoenixhawk_PXH-1K.json | 185 ---------- .../mech/mechdef_phoenixhawk_PXH-1b.json | 249 ------------- .../mech/mechdef_rifleman_RFL-3C.json | 174 --------- .../mech/mechdef_rifleman_RFL-4D.json | 208 ----------- .../mech/mechdef_vulcan_VL-5T.json | 279 --------------- .../mortars/Gear_Mortar_MechMortar.json | 53 --- .../Weapon_Autocannon_LB10X_2-Western.json | 67 ---- ...eapon_Autocannon_LB20X_2-Shengli_Arms.json | 67 ---- .../Weapon_Autocannon_LB2X_2-Defiance.json | 68 ---- .../weapon/Weapon_Autocannon_LB5X_2-GM.json | 67 ---- .../Weapon_Autocannon_UAC10_2-Federated.json | 67 ---- .../Weapon_Autocannon_UAC20_2-Kali_Yama.json | 67 ---- .../Weapon_Autocannon_UAC2_2-Imperator.json | 67 ---- .../Weapon_Autocannon_UAC5_2-Mydron.json | 67 ---- ...eapon_Inferno_Inferno2_2-Marklin_Mini.json | 153 -------- .../Weapon_Narc_Standard_2-Kali_Yama.json | 154 -------- .../Weapon_PPC_PPCSnub_2-Ceres_Arms.json | 117 ------- .../weapon/Weapon_PPC_PPCSnub_2-Donal.json | 117 ------- .../weapon/Weapon_PPC_PPCSnub_2-Magna.json | 117 ------- .../mech/mechdef_cataphract_CTF-0X.json | 221 ------------ .../mech/mechdef_javelin_JVN-10F.json | 242 ------------- .../mech/mechdef_javelin_JVN-10N.json | 219 ------------ .../mech/mechdef_raven_RVN-1X.json | 197 ----------- .../mech/mechdef_raven_RVN-3X.json | 198 ----------- ..._systemStores_MechParts_common_Assault.csv | 5 + ...on_systemStores_MechParts_common_Heavy.csv | 8 + ...on_systemStores_MechParts_common_Light.csv | 6 + ...n_systemStores_MechParts_common_Medium.csv | 9 + ...tion_systemStores_Mechs_common_Assault.csv | 5 + ...ection_systemStores_Mechs_common_Heavy.csv | 8 + ...ection_systemStores_Mechs_common_Light.csv | 6 + ...ction_systemStores_Mechs_common_Medium.csv | 9 + .../itemCollection_faction_AuriganPirates.csv | 4 + ...mCollection_faction_AuriganRestoration.csv | 10 + .../Faction/itemCollection_faction_Davion.csv | 18 + .../Faction/itemCollection_faction_Kurita.csv | 17 + .../Faction/itemCollection_faction_Liao.csv | 17 + ...Collection_faction_MagistracyOfCanopus.csv | 21 ++ .../Faction/itemCollection_faction_Marik.csv | 18 + .../itemCollection_faction_Steiner.csv | 19 + ...temCollection_faction_TaurianConcordat.csv | 17 + ...temCollection_major_AuriganDirectorate.csv | 12 + ...temCollection_major_AuriganRestoration.csv | 12 + .../Faction/itemCollection_major_Davion.csv | 12 + .../Faction/itemCollection_major_Liao.csv | 12 + .../Faction/itemCollection_major_Locals.csv | 12 + ...emCollection_major_MagistracyOfCanopus.csv | 12 + .../Faction/itemCollection_major_Marik.csv | 12 + .../itemCollection_major_TaurianConcordat.csv | 12 + ...temCollection_minor_AuriganDirectorate.csv | 8 + ...temCollection_minor_AuriganRestoration.csv | 8 + .../Faction/itemCollection_minor_Davion.csv | 8 + .../Faction/itemCollection_minor_Liao.csv | 8 + .../Faction/itemCollection_minor_Locals.csv | 8 + ...emCollection_minor_MagistracyOfCanopus.csv | 8 + .../Faction/itemCollection_minor_Marik.csv | 8 + .../itemCollection_minor_TaurianConcordat.csv | 8 + ...emStores_MechParts_BlackMarket_Assault.csv | 36 ++ ..._systemStores_MechParts_Davion_Assault.csv | 5 + ...on_systemStores_MechParts_Davion_Heavy.csv | 8 + ...on_systemStores_MechParts_Davion_Light.csv | 4 + ...n_systemStores_MechParts_Davion_Medium.csv | 7 + ...emStores_MechParts_Directorate_Assault.csv | 3 + ...stemStores_MechParts_Directorate_Heavy.csv | 3 + ...stemStores_MechParts_Directorate_Light.csv | 4 + ...temStores_MechParts_Directorate_Medium.csv | 3 + ..._systemStores_MechParts_Kurita_Assault.csv | 3 + ...on_systemStores_MechParts_Kurita_Heavy.csv | 4 + ...on_systemStores_MechParts_Kurita_Light.csv | 3 + ...n_systemStores_MechParts_Kurita_Medium.csv | 6 + ...on_systemStores_MechParts_Liao_Assault.csv | 4 + ...tion_systemStores_MechParts_Liao_Heavy.csv | 9 + ...tion_systemStores_MechParts_Liao_Light.csv | 6 + ...ion_systemStores_MechParts_Liao_Medium.csv | 8 + ...temStores_MechParts_Magistracy_Assault.csv | 3 + ...ystemStores_MechParts_Magistracy_Heavy.csv | 3 + ...ystemStores_MechParts_Magistracy_Light.csv | 3 + ...stemStores_MechParts_Magistracy_Medium.csv | 3 + ...n_systemStores_MechParts_Marik_Assault.csv | 5 + ...ion_systemStores_MechParts_Marik_Heavy.csv | 4 + ...ion_systemStores_MechParts_Marik_Light.csv | 5 + ...on_systemStores_MechParts_Marik_Medium.csv | 5 + ...systemStores_MechParts_Steiner_Assault.csv | 6 + ...n_systemStores_MechParts_Steiner_Heavy.csv | 3 + ...n_systemStores_MechParts_Steiner_Light.csv | 3 + ..._systemStores_MechParts_Steiner_Medium.csv | 5 + ...systemStores_MechParts_Taurian_Assault.csv | 4 + ...n_systemStores_MechParts_Taurian_Heavy.csv | 3 + ...n_systemStores_MechParts_Taurian_Light.csv | 3 + ..._systemStores_MechParts_Taurian_Medium.csv | 3 + ...systemStores_Mechs_BlackMarket_Assault.csv | 36 ++ ...tion_systemStores_Mechs_Davion_Assault.csv | 5 + ...ection_systemStores_Mechs_Davion_Heavy.csv | 8 + ...ection_systemStores_Mechs_Davion_Light.csv | 4 + ...ction_systemStores_Mechs_Davion_Medium.csv | 7 + ...systemStores_Mechs_Directorate_Assault.csv | 3 + ...n_systemStores_Mechs_Directorate_Heavy.csv | 3 + ...n_systemStores_Mechs_Directorate_Light.csv | 4 + ..._systemStores_Mechs_Directorate_Medium.csv | 3 + ...tion_systemStores_Mechs_Kurita_Assault.csv | 3 + ...ection_systemStores_Mechs_Kurita_Heavy.csv | 4 + ...ection_systemStores_Mechs_Kurita_Light.csv | 3 + ...ction_systemStores_Mechs_Kurita_Medium.csv | 6 + ...ection_systemStores_Mechs_Liao_Assault.csv | 4 + ...llection_systemStores_Mechs_Liao_Heavy.csv | 9 + ...llection_systemStores_Mechs_Liao_Light.csv | 6 + ...lection_systemStores_Mechs_Liao_Medium.csv | 8 + ..._systemStores_Mechs_Magistracy_Assault.csv | 3 + ...on_systemStores_Mechs_Magistracy_Heavy.csv | 3 + ...on_systemStores_Mechs_Magistracy_Light.csv | 3 + ...n_systemStores_Mechs_Magistracy_Medium.csv | 3 + ...ction_systemStores_Mechs_Marik_Assault.csv | 5 + ...lection_systemStores_Mechs_Marik_Heavy.csv | 4 + ...lection_systemStores_Mechs_Marik_Light.csv | 5 + ...ection_systemStores_Mechs_Marik_Medium.csv | 5 + ...ion_systemStores_Mechs_Steiner_Assault.csv | 6 + ...ction_systemStores_Mechs_Steiner_Heavy.csv | 3 + ...ction_systemStores_Mechs_Steiner_Light.csv | 3 + ...tion_systemStores_Mechs_Steiner_Medium.csv | 5 + ...ion_systemStores_Mechs_Taurian_Assault.csv | 4 + ...ction_systemStores_Mechs_Taurian_Heavy.csv | 3 + ...ction_systemStores_Mechs_Taurian_Light.csv | 3 + ...tion_systemStores_Mechs_Taurian_Medium.csv | 3 + .../itemCollection_shopItems_battlefield.csv | 10 + ...tion_shopItems_blackmarket_narcandammo.csv | 2 + ...itemCollection_shopItems_manufacturing.csv | 10 + ...ion_shopItems_manufacturingProgression.csv | 15 + ...lection_shopItems_munitionsProgression.csv | 29 ++ Readme.md | 11 +- changelog.md | 3 + items/itemCollection_SLDF_Equipment_lvl-2.csv | 1 + items/itemCollection_SLDF_MechPart_lvl-1.csv | 39 ++- items/itemCollection_SLDF_MechPart_lvl-4.csv | 47 ++- items/itemCollection_SLDF_MechPart_lvl-5.csv | 25 +- .../itemCollection_SLDF_Mech_light_lvl-1.csv | 18 + items/itemCollection_SLDF_Mech_lvl-1.csv | 24 +- items/itemCollection_SLDF_Mech_lvl-4.csv | 39 +++ items/itemCollection_SLDF_Mech_lvl-5.csv | 24 ++ items/itemCollection_SLDF_Weapons_lvl-1.csv | 2 + items/itemCollection_SLDF_Weapons_lvl-2.csv | 5 + items/itemCollection_SLDF_Weapons_lvl-4.csv | 18 + items/itemCollection_SLDF_Weapons_lvl-5.csv | 4 + items/itemCollection_SLDF_lvl-1.csv | 1 + mod.json | 2 +- 160 files changed, 1018 insertions(+), 7427 deletions(-) delete mode 100644 Maybe Missing DLC stuff/Flashpoint/mech/mechdef_crab_CRB-27.json delete mode 100644 Maybe Missing DLC stuff/Flashpoint/mech/mechdef_crab_CRB-27b.json delete mode 100644 Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-HQ.json delete mode 100644 Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-Q.json delete mode 100644 Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-Z.json delete mode 100644 Maybe Missing DLC stuff/Flashpoint/mech/mechdef_hatchetman_HCT-3F.json delete mode 100644 Maybe Missing DLC stuff/Flashpoint/mech/mechdef_hatchetman_HCT-3X.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_annihilator_ANH-1A.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_archer_ARC-2S.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_assassin_ASN-101.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_assassin_ASN-21.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_bullshark_BSK-M3.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_bullshark_BSK-MAZ.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_flea_FLE-15.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_flea_FLE-4.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1K.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1b.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_rifleman_RFL-3C.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_rifleman_RFL-4D.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_vulcan_VL-5T.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/upgrades/mortars/Gear_Mortar_MechMortar.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB10X_2-Western.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB20X_2-Shengli_Arms.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB2X_2-Defiance.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB5X_2-GM.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC10_2-Federated.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC20_2-Kali_Yama.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC2_2-Imperator.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC5_2-Mydron.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Inferno_Inferno2_2-Marklin_Mini.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Narc_Standard_2-Kali_Yama.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Ceres_Arms.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Donal.json delete mode 100644 Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Magna.json delete mode 100644 Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_cataphract_CTF-0X.json delete mode 100644 Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_javelin_JVN-10F.json delete mode 100644 Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_javelin_JVN-10N.json delete mode 100644 Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_raven_RVN-1X.json delete mode 100644 Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_raven_RVN-3X.json create mode 100755 Missing items from item collections/Common/itemCollection_systemStores_MechParts_common_Assault.csv create mode 100755 Missing items from item collections/Common/itemCollection_systemStores_MechParts_common_Heavy.csv create mode 100755 Missing items from item collections/Common/itemCollection_systemStores_MechParts_common_Light.csv create mode 100755 Missing items from item collections/Common/itemCollection_systemStores_MechParts_common_Medium.csv create mode 100755 Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Assault.csv create mode 100755 Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Heavy.csv create mode 100755 Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Light.csv create mode 100755 Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Medium.csv create mode 100755 Missing items from item collections/Faction/itemCollection_faction_AuriganPirates.csv create mode 100755 Missing items from item collections/Faction/itemCollection_faction_AuriganRestoration.csv create mode 100755 Missing items from item collections/Faction/itemCollection_faction_Davion.csv create mode 100755 Missing items from item collections/Faction/itemCollection_faction_Kurita.csv create mode 100755 Missing items from item collections/Faction/itemCollection_faction_Liao.csv create mode 100755 Missing items from item collections/Faction/itemCollection_faction_MagistracyOfCanopus.csv create mode 100755 Missing items from item collections/Faction/itemCollection_faction_Marik.csv create mode 100755 Missing items from item collections/Faction/itemCollection_faction_Steiner.csv create mode 100755 Missing items from item collections/Faction/itemCollection_faction_TaurianConcordat.csv create mode 100755 Missing items from item collections/Faction/itemCollection_major_AuriganDirectorate.csv create mode 100755 Missing items from item collections/Faction/itemCollection_major_AuriganRestoration.csv create mode 100755 Missing items from item collections/Faction/itemCollection_major_Davion.csv create mode 100755 Missing items from item collections/Faction/itemCollection_major_Liao.csv create mode 100755 Missing items from item collections/Faction/itemCollection_major_Locals.csv create mode 100755 Missing items from item collections/Faction/itemCollection_major_MagistracyOfCanopus.csv create mode 100755 Missing items from item collections/Faction/itemCollection_major_Marik.csv create mode 100755 Missing items from item collections/Faction/itemCollection_major_TaurianConcordat.csv create mode 100755 Missing items from item collections/Faction/itemCollection_minor_AuriganDirectorate.csv create mode 100755 Missing items from item collections/Faction/itemCollection_minor_AuriganRestoration.csv create mode 100755 Missing items from item collections/Faction/itemCollection_minor_Davion.csv create mode 100755 Missing items from item collections/Faction/itemCollection_minor_Liao.csv create mode 100755 Missing items from item collections/Faction/itemCollection_minor_Locals.csv create mode 100755 Missing items from item collections/Faction/itemCollection_minor_MagistracyOfCanopus.csv create mode 100755 Missing items from item collections/Faction/itemCollection_minor_Marik.csv create mode 100755 Missing items from item collections/Faction/itemCollection_minor_TaurianConcordat.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_BlackMarket_Assault.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Assault.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Heavy.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Light.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Medium.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Assault.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Heavy.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Light.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Medium.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Assault.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Heavy.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Light.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Medium.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Assault.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Heavy.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Light.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Medium.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Assault.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Heavy.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Light.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Medium.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Assault.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Heavy.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Light.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Medium.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Assault.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Heavy.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Light.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Medium.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Assault.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Heavy.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Light.csv create mode 100755 Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Medium.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_BlackMarket_Assault.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Assault.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Heavy.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Light.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Medium.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Assault.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Heavy.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Light.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Medium.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Assault.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Heavy.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Light.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Medium.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Assault.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Heavy.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Light.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Medium.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Assault.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Heavy.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Light.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Medium.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Assault.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Heavy.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Light.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Medium.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Assault.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Heavy.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Light.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Medium.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Assault.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Heavy.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Light.csv create mode 100755 Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Medium.csv create mode 100755 Missing items from item collections/lvl4/itemCollection_shopItems_battlefield.csv create mode 100755 Missing items from item collections/lvl4/itemCollection_shopItems_blackmarket_narcandammo.csv create mode 100755 Missing items from item collections/lvl4/itemCollection_shopItems_manufacturing.csv create mode 100755 Missing items from item collections/lvl5/itemCollection_shopItems_manufacturingProgression.csv create mode 100755 Missing items from item collections/lvl5/itemCollection_shopItems_munitionsProgression.csv create mode 100755 items/itemCollection_SLDF_Mech_light_lvl-1.csv diff --git a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_crab_CRB-27.json b/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_crab_CRB-27.json deleted file mode 100644 index 3b44f49..0000000 --- a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_crab_CRB-27.json +++ /dev/null @@ -1,222 +0,0 @@ -{ - "MechTags": { - "items": [ - "unit_mech", - "unit_medium", - "unit_release", - "unit_dlc", - "unit_range_long", - "unit_armor_high", - "NotDavion", - "Kurita", - "NotLiao", - "NotMarik", - "NotSteiner", - "NotMagistracyOfCanopus", - "NotTaurianConcordat" - ], - "tagSetSourceFile": "" - }, - "ChassisID": "chassisdef_crab_CRB-27", - "HeraldryID": null, - "Description": { - "Cost": 5390000, - "Rarity": 2, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Crab CRB-20", - "Id": "mechdef_crab_CRB-27", - "Name": "Crab", - "Details": "Crab 20s fulfill an oft overlooked role, that of a skirmisher with firepower. Wielding strong energy weapons, the Crab delivers a punch at nearly all ranges, with no ammunition constraints. The blend of firepower, heat efficiency, and speed make the Crab the perfect 'Mech to raid enemy positions.", - "Icon": "uixTxrIcon_crab" - }, - "simGameMechPartCost": 510000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 40, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 70, - "CurrentRearArmor": 30, - "CurrentInternalStructure": 60, - "AssignedArmor": 70, - "AssignedRearArmor": 25 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 90, - "CurrentRearArmor": 35, - "CurrentInternalStructure": 80, - "AssignedArmor": 90, - "AssignedRearArmor": 35 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 70, - "CurrentRearArmor": 30, - "CurrentInternalStructure": 60, - "AssignedArmor": 70, - "AssignedRearArmor": 25 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 40, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 60, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 60, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_LargeLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_LargeLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "Head", - "ComponentDefID": "Weapon_Laser_SmallLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ] -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_crab_CRB-27b.json b/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_crab_CRB-27b.json deleted file mode 100644 index 2967bfb..0000000 --- a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_crab_CRB-27b.json +++ /dev/null @@ -1,223 +0,0 @@ -{ - "MechTags": { - "items": [ - "unit_mech", - "unit_medium", - "unit_release", - "unit_dlc", - "unit_range_long", - "unit_armor_high", - "NotDavion", - "Kurita", - "NotLiao", - "NotMarik", - "NotSteiner", - "NotMagistracyOfCanopus", - "NotTaurianConcordat", - "BLACKLISTED" - ], - "tagSetSourceFile": "" - }, - "ChassisID": "chassisdef_crab_CRB-27b", - "HeraldryID": null, - "Description": { - "Cost": 14730000, - "Rarity": 2, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Crab CRB-27b", - "Id": "mechdef_crab_CRB-27b", - "Name": "Crab", - "Details": "The Crab 27B is a very old model that dates back to the days of the Star League. Its energy weapons are all rare, upgraded versions of the tech found on the CRB-20, allowing it to hit harder while still requiring no ammunition. Improved heat sinking also keeps it comparatively cool.", - "Icon": "uixTxrIcon_crab" - }, - "simGameMechPartCost": 1470000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 40, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 70, - "CurrentRearArmor": 25, - "CurrentInternalStructure": 60, - "AssignedArmor": 70, - "AssignedRearArmor": 25 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 90, - "CurrentRearArmor": 35, - "CurrentInternalStructure": 80, - "AssignedArmor": 90, - "AssignedRearArmor": 35 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 70, - "CurrentRearArmor": 25, - "CurrentInternalStructure": 60, - "AssignedArmor": 70, - "AssignedRearArmor": 25 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 40, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 60, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 60, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_Laser_MediumLaserER_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Double", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Double", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_LargeLaserER_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_LargeLaserER_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "Head", - "ComponentDefID": "Weapon_Laser_SmallLaserER_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Double", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Double", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Double", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Double", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ] -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-HQ.json b/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-HQ.json deleted file mode 100644 index 6b5767d..0000000 --- a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-HQ.json +++ /dev/null @@ -1,219 +0,0 @@ -{ - "MechTags": { - "items": [ - "unit_mech", - "unit_assault", - "unit_indirectFire", - "unit_release", - "unit_dlc", - "unit_range_short", - "unit_indirectFire", - "unit_hot", - "unit_armor_low", - "unit_role_sniper" - ], - "tagSetSourceFile": "" - }, - "ChassisID": "chassisdef_cyclops_CP-10-HQ", - "HeraldryID": null, - "Description": { - "Cost": 27380000, - "Rarity": 4, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Cyclops CP-10-HQ", - "Id": "mechdef_cyclops_CP-10-HQ", - "Name": "Cyclops", - "Details": "The Cyclops 10-HQ is the ultimate command 'Mech. Though its weaponry is fairly light for its class, it provides unmatched benefits to friendly units in the form of improved communications, coordination, and battlefield awareness.", - "Icon": "uixTxrIcon_cyclops" - }, - "simGameMechPartCost": 2740000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 150, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 75, - "AssignedArmor": 150, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 180, - "CurrentRearArmor": 50, - "CurrentInternalStructure": 95, - "AssignedArmor": 180, - "AssignedRearArmor": 50 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 195, - "CurrentRearArmor": 60, - "CurrentInternalStructure": 145, - "AssignedArmor": 195, - "AssignedRearArmor": 60 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 180, - "CurrentRearArmor": 50, - "CurrentInternalStructure": 95, - "AssignedArmor": 180, - "AssignedRearArmor": 50 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 150, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 75, - "AssignedArmor": 150, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 190, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 95, - "AssignedArmor": 190, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 190, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 95, - "AssignedArmor": 190, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_SRM_SRM4_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_SRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_LRM_LRM10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ] -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-Q.json b/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-Q.json deleted file mode 100644 index 4f63bb0..0000000 --- a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-Q.json +++ /dev/null @@ -1,275 +0,0 @@ -{ - "MechTags": { - "items": [ - "unit_mech", - "unit_assault", - "unit_indirectFire", - "unit_release", - "unit_dlc", - "unit_range_medium", - "unit_range_short", - "unit_indirectFire", - "unit_hot", - "unit_armor_high", - "unit_role_sniper" - ], - "tagSetSourceFile": "" - }, - "ChassisID": "chassisdef_cyclops_CP-10-Q", - "HeraldryID": null, - "Description": { - "Cost": 114600000, - "Rarity": 4, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Cyclops CP-10-Q", - "Id": "mechdef_cyclops_CP-10-Q", - "Name": "Cyclops", - "Details": "Cyclops 10-Qs are strong support units. Lacking the close in weapons and command suite of the 10-Z variant, this model instead capitalizes on a longer range weapon configuration and added armor. The protection and expanded missile racks make the 10-Q a significant threat at range in the right hands.", - "Icon": "uixTxrIcon_cyclops" - }, - "simGameMechPartCost": 1080000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 145, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 75, - "AssignedArmor": 145, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 145, - "CurrentRearArmor": 40, - "CurrentInternalStructure": 95, - "AssignedArmor": 145, - "AssignedRearArmor": 40 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 230, - "CurrentRearArmor": 55, - "CurrentInternalStructure": 145, - "AssignedArmor": 230, - "AssignedRearArmor": 55 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 145, - "CurrentRearArmor": 40, - "CurrentInternalStructure": 95, - "AssignedArmor": 145, - "AssignedRearArmor": 40 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 145, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 75, - "AssignedArmor": 145, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 185, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 95, - "AssignedArmor": 185, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 185, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 95, - "AssignedArmor": 185, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_SRM_SRM4_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_SRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_LRM_LRM10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_LRM_LRM10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ] -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-Z.json b/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-Z.json deleted file mode 100644 index 610867c..0000000 --- a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_cyclops_CP-10-Z.json +++ /dev/null @@ -1,252 +0,0 @@ -{ - "MechTags": { - "items": [ - "unit_mech", - "unit_assault", - "unit_indirectFire", - "unit_release", - "unit_dlc", - "unit_range_short", - "unit_indirectFire", - "unit_hot", - "unit_armor_low", - "unit_role_sniper" - ], - "tagSetSourceFile": "" - }, - "ChassisID": "chassisdef_cyclops_CP-10-Z", - "HeraldryID": null, - "Description": { - "Cost": 114600000, - "Rarity": 4, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Cyclops CP-10-Z", - "Id": "mechdef_cyclops_CP-10-Z", - "Name": "Cyclops", - "Details": "Cyclops 10-Zs use their imposing presence and unique communications equipment to control the battlefield. While the 10-Z carries a lethal array of close range weaponry, its primary role is command and control, bolstering friendly units with its specialized battle computer.", - "Icon": "uixTxrIcon_cyclops" - }, - "simGameMechPartCost": 1080000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 50, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 75, - "AssignedArmor": 50, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 100, - "CurrentRearArmor": 40, - "CurrentInternalStructure": 95, - "AssignedArmor": 100, - "AssignedRearArmor": 40 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 150, - "CurrentRearArmor": 55, - "CurrentInternalStructure": 145, - "AssignedArmor": 150, - "AssignedRearArmor": 55 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 100, - "CurrentRearArmor": 40, - "CurrentInternalStructure": 95, - "AssignedArmor": 100, - "AssignedRearArmor": 40 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 50, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 75, - "AssignedArmor": 50, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 85, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 95, - "AssignedArmor": 85, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 85, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 95, - "AssignedArmor": 85, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_SRM_SRM4_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_SRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Autocannon_AC20_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC20", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC20", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_LRM_LRM10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC20", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC20", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ] -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_hatchetman_HCT-3F.json b/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_hatchetman_HCT-3F.json deleted file mode 100644 index 14ae198..0000000 --- a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_hatchetman_HCT-3F.json +++ /dev/null @@ -1,227 +0,0 @@ -{ - "MinAppearanceDate" : "3025-06-28T00:00:00Z", - "RequiredToSpawnCompanyTags": { - "items": [ - "flashpoint_longRoad_complete" - ] - }, - "MechTags": { - "items": [ - "unit_mech", - "unit_medium", - "unit_role_brawler", - "unit_release", - "unit_dlc", - "unit_hatchetman", - "unit_range_medium", - "unit_jumpOK", - "unit_hot", - "unit_speed_low", - "Davion", - "Steiner" - ], - "tagSetSourceFile": "" - }, - "ChassisID": "chassisdef_hatchetman_HCT-3F", - "HeraldryID": null, - "Description": { - "Cost": 4300000, - "Rarity": 1, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Hatchetman HCT-3F", - "Id": "mechdef_hatchetman_HCT-3F", - "Name": "Hatchetman", - "Details": "Hatchetman 3Fs are the king of the close quarters fight. Packing high impact short range weaponry, and a unique melee Hatchet, any target is in danger when close to the Hatchetman. The Hatchetman's lighter armor requires it to rely on maneuvering and ambushing to stay in the fight.", - "Icon": "uixTxrIcon_hatchetman" - }, - "simGameMechPartCost": 440000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 55, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 55, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 70, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 55, - "AssignedArmor": 70, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 70, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 70, - "AssignedArmor": 70, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 70, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 55, - "AssignedArmor": 70, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 55, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 55, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 55, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 55, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 55, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 55, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Autocannon_AC10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC10", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC10", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ] -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_hatchetman_HCT-3X.json b/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_hatchetman_HCT-3X.json deleted file mode 100644 index a538183..0000000 --- a/Maybe Missing DLC stuff/Flashpoint/mech/mechdef_hatchetman_HCT-3X.json +++ /dev/null @@ -1,296 +0,0 @@ -{ - "MinAppearanceDate" : "3025-06-28T00:00:00Z", - "RequiredToSpawnCompanyTags": { - "items": [ - "flashpoint_longRoad_complete" - ] - }, - "MechTags": { - "items": [ - "unit_mech", - "unit_medium", - "unit_role_brawler", - "unit_release", - "unit_dlc", - "unit_hatchetman", - "unit_range_short", - "unit_jumpOK", - "unit_hot", - "unit_speed_low", - "unit_armor_high", - "Davion", - "Steiner" - ], - "tagSetSourceFile": "" - }, - "ChassisID": "chassisdef_hatchetman_HCT-3X", - "HeraldryID": null, - "Description": { - "Cost": 4600000, - "Rarity": 1, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Hatchetman HCT-3X", - "Id": "mechdef_hatchetman_HCT-3X", - "Name": "Hatchetman", - "Details": "The Hatchetman 3X further indexes on the stock design's close combat role, adding more armor and replacing its AC10 for an array of SRMs, Lasers, and Anti-Personnel weapons. This is the ultimate melee brawler.", - "Icon": "uixTxrIcon_hatchetman" - }, - "simGameMechPartCost": 460000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 80, - "CurrentRearArmor": 30, - "CurrentInternalStructure": 55, - "AssignedArmor": 80, - "AssignedRearArmor": 30 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 100, - "CurrentRearArmor": 35, - "CurrentInternalStructure": 70, - "AssignedArmor": 100, - "AssignedRearArmor": 35 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 80, - "CurrentRearArmor": 30, - "CurrentInternalStructure": 55, - "AssignedArmor": 80, - "AssignedRearArmor": 30 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_SRM_SRM6_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_SRM_SRM6_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 2, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 3, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_SRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - - - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_MG", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_MG", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ] -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_annihilator_ANH-1A.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_annihilator_ANH-1A.json deleted file mode 100644 index 3db378d..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_annihilator_ANH-1A.json +++ /dev/null @@ -1,331 +0,0 @@ -{ - "ChassisID": "chassisdef_annihilator_ANH-1A", - "HeraldryID": null, - "Description": { - "Cost": 11290000, - "Rarity": 2, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Annihilator ANH-1A", - "Id": "mechdef_annihilator_ANH-1A", - "Name": "Annihilator", - "Details": "The Annihilator is an extremely rare 'Mech that is essentially a mobile siege tower. It can kick out more damage than almost any other unit on the field. It's unbelievably slow, though, and poorly armored for its size.", - "Icon": "uixTxrIcon_annihilator" - }, - "simGameMechPartCost": 1130000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 120, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 85, - "AssignedArmor": 120, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 105, - "CurrentRearArmor": 45, - "CurrentInternalStructure": 105, - "AssignedArmor": 105, - "AssignedRearArmor": 45 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 125, - "CurrentRearArmor": 50, - "CurrentInternalStructure": 155, - "AssignedArmor": 125, - "AssignedRearArmor": 50 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 105, - "CurrentRearArmor": 45, - "CurrentInternalStructure": 105, - "AssignedArmor": 105, - "AssignedRearArmor": 45 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 120, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 85, - "AssignedArmor": 120, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 120, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 105, - "AssignedArmor": 120, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 120, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 105, - "AssignedArmor": 120, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Autocannon_AC10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC10", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC10", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Autocannon_AC10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC10", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC10", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Autocannon_AC10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Autocannon_AC10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_assault", - "unit_release", - "unit_ready", - "unit_role_sniper", - "unit_range_medium", - "unit_speed_low", - "Davion", - "Kurita", - "Liao", - "Marik", - "Steiner" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_archer_ARC-2S.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_archer_ARC-2S.json deleted file mode 100644 index cd884d1..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_archer_ARC-2S.json +++ /dev/null @@ -1,264 +0,0 @@ -{ - "ChassisID": "chassisdef_archer_ARC-2S", - "HeraldryID": null, - "Description": { - "Cost": 8550000, - "Rarity": 2, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Archer ARC-2S", - "Id": "mechdef_archer_ARC-2S", - "Name": "Archer", - "Details": "The Archer's 2S variant trades some of its long-range punch to become even deadlier when it gets up close, mounting SRMs to follow up what its LRMs have battered. Its heat management still poses a huge problem, though, so its pilots have to stay very wary of overheating.", - "Icon": "uixTxrIcon_archer" - }, - "simGameMechPartCost": 860000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 120, - "CurrentRearArmor": 30, - "CurrentInternalStructure": 75, - "AssignedArmor": 120, - "AssignedRearArmor": 30 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 165, - "CurrentRearArmor": 50, - "CurrentInternalStructure": 110, - "AssignedArmor": 165, - "AssignedRearArmor": 50 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 120, - "CurrentRearArmor": 30, - "CurrentInternalStructure": 75, - "AssignedArmor": 120, - "AssignedRearArmor": 30 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 130, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 75, - "AssignedArmor": 130, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 130, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 75, - "AssignedArmor": 130, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_LRM_LRM15_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_SRM_SRM4_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_SRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_LRM_LRM15_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_SRM_SRM4_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_SRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_heavy", - "unit_release", - "unit_ready", - "unit_role_brawler", - "unit_range_long", - "unit_speed_low", - "unit_armor_high", - "unit_indirectFire", - "unit_hot", - "Steiner" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_assassin_ASN-101.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_assassin_ASN-101.json deleted file mode 100644 index 536b3ae..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_assassin_ASN-101.json +++ /dev/null @@ -1,252 +0,0 @@ -{ - "ChassisID": "chassisdef_assassin_ASN-101", - "HeraldryID": null, - "Description": { - "Cost": 4200000, - "Rarity": 1, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Assassin ASN-101", - "Id": "mechdef_assassin_ASN-101", - "Name": "Assassin", - "Details": "The ASN-101 is a rare Assassin variant that reduces jump capability and trims some of its already-thin armor to mount additional weapons. The extra punch meshes well with its advanced tracking systems.", - "Icon": "uixTxrIcon_assassin" - }, - "simGameMechPartCost": 420000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 35, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 35, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 25, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 30, - "AssignedArmor": 25, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 45, - "CurrentRearArmor": 10, - "CurrentInternalStructure": 50, - "AssignedArmor": 45, - "AssignedRearArmor": 10 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 55, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 60, - "AssignedArmor": 55, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 45, - "CurrentRearArmor": 10, - "CurrentInternalStructure": 50, - "AssignedArmor": 45, - "AssignedRearArmor": 10 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 25, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 30, - "AssignedArmor": 25, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 25, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 50, - "AssignedArmor": 25, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 25, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 50, - "AssignedArmor": 25, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "Head", - "ComponentDefID": "Weapon_Laser_SmallLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_LRM_LRM5_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_SmallLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_SRM_SRM2_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_SRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Laser_SmallLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_medium", - "unit_release", - "unit_ready", - "unit_role_flanker", - "unit_range_medium", - "unit_speed_high", - "unit_armor_low", - "unit_indirectFire", - "Davion" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_assassin_ASN-21.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_assassin_ASN-21.json deleted file mode 100644 index e61dee9..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_assassin_ASN-21.json +++ /dev/null @@ -1,248 +0,0 @@ -{ - "ChassisID": "chassisdef_assassin_ASN-21", - "HeraldryID": null, - "Description": { - "Cost": 4430000, - "Rarity": 0, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Assassin ASN-21", - "Id": "mechdef_assassin_ASN-21", - "Name": "Assassin", - "Details": "The ASN-21 lives up to its name, at least against lighter units. It has astounding jump capability in addition to its ground speed and a flexible weapons package. It has poor armor for its tonnage, however, so it's best at hit-and-run attacks.", - "Icon": "uixTxrIcon_assassin" - }, - "simGameMechPartCost": 440000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 40, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 40, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 30, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 50, - "CurrentRearArmor": 10, - "CurrentInternalStructure": 50, - "AssignedArmor": 50, - "AssignedRearArmor": 10 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 60, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 60, - "AssignedArmor": 60, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 50, - "CurrentRearArmor": 10, - "CurrentInternalStructure": 50, - "AssignedArmor": 50, - "AssignedRearArmor": 10 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 30, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 50, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 50, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_LRM_LRM5_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_SRM_SRM2_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_SRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_medium", - "unit_release", - "unit_ready", - "unit_role_flanker", - "unit_range_medium", - "unit_speed_high", - "unit_armor_low", - "unit_indirectFire", - "unit_common", - "Davion", - "Kurita", - "Liao", - "Marik", - "Steiner", - "MagistracyOfCanopus", - "TaurianConcordat" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_bullshark_BSK-M3.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_bullshark_BSK-M3.json deleted file mode 100644 index f1ba1de..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_bullshark_BSK-M3.json +++ /dev/null @@ -1,300 +0,0 @@ -{ - "ChassisID": "chassisdef_bullshark_BSK-M3", - "HeraldryID": null, - "Description": { - "Cost": 30190000, - "Rarity": 0, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Bull Shark BSK-M3", - "Id": "mechdef_bullshark_BSK-M3", - "Name": "Bull Shark", - "Details": "This is something brand-new to me, Commander. I don't know where this 'Mech came from, but it's a serious force to be reckoned with because of its heavy weaponry and nearly impenetrable armor. Quite a find!", - "Icon": "uixTxrIcon_bullshark" - }, - "RequiredToSpawnCompanyTags" : { - "items" : [ - "flashpoint_HM5_hourglass_complete" - ], - "tagSetSourceFile" : "" - }, - "simGameMechPartCost": 3020000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 160, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 80, - "AssignedArmor": 160, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 155, - "CurrentRearArmor": 50, - "CurrentInternalStructure": 100, - "AssignedArmor": 155, - "AssignedRearArmor": 50 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 225, - "CurrentRearArmor": 80, - "CurrentInternalStructure": 150, - "AssignedArmor": 225, - "AssignedRearArmor": 80 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 155, - "CurrentRearArmor": 50, - "CurrentInternalStructure": 100, - "AssignedArmor": 155, - "AssignedRearArmor": 50 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 160, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 80, - "AssignedArmor": 160, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 200, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 100, - "AssignedArmor": 200, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 200, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 100, - "AssignedArmor": 200, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_LRM_LRM5_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_LRM_LRM5_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_LRM_LRM5_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_LRM_LRM5_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC5", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Autocannon_AC5_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Autocannon_AC10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Autocannon_AC5_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Autocannon_AC10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC10", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC10", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_assault", - "unit_release", - "unit_ready", - "unit_role_flanker", - "unit_range_medium", - "unit_armor_high", - "unit_indirectFire" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_bullshark_BSK-MAZ.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_bullshark_BSK-MAZ.json deleted file mode 100644 index 6ea5b9d..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_bullshark_BSK-MAZ.json +++ /dev/null @@ -1,300 +0,0 @@ -{ - "ChassisID": "chassisdef_bullshark_BSK-MAZ", - "HeraldryID": null, - "Description": { - "Cost": 31520000, - "Rarity": 2, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Bull Shark BSK-MAZ", - "Id": "mechdef_bullshark_BSK-MAZ", - "Name": "Bull Shark", - "Details": "I've never seen anything like this, Commander. This 'Mech oozes deadly grace and can obviously devastate anything in its path. It's\u2026 otherworldly, but clearly influenced by Star League tech. It has a mounted artillery piece to boot\u2014I wonder where it came from.", - "Icon": "uixTxrIcon_bullshark" - }, - "RequiredToSpawnCompanyTags" : { - "items" : [ - "flashpoint_HM5_hourglass_complete" - ], - "tagSetSourceFile" : "" - }, - "simGameMechPartCost": 3150000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 140, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 80, - "AssignedArmor": 140, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 155, - "CurrentRearArmor": 45, - "CurrentInternalStructure": 100, - "AssignedArmor": 155, - "AssignedRearArmor": 45 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 200, - "CurrentRearArmor": 55, - "CurrentInternalStructure": 150, - "AssignedArmor": 200, - "AssignedRearArmor": 55 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 155, - "CurrentRearArmor": 45, - "CurrentInternalStructure": 100, - "AssignedArmor": 155, - "AssignedRearArmor": 45 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 140, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 80, - "AssignedArmor": 140, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 130, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 100, - "AssignedArmor": 130, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 130, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 100, - "AssignedArmor": 130, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Double", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Double", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Double", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC5", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC5", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Laser_MediumLaserER_2-BrightBloom", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Laser_MediumLaserER_2-BrightBloom", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaserER_2-BrightBloom", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaserER_2-BrightBloom", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Autocannon_UAC5_1-Mydron", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Autocannon_LB10X_1-Western", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Autocannon_UAC5_1-Mydron", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Autocannon_LB10X_1-Western", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC5", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LB10X", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC5", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_LB10X", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_assault", - "unit_release", - "unit_ready", - "unit_role_flanker", - "unit_range_medium", - "unit_armor_high", - "BLACKLISTED" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_flea_FLE-15.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_flea_FLE-15.json deleted file mode 100644 index 6e1c49e..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_flea_FLE-15.json +++ /dev/null @@ -1,198 +0,0 @@ -{ - "ChassisID": "chassisdef_flea_FLE-15", - "HeraldryID": null, - "Description": { - "Cost": 1860000, - "Rarity": 0, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Flea FLE-15", - "Id": "mechdef_flea_FLE-15", - "Name": "Flea", - "Details": "The Flea FLE-15 is a diminutive 'Mech with good close-in firepower for its size. It moves fast and is very hard to hit, even compared to other lighter 'Mechs. Of course, its armor leaves a lot to be desired.", - "Icon": "uixTxrIcon_flea" - }, - "simGameMechPartCost": 190000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 25, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 25, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 20, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 15, - "AssignedArmor": 20, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 25, - "CurrentRearArmor": 15, - "CurrentInternalStructure": 25, - "AssignedArmor": 25, - "AssignedRearArmor": 15 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 40, - "CurrentRearArmor": 15, - "CurrentInternalStructure": 30, - "AssignedArmor": 40, - "AssignedRearArmor": 15 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 25, - "CurrentRearArmor": 15, - "CurrentInternalStructure": 25, - "AssignedArmor": 25, - "AssignedRearArmor": 15 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 20, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 15, - "AssignedArmor": 20, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 20, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 20, - "AssignedArmor": 20, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 20, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 20, - "AssignedArmor": 20, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_Flamer_Flamer_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_MG", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_SmallLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Laser_SmallLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_light", - "unit_release", - "unit_ready", - "unit_role_scout", - "unit_range_short", - "unit_speed_high", - "unit_armor_low", - "Marik", - "MagistracyOfCanopus", - "TaurianConcordat" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_flea_FLE-4.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_flea_FLE-4.json deleted file mode 100644 index f07ad50..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_flea_FLE-4.json +++ /dev/null @@ -1,152 +0,0 @@ -{ - "ChassisID": "chassisdef_flea_FLE-4", - "HeraldryID": null, - "Description": { - "Cost": 1700000, - "Rarity": 1, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Flea FLE-4", - "Id": "mechdef_flea_FLE-4", - "Name": "Flea", - "Details": "The Flea's uncommon FLE-4 model packs a powerful punch for such a tiny 'Mech but carries extremely light armor. It relies on speed and hit-and-run tactics to keep it alive, but one good hit is all it takes.", - "Icon": "uixTxrIcon_flea" - }, - "simGameMechPartCost": 170000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 25, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 25, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 15, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 15, - "AssignedArmor": 15, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 15, - "CurrentRearArmor": 5, - "CurrentInternalStructure": 25, - "AssignedArmor": 15, - "AssignedRearArmor": 5 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 25, - "CurrentRearArmor": 10, - "CurrentInternalStructure": 30, - "AssignedArmor": 25, - "AssignedRearArmor": 10 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 15, - "CurrentRearArmor": 5, - "CurrentInternalStructure": 25, - "AssignedArmor": 15, - "AssignedRearArmor": 5 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 15, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 15, - "AssignedArmor": 15, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 15, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 20, - "AssignedArmor": 15, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 15, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 20, - "AssignedArmor": 15, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_Flamer_Flamer_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_LargeLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_SmallLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_SmallLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_light", - "unit_release", - "unit_ready", - "unit_role_scout", - "unit_range_short", - "unit_speed_high", - "unit_armor_low", - "Marik" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1.json deleted file mode 100644 index dd5117d..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1.json +++ /dev/null @@ -1,226 +0,0 @@ -{ - "ChassisID": "chassisdef_phoenixhawk_PXH-1", - "HeraldryID": null, - "Description": { - "Cost": 4910000, - "Rarity": 0, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Phoenix Hawk PXH-1", - "Id": "mechdef_phoenixhawk_PXH-1", - "Name": "Phoenix Hawk", - "Details": "The PXH-1 is one of the most elegant and agile 'Mechs around, boasting good armor and decent weapons. Sadly, its heat buildup is also noteworthy. Savvy MechWarriors take advantage of this 'Mech's jump capability to land timely shots and then reposition to another vantage point.", - "Icon": "uixTxrIcon_phoenixhawk" - }, - "simGameMechPartCost": 490000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 50, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 50, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 90, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 55, - "AssignedArmor": 90, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 115, - "CurrentRearArmor": 25, - "CurrentInternalStructure": 70, - "AssignedArmor": 115, - "AssignedRearArmor": 25 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 90, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 55, - "AssignedArmor": 90, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 50, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 50, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 75, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 75, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 75, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 75, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_LargeLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_MG", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_medium", - "unit_release", - "unit_ready", - "unit_role_flanker", - "unit_range_short", - "unit_jumpOK", - "unit_hot", - "unit_speed_high", - "unit_common", - "Davion", - "Kurita", - "Liao", - "Marik", - "Steiner", - "MagistracyOfCanopus", - "TaurianConcordat" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1K.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1K.json deleted file mode 100644 index 0239fac..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1K.json +++ /dev/null @@ -1,185 +0,0 @@ -{ - "ChassisID": "chassisdef_phoenixhawk_PXH-1K", - "HeraldryID": null, - "Description": { - "Cost": 5000000, - "Rarity": 2, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Phoenix Hawk PXH-1K", - "Id": "mechdef_phoenixhawk_PXH-1K", - "Name": "Phoenix Hawk", - "Details": "The Kurita-modified PXH-1K removes almost all of its jump capability in favor of better armor and heat management. This makes it less flexible in more restrictive environments, but it's still a nimble and reliable skirmisher.", - "Icon": "uixTxrIcon_phoenixhawk" - }, - "simGameMechPartCost": 500000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 40, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 40, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 85, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 55, - "AssignedArmor": 85, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 90, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 70, - "AssignedArmor": 90, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 85, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 55, - "AssignedArmor": 85, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 90, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 90, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 90, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 90, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_LargeLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Weapon_Laser_SmallLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_medium", - "unit_release", - "unit_ready", - "unit_role_flanker", - "unit_range_short", - "unit_jumpOK", - "unit_speed_high", - "Kurita" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1b.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1b.json deleted file mode 100644 index 66e2ef1..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_phoenixhawk_PXH-1b.json +++ /dev/null @@ -1,249 +0,0 @@ -{ - "ChassisID": "chassisdef_phoenixhawk_PXH-1b", - "HeraldryID": null, - "Description": { - "Cost": 4910000, - "Rarity": 0, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Phoenix Hawk PXH-1B", - "Id": "mechdef_phoenixhawk_PXH-1b", - "Name": "Phoenix Hawk", - "Details": "The Phoenix Hawk 1B is a highly advanced 'Mech that was provided only to the SLDF's Royal Divisions. It's an extremely rare find, and a powerful striker that can execute devastating flanking maneuvers.", - "Icon": "uixTxrIcon_phoenixhawk" - }, - "simGameMechPartCost": 490000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 50, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 50, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 90, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 55, - "AssignedArmor": 90, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 115, - "CurrentRearArmor": 25, - "CurrentInternalStructure": 70, - "AssignedArmor": 115, - "AssignedRearArmor": 25 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 90, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 55, - "AssignedArmor": 90, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 50, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 50, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 75, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 75, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 75, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 75, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_PPC_PPCER_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 2, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_MG", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Thermal-Exchanger-I", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_LargeLaserER_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_medium", - "unit_release", - "unit_ready", - "unit_role_flanker", - "unit_range_short", - "unit_jumpOK", - "unit_hot", - "unit_speed_high", - "unit_common", - "Davion", - "Kurita", - "Liao", - "Marik", - "Steiner", - "MagistracyOfCanopus", - "TaurianConcordat", - "BLACKLISTED" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_rifleman_RFL-3C.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_rifleman_RFL-3C.json deleted file mode 100644 index 6f7d142..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_rifleman_RFL-3C.json +++ /dev/null @@ -1,174 +0,0 @@ -{ - "ChassisID": "chassisdef_rifleman_RFL-3C", - "HeraldryID": null, - "Description": { - "Cost": 6090000, - "Rarity": 1, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Rifleman RFL-3C", - "Id": "mechdef_rifleman_RFL-3C", - "Name": "Rifleman", - "Details": "The Rifleman's 3C variant packs a heavier per-shot punch while also improving the survival of the 'Mech by adding extra armor and helping its heat problems. The downside is that its heavier Autocannons force it to come somewhat closer to danger, making positioning and support from better-armored units critical.", - "Icon": "uixTxrIcon_rifleman" - }, - "simGameMechPartCost": 610000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 75, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 50, - "AssignedArmor": 75, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 75, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 70, - "AssignedArmor": 75, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 120, - "CurrentRearArmor": 35, - "CurrentInternalStructure": 100, - "AssignedArmor": 120, - "AssignedRearArmor": 35 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 75, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 70, - "AssignedArmor": 75, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 75, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 50, - "AssignedArmor": 75, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 70, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 70, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Autocannon_AC10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Autocannon_AC10_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC10", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC10", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_heavy", - "unit_release", - "unit_ready", - "unit_role_sniper", - "unit_range_long", - "unit_armor_low", - "unit_hot", - "Davion" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_rifleman_RFL-4D.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_rifleman_RFL-4D.json deleted file mode 100644 index 7fcebb2..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_rifleman_RFL-4D.json +++ /dev/null @@ -1,208 +0,0 @@ -{ - "ChassisID": "chassisdef_rifleman_RFL-4D", - "HeraldryID": null, - "Description": { - "Cost": 6670000, - "Rarity": 0, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Rifleman RFL-4D", - "Id": "mechdef_rifleman_RFL-4D", - "Name": "Rifleman", - "Details": "The RFL-4D sacrifices the Rifleman's Autocannons for an all-energy weapon loadout. The 4D can pump out ranged damage without the need for ammunition, but its heat management capabilities leave a lot to be desired.", - "Icon": "uixTxrIcon_rifleman" - }, - "simGameMechPartCost": 670000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 75, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 50, - "AssignedArmor": 75, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 75, - "CurrentRearArmor": 10, - "CurrentInternalStructure": 70, - "AssignedArmor": 75, - "AssignedRearArmor": 10 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 110, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 100, - "AssignedArmor": 110, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 75, - "CurrentRearArmor": 10, - "CurrentInternalStructure": 70, - "AssignedArmor": 75, - "AssignedRearArmor": 10 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 75, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 50, - "AssignedArmor": 75, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 60, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 70, - "AssignedArmor": 60, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 60, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 70, - "AssignedArmor": 60, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_PPC_PPC_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_LargeLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_PPC_PPC_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_LargeLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_heavy", - "unit_release", - "unit_ready", - "unit_role_sniper", - "unit_range_long", - "unit_armor_low", - "unit_hot", - "unit_common", - "Davion" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_vulcan_VL-5T.json b/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_vulcan_VL-5T.json deleted file mode 100644 index 8ad65c2..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/mech/mechdef_vulcan_VL-5T.json +++ /dev/null @@ -1,279 +0,0 @@ -{ - "ChassisID": "chassisdef_vulcan_VL-5T", - "HeraldryID": null, - "Description": { - "Cost": 4470000, - "Rarity": 1, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Vulcan VL-5T", - "Id": "mechdef_vulcan_VL-5T", - "Name": "Vulcan", - "Details": "A FedSuns favorite, the Vulcan's 5T variant dumps the standard model's AC/2 and beefs up its medium-to-close firepower and defenses. It's generally considered to be \"better\" than the 2T, but it's also harder to come by.", - "Icon": "uixTxrIcon_vulcan" - }, - "simGameMechPartCost": 450000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 55, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 30, - "AssignedArmor": 55, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 60, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 50, - "AssignedArmor": 60, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 75, - "CurrentRearArmor": 30, - "CurrentInternalStructure": 60, - "AssignedArmor": 75, - "AssignedRearArmor": 30 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 60, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 50, - "AssignedArmor": 60, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 55, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 30, - "AssignedArmor": 55, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 50, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 70, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 50, - "AssignedArmor": 70, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Flamer_Flamer_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_MachineGun_MachineGun_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_MG", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ], - "MechTags": { - "items": [ - "unit_mech", - "unit_medium", - "unit_release", - "unit_ready", - "unit_role_sniper", - "unit_range_short", - "unit_speed_high", - "unit_common", - "Davion", - "Kurita", - "Liao", - "Marik", - "Steiner", - "MagistracyOfCanopus", - "TaurianConcordat" - ], - "tagSetSourceFile": "" - } -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Heavy Metal/upgrades/mortars/Gear_Mortar_MechMortar.json b/Maybe Missing DLC stuff/Heavy Metal/upgrades/mortars/Gear_Mortar_MechMortar.json deleted file mode 100644 index 775f44d..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/upgrades/mortars/Gear_Mortar_MechMortar.json +++ /dev/null @@ -1,53 +0,0 @@ -{ - "Description" : { - "Cost" : 3000000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Hellespont", - "Model" : "Support Artillery", - "UIName" : "Mortar", - "Id" : "Gear_Mortar_MechMortar", - "Name" : "Mech Mortar", - "Details" : "Mortars are single-use artillery pieces that can be mounted in the side torso of any 'Mech. Functioning like a massive grenade when fired, mortars can deal substantial damage to all units within a targeted area.\n\nOnly a single artillery piece may be mounted on any 'Mech.", - "Icon" : "uixSvgIcon_artillery" - }, - "BonusValueA" : "* Artillery", - "BonusValueB" : null, - "ComponentType" : "Upgrade", - "ComponentSubType" : "Prototype_Weapon", - "PrefabIdentifier" : "", - "InventorySize" : 4, - "Tonnage" : 7, - "AllowedLocations" : "LeftTorso, RightTorso", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "statusEffects" : [ - { - "targetingData" : { - "effectTriggerType" : "OnActivation", - "effectTargetType" : "SingleTarget", - "alsoTargetsCreator" : true, - "forceVisRebuild" : true, - }, - "effectType" : "ActiveAbility", - "Description" : - { - "Id" : "Activation_Artillery_MechMortar", - "Name" : "MORTAR FIRE", - "Details" : "Activated ability (uses Firing action). Fires an artillery attack at target location for area effect damage. Has limited uses per mission.", - "Icon" : "uixSvgIcon_artillery" - }, - "activeAbilityEffectData" : - { - "abilityName" : "AbilityDef_Mortar_MechMortar", - }, - }, - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant1" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB10X_2-Western.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB10X_2-Western.json deleted file mode 100644 index ee003b7..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB10X_2-Western.json +++ /dev/null @@ -1,67 +0,0 @@ -{ - "Category" : "Ballistic", - "Type" : "Autocannon", - "WeaponSubType" : "LB10X", - "MinRange" : 0, - "MaxRange" : 450, - "RangeSplit" : [ - 300, - 300, - 450 - ], - "ammoCategoryID" : "LB10X", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 10, - "Damage" : 12, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 2, - "ShotsWhenFired" : 8, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 3, - "Instability" : 5, - "WeaponEffectID" : "WeaponEffect-Weapon_LB10X", - "Description" : { - "Cost" : 270000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Western", - "Model" : "Heavy Cluster Cannon", - "UIName" : "LB 10-X + +", - "Id" : "Weapon_Autocannon_LB10X_2-Western", - "Name" : "LB 10-X + +", - "Details" : "The LB 10-X sands away considerable amounts of armor and severely destabilizes targets with its large-gauge scatter shots and high stability damage. Like all LB-X Autocannons, the LB 10-X fires cluster munitions and suffers recoil from continuous fire.", - "Icon" : "uixSvgIcon_weapon_Ballistic" - }, - "BonusValueA" : "+ 2 Dmg.", - "BonusValueB" : "- 1 Ton", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "lbx10", - "InventorySize" : 4, - "Tonnage" : 10, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "VolleyDivisor" : 8, - "statusEffects" : [ - - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_long", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB20X_2-Shengli_Arms.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB20X_2-Shengli_Arms.json deleted file mode 100644 index 1878d85..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB20X_2-Shengli_Arms.json +++ /dev/null @@ -1,67 +0,0 @@ -{ - "Category" : "Ballistic", - "Type" : "Autocannon", - "WeaponSubType" : "LB20X", - "MinRange" : 0, - "MaxRange" : 270, - "RangeSplit" : [ - 180, - 180, - 270 - ], - "ammoCategoryID" : "LB20X", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 20, - "Damage" : 20, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 2, - "ShotsWhenFired" : 6, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 4, - "Instability" : 14, - "WeaponEffectID" : "WeaponEffect-Weapon_LB20X", - "Description" : { - "Cost" : 260000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Shengli Arms", - "Model" : "Shredder Cluster Cannon", - "UIName" : "LB 20-X + +", - "Id" : "Weapon_Autocannon_LB20X_2-Shengli_Arms", - "Name" : "LB 20-X + +", - "Details" : "Delivering massive cluster rounds of stability damage with each volley, the LB 20-X smashes its opponents into the ground at short range and strips armor away in hunks. Like all LB-X Autocannons, the LB 20-X fires cluster munitions and suffers recoil from continuous fire.", - "Icon" : "uixSvgIcon_weapon_Ballistic" - }, - "BonusValueA" : "+ 4 Stb.Dmg.", - "BonusValueB" : "- 2 Tons", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "lbx10", - "InventorySize" : 6, - "Tonnage" : 12, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "VolleyDivisor" : 6, - "statusEffects" : [ - - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_standard", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB2X_2-Defiance.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB2X_2-Defiance.json deleted file mode 100644 index fc9c81e..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB2X_2-Defiance.json +++ /dev/null @@ -1,68 +0,0 @@ -{ - "Category" : "Ballistic", - "Type" : "Autocannon", - "WeaponSubType" : "LB2X", - "MinRange" : 120, - "MaxRange" : 720, - "RangeSplit" : [ - 480, - 480, - 720 - ], - "AmmoCategory" : "NotSet", - "ammoCategoryID" : "LB2X", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 2, - "Damage" : 6, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1.75, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 1, - "ShotsWhenFired" : 12, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 1, - "Instability" : 1, - "WeaponEffectID" : "WeaponEffect-Weapon_LB2X", - "Description" : { - "Cost" : 240000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Defiance", - "Model" : "Long-Range Cluster Cannon", - "UIName" : "LB 2-X + +", - "Id" : "Weapon_Autocannon_LB2X_2-Defiance", - "Name" : "LB 2-X + +", - "Details" : "Paradoxically a \"long-range shotgun\", the LB 2-X is ideal for delivering Critical Hits from afar or peppering away light armor. Like all LB-X Autocannons, the LB 2-X fires cluster munitions and suffers recoil from continuous fire.", - "Icon" : "uixSvgIcon_weapon_Ballistic" - }, - "BonusValueA" : "+ 2 Dmg.", - "BonusValueB" : "+ 50% Crit.", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "lbx10", - "InventorySize" : 1, - "Tonnage" : 5, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "VolleyDivisor" : 12, - "statusEffects" : [ - - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_extreme", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB5X_2-GM.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB5X_2-GM.json deleted file mode 100644 index 502aa7a..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_LB5X_2-GM.json +++ /dev/null @@ -1,67 +0,0 @@ -{ - "Category" : "Ballistic", - "Type" : "Autocannon", - "WeaponSubType" : "LB5X", - "MinRange" : 90, - "MaxRange" : 540, - "RangeSplit" : [ - 360, - 360, - 540 - ], - "ammoCategoryID" : "LB5X", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 6, - "Damage" : 6, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 1, - "ShotsWhenFired" : 10, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 2, - "Instability" : 6, - "WeaponEffectID" : "WeaponEffect-Weapon_LB5X", - "Description" : { - "Cost" : 230000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "GM", - "Model" : "Tactical Cluster Cannon", - "UIName" : "LB 5-X + +", - "Id" : "Weapon_Autocannon_LB5X_2-GM", - "Name" : "LB 5-X + +", - "Details" : "The LB 5-X is ideal for battering lighter targets with its shogtun-like hits, which deal substantially more stability damage than the weapon's standard counterpart. Like all LB-X Autocannons, the LB 5-X fires cluster munitions and suffers recoil from continuous fire.", - "Icon" : "uixSvgIcon_weapon_Ballistic" - }, - "BonusValueA" : "+ 4 Stb.Dmg.", - "BonusValueB" : "- 1 Ton", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "lbx10", - "InventorySize" : 2, - "Tonnage" : 7, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "VolleyDivisor" : 10, - "statusEffects" : [ - - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_very-long", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC10_2-Federated.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC10_2-Federated.json deleted file mode 100644 index 0818fb5..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC10_2-Federated.json +++ /dev/null @@ -1,67 +0,0 @@ -{ - "Category" : "Ballistic", - "Type" : "Autocannon", - "WeaponSubType" : "UAC10", - "MinRange" : 0, - "MaxRange" : 450, - "RangeSplit" : [ - 300, - 300, - 450 - ], - "AmmoCategory" : "AC10", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 24, - "Damage" : 60, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "StructureDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 6, - "ShotsWhenFired" : 2, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 3, - "Instability" : 30, - "WeaponEffectID" : "WeaponEffect-Weapon_AC10_Ultra", - "Description" : { - "Cost" : 520000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Federated", - "Model" : "Heavy Autocannon", - "UIName" : "UAC/10 + +", - "Id" : "Weapon_Autocannon_UAC10_2-Federated", - "Name" : "UAC/10 + +", - "Details" : "Ultra AC/10s improve upon the already impressive capabilities of the standard models. Like all Ultra Autocannon weaponry, UAC/10s suffer from substantial recoil effects from firing and consume two ammo per attack.", - "Icon" : "uixSvgIcon_weapon_Ballistic" - }, - "BonusValueA" : "+ 10 Stb.Dmg.", - "BonusValueB" : "- 3 Tons", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "uac5", - "InventorySize" : 3, - "Tonnage" : 10, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "statusEffects" : [ - - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_long", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC20_2-Kali_Yama.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC20_2-Kali_Yama.json deleted file mode 100644 index 0fca105..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC20_2-Kali_Yama.json +++ /dev/null @@ -1,67 +0,0 @@ -{ - "Category" : "Ballistic", - "Type" : "Autocannon", - "WeaponSubType" : "UAC20", - "MinRange" : 0, - "MaxRange" : 270, - "RangeSplit" : [ - 180, - 180, - 270 - ], - "AmmoCategory" : "AC20", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 48, - "Damage" : 120, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "StructureDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 8, - "ShotsWhenFired" : 2, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 4, - "Instability" : 40, - "WeaponEffectID" : "WeaponEffect-Weapon_AC20_Ultra", - "Description" : { - "Cost" : 650000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Kali Yama", - "Model" : "Shredder Autocannon", - "UIName" : "UAC/20 + +", - "Id" : "Weapon_Autocannon_UAC20_2-Kali_Yama", - "Name" : "UAC/20 + +", - "Details" : "Delivering unparalleled damage output, Ultra AC/20s issue nightmarish volleys of devastation. Like all Ultra Autocannon weaponry, UAC/20s suffer from substantial recoil effects from firing and consume two ammo per attack.", - "Icon" : "uixSvgIcon_weapon_Ballistic" - }, - "BonusValueA" : "+ 20 Dmg.", - "BonusValueB" : "- 3 Tons", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "uac5", - "InventorySize" : 4, - "Tonnage" : 12, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "statusEffects" : [ - - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_standard", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC2_2-Imperator.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC2_2-Imperator.json deleted file mode 100644 index ac96740..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC2_2-Imperator.json +++ /dev/null @@ -1,67 +0,0 @@ -{ - "Category" : "Ballistic", - "Type" : "Autocannon", - "WeaponSubType" : "UAC2", - "MinRange" : 120, - "MaxRange" : 720, - "RangeSplit" : [ - 480, - 480, - 720 - ], - "AmmoCategory" : "AC2", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 8, - "Damage" : 35, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "StructureDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 2, - "ShotsWhenFired" : 2, - "ProjectilesPerShot" : 3, - "AttackRecoil" : 1, - "Instability" : 5, - "WeaponEffectID" : "WeaponEffect-Weapon_AC2_Ultra", - "Description" : { - "Cost" : 390000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Imperator", - "Model" : "Sniper Autocannon", - "UIName" : "UAC/2 + +", - "Id" : "Weapon_Autocannon_UAC2_2-Imperator", - "Name" : "UAC/2 + +", - "Details" : "Ultra AC/2s deal twice the damage at extreme range\u2014a massive upgrade over the standard model. Like all Ultra Autocannon weaponry, UAC/2s suffer from substantial recoil effects from firing and consume two ammo per attack.", - "Icon" : "uixSvgIcon_weapon_Ballistic" - }, - "BonusValueA" : "+ 10 Dmg.", - "BonusValueB" : "- 2 Tons", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "uac5", - "InventorySize" : 1, - "Tonnage" : 5, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "statusEffects" : [ - - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_extreme", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC5_2-Mydron.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC5_2-Mydron.json deleted file mode 100644 index dce1034..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Autocannon_UAC5_2-Mydron.json +++ /dev/null @@ -1,67 +0,0 @@ -{ - "Category" : "Ballistic", - "Type" : "Autocannon", - "WeaponSubType" : "UAC5", - "MinRange" : 90, - "MaxRange" : 540, - "RangeSplit" : [ - 360, - 360, - 540 - ], - "AmmoCategory" : "AC5", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 16, - "Damage" : 45, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "StructureDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 2, - "ShotsWhenFired" : 2, - "ProjectilesPerShot" : 2, - "AttackRecoil" : 2, - "Instability" : 10, - "WeaponEffectID" : "WeaponEffect-Weapon_AC5_Ultra", - "Description" : { - "Cost" : 380000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Mydron", - "Model" : "Tactical Autocannon", - "UIName" : "UAC/5 + +", - "Id" : "Weapon_Autocannon_UAC5_2-Mydron", - "Name" : "UAC/5 + +", - "Details" : "Retaining the perfomance niche of the standard model, Ultra AC/5s are a serious force to be reckoned with. Like all Ultra Autocannon weaponry, UAC/5s suffer from substantial recoil effects from firing and consume two ammo per attack.", - "Icon" : "uixSvgIcon_weapon_Ballistic" - }, - "BonusValueA" : "- 2 Recoil", - "BonusValueB" : "- 2 Tons", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "uac5", - "InventorySize" : 2, - "Tonnage" : 7, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "statusEffects" : [ - - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_very-long", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Inferno_Inferno2_2-Marklin_Mini.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Inferno_Inferno2_2-Marklin_Mini.json deleted file mode 100644 index b5d60de..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Inferno_Inferno2_2-Marklin_Mini.json +++ /dev/null @@ -1,153 +0,0 @@ -{ - "Category" : "Missile", - "Type" : "SRM", - "WeaponSubType" : "SRMInferno", - "MinRange" : 0, - "MaxRange" : 270, - "RangeSplit" : [ - 180, - 180, - 270 - ], - "ammoCategoryID" : "SRMInferno", - "StartingAmmoCapacity" : 16, - "HeatGenerated" : 3, - "Damage" : 2, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 15, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 0, - "ShotsWhenFired" : 2, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 1, - "Instability" : 0, - "WeaponEffectID" : "WeaponEffect-Weapon_SRMInferno", - "Description" : { - "Cost" : 440000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Hovertec", - "Model" : "Napalm Missile Launcher", - "UIName" : "Infernos + +", - "Id" : "Weapon_Inferno_Inferno2_2-Marklin_Mini", - "Name" : "Inferno Rack + +", - "Details" : "Inferno Racks are tailored launchers that fire missiles containing a napalm-like substance that coats their target in a gel which burns for a short period, applying Heat (this effect stacks). These \"inferno\" rounds are self-contained within the launcher and are fortunately inert until armed and triggered on impact.", - "Icon" : "uixSvgIcon_weapon_Missile" - }, - "BonusValueA" : "* 8 Volleys", - "BonusValueB" : "+ 10 Dmg. (H)", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "srm2", - "BattleValue" : 0, - "InventorySize" : 2, - "Tonnage" : 3, - "CanExplode" : true, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "VolleyDivisor" : 2, - "statusEffects" : [ - { - "durationData" : { - "duration" : 1, - "ticksOnActivations" : true, - "useActivationsOfTarget" : true, - "ticksOnEndOfRound" : false, - "ticksOnMovements" : false, - "stackLimit" : -1, - "clearedWhenAttacked" : false - }, - "targetingData" : { - "effectTriggerType" : "OnHit", - "triggerLimit" : 0, - "extendDurationOnTrigger" : 0, - "specialRules" : "NotSet", - "effectTargetType" : "NotSet", - "range" : 0, - "forcePathRebuild" : false, - "forceVisRebuild" : false, - "showInTargetPreview" : true, - "showInStatusPanel" : true - }, - "effectType" : "StatisticEffect", - "Description" : { - "Id" : "StatusEffect-Inferno-Burn5", - "Name" : "BURNING GEL", - "Details" : "This unit gains [AMT] Heat on its next activation (this effect stacks).", - "Icon" : "uixSvgIcon_statusOnFire" - }, - "nature" : "Debuff", - "statisticData" : { - "appliesEachTick" : false, - "statName": "EndMoveHeat", - "operation": "Int_Add", - "modValue": "5", - "modType": "System.Int32" - }, - "tagData" : null, - "floatieData" : null, - "actorBurningData" : null, - "vfxData" : null, - "instantModData" : null, - "poorlyMaintainedEffectData" : null - }, - { - "durationData" : { - "duration" : 1, - "ticksOnActivations" : true, - "useActivationsOfTarget" : true, - "ticksOnEndOfRound" : false, - "ticksOnMovements" : false, - "stackLimit" : -1, - "clearedWhenAttacked" : false - }, - "targetingData" : { - "effectTriggerType" : "OnHit", - "triggerLimit" : 0, - "extendDurationOnTrigger" : 0, - "specialRules" : "NotSet", - "effectTargetType" : "NotSet", - "range" : 0, - "forcePathRebuild" : false, - "forceVisRebuild" : false, - "showInTargetPreview" : false, - "showInStatusPanel" : false, - "hideApplicationFloatie" : true - }, - "effectType" : "VFXEffect", - "Description" : { - "Id" : "StatusEffect-Inferno-VFX", - "Name" : "Inferno VFX", - "Details" : "Visual indicator of the Inferno effect", - "Icon" : "uixSvgIcon_status_sensorsImpaired" - }, - "nature" : "Debuff", - "vfxData" : { - "vfxName" : "vfxPrfPrtl_weaponLRM_napalmStatus_B", - "attachToImpactPoint" : true, - "location" : -1, - "isAttached" : true, - "facesAttacker" : false, - "isOneShot" : false, - "duration" : -1.0 - } - } - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_standard", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Narc_Standard_2-Kali_Yama.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Narc_Standard_2-Kali_Yama.json deleted file mode 100644 index 4107e76..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_Narc_Standard_2-Kali_Yama.json +++ /dev/null @@ -1,154 +0,0 @@ -{ - "Category" : "Missile", - "Type" : "SRM", - "WeaponSubType" : "Narc", - "MinRange" : 0, - "MaxRange" : 270, - "RangeSplit" : [ - 180, - 180, - 270 - ], - "ammoCategoryID" : "Narc", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 0, - "Damage" : 1, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "AccuracyModifier" : -4, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 0, - "ShotsWhenFired" : 1, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 1, - "Instability" : 0, - "WeaponEffectID" : "WeaponEffect-Weapon_Narc", - "Description" : { - "Cost" : 700000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Irian", - "Model" : "Missile Tracking Launcher", - "UIName" : "Narc Beacon + +", - "Id" : "Weapon_Narc_Standard_2-Kali_Yama", - "Name" : "Narc Missile Beacon + +", - "Details" : "The Narc Missile Beacon launcher is designed to fire a single, highly specialized missile that deploys a homing beacon upon impact. The attached beacon transmits data to allied units, causing the linked target to receive increased damage from subsequent Missile weaponry attacks. Narc launchers are inherently very accurate.", - "Icon" : "uixSvgIcon_weapon_Missile" - }, - "BonusValueA" : "+ 75% Dmg. Mark", - "BonusValueB" : "* Missile", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "narc", - "BattleValue" : 0, - "InventorySize" : 2, - "Tonnage" : 3, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "VolleyDivisor" : 1, - "statusEffects" : [ - { - "durationData" : { - "duration" : 2, - "ticksOnActivations" : true, - "useActivationsOfTarget" : false, - "ticksOnEndOfRound" : false, - "ticksOnMovements" : false, - "stackLimit" : 1, - "clearedWhenAttacked" : false, - "activeTrackedEffect" : true - }, - "targetingData" : { - "effectTriggerType" : "OnHit", - "triggerLimit" : 0, - "extendDurationOnTrigger" : 0, - "specialRules" : "NotSet", - "effectTargetType" : "NotSet", - "range" : 0, - "forcePathRebuild" : false, - "forceVisRebuild" : false, - "showInTargetPreview" : true, - "showInStatusPanel" : true - }, - "effectType" : "StatisticEffect", - "Description" : { - "Id" : "StatusEffect-NARC-MissileDmgBonus", - "Name" : "NARC ATTACHED", - "Details" : "This unit will take [AMT] more damage from Missile attacks.", - "Icon" : "uixSvgIcon_statusMarked" - }, - "nature" : "Debuff", - "statisticData" : { - "appliesEachTick" : false, - "statName": "DamageReductionMultiplierMissile", - "operation": "Float_Multiply", - "modValue": "1.75", - "modType": "System.Single" - }, - "tagData" : null, - "floatieData" : null, - "actorBurningData" : null, - "vfxData" : null, - "instantModData" : null, - "poorlyMaintainedEffectData" : null - }, - { - "durationData" : { - "duration" : 2, - "ticksOnActivations" : true, - "useActivationsOfTarget" : false, - "ticksOnEndOfRound" : false, - "ticksOnMovements" : false, - "stackLimit" : 1, - "clearedWhenAttacked" : false, - "activeTrackedEffect" : true - }, - "targetingData" : { - "effectTriggerType" : "OnHit", - "triggerLimit" : 0, - "extendDurationOnTrigger" : 0, - "specialRules" : "NotSet", - "effectTargetType" : "NotSet", - "range" : 0, - "forcePathRebuild" : false, - "forceVisRebuild" : false, - "showInTargetPreview" : false, - "showInStatusPanel" : false, - "hideApplicationFloatie" : true - }, - "effectType" : "VFXEffect", - "Description" : { - "Id" : "StatusEffect-NARC-IndicatorVFX", - "Name" : "NARC ATTACHED", - "Details" : "Visual indicator of the NARC effect", - "Icon" : "uixSvgIcon_statusMarked" - }, - "nature" : "Debuff", - "vfxData" : { - "vfxName" : "vfxPrfPrtl_narcMarker_loop", - "attachToImpactPoint" : true, - "location" : -1, - "isAttached" : true, - "facesAttacker" : false, - "isOneShot" : false, - "duration" : -1.0 - } - } - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_standard", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Ceres_Arms.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Ceres_Arms.json deleted file mode 100644 index e80d7af..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Ceres_Arms.json +++ /dev/null @@ -1,117 +0,0 @@ -{ - "Category" : "Energy", - "Type" : "PPC", - "WeaponSubType" : "PPCSnub", - "MinRange" : 0, - "MaxRange" : 360, - "RangeSplit" : [ - 270, - 270, - 360 - ], - "ammoCategoryID" : "NotSet", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 35, - "Damage" : 15, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 1, - "ShotsWhenFired" : 5, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 1, - "Instability" : 15, - "WeaponEffectID" : "WeaponEffect-Weapon_PPCSnub", - "Description" : { - "Cost" : 340000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Ceres Arms", - "Model" : "Particle Cluster Cannon", - "UIName" : "Snub PPC + +", - "Id" : "Weapon_PPC_PPCSnub_2-Ceres_Arms", - "Name" : "Snub PPC + +", - "Details" : "A unique modification of a standard Particle Projector Cannon, the Snub PPC utilizes the same energy acceleration, but with a shortened range and a cluster of smaller projectiles. Like the standard model, Snub PPC shots impart a debilitating EM effect that degrades the firing capability of their target.", - "Icon" : "uixSvgIcon_weapon_Energy" - }, - "BonusValueA" : "+ 10 Stb.Dmg.", - "BonusValueB" : "", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "PPC", - "InventorySize" : 2, - "Tonnage" : 6, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "VolleyDivisor" : 1, - "statusEffects" : [ - { - "durationData" : { - "duration" : 1, - "ticksOnActivations" : true, - "useActivationsOfTarget" : true, - "ticksOnEndOfRound" : false, - "ticksOnMovements" : false, - "stackLimit" : 0, - "clearedWhenAttacked" : false - }, - "targetingData" : { - "effectTriggerType" : "OnHit", - "triggerLimit" : 0, - "extendDurationOnTrigger" : 0, - "specialRules" : "NotSet", - "effectTargetType" : "NotSet", - "range" : 0, - "forcePathRebuild" : false, - "forceVisRebuild" : false, - "showInTargetPreview" : true, - "showInStatusPanel" : true - }, - "effectType" : "StatisticEffect", - "Description" : { - "Id" : "AbilityDefPPC", - "Name" : "SENSORS IMPAIRED", - "Details" : "+[AMT] Difficulty to all of this unit's attacks until its next activation.", - "Icon" : "uixSvgIcon_status_sensorsImpaired" - }, - "nature" : "Debuff", - "statisticData" : { - "appliesEachTick" : false, - "effectsPersistAfterDestruction" : false, - "statName" : "AccuracyModifier", - "operation" : "Float_Add", - "modValue" : "1.0", - "modType" : "System.Single", - "additionalRules" : "NotSet", - "targetCollection" : "NotSet", - "targetWeaponCategory" : "NotSet", - "targetWeaponType" : "NotSet", - "targetAmmoCategory" : "NotSet", - "targetWeaponSubType" : "NotSet" - }, - "tagData" : null, - "floatieData" : null, - "actorBurningData" : null, - "vfxData" : null, - "instantModData" : null, - "poorlyMaintainedEffectData" : null - } - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_standard", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Donal.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Donal.json deleted file mode 100644 index 15b7d92..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Donal.json +++ /dev/null @@ -1,117 +0,0 @@ -{ - "Category" : "Energy", - "Type" : "PPC", - "WeaponSubType" : "PPCSnub", - "MinRange" : 0, - "MaxRange" : 360, - "RangeSplit" : [ - 270, - 270, - 360 - ], - "ammoCategoryID" : "NotSet", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 35, - "Damage" : 25, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 1, - "ShotsWhenFired" : 5, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 1, - "Instability" : 5, - "WeaponEffectID" : "WeaponEffect-Weapon_PPCSnub", - "Description" : { - "Cost" : 400000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Donal", - "Model" : "Particle Cluster Cannon", - "UIName" : "Snub PPC + +", - "Id" : "Weapon_PPC_PPCSnub_2-Donal", - "Name" : "Snub PPC + +", - "Details" : "A unique modification of a standard Particle Projector Cannon, the Snub PPC utilizes the same energy acceleration, but with a shortened range and a cluster of smaller projectiles. Like the standard model, Snub PPC shots impart a debilitating EM effect that degrades the firing capability of their target.", - "Icon" : "uixSvgIcon_weapon_Energy" - }, - "BonusValueA" : "+ 10 Dmg.", - "BonusValueB" : "", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "PPC", - "InventorySize" : 2, - "Tonnage" : 6, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "VolleyDivisor" : 1, - "statusEffects" : [ - { - "durationData" : { - "duration" : 1, - "ticksOnActivations" : true, - "useActivationsOfTarget" : true, - "ticksOnEndOfRound" : false, - "ticksOnMovements" : false, - "stackLimit" : 0, - "clearedWhenAttacked" : false - }, - "targetingData" : { - "effectTriggerType" : "OnHit", - "triggerLimit" : 0, - "extendDurationOnTrigger" : 0, - "specialRules" : "NotSet", - "effectTargetType" : "NotSet", - "range" : 0, - "forcePathRebuild" : false, - "forceVisRebuild" : false, - "showInTargetPreview" : true, - "showInStatusPanel" : true - }, - "effectType" : "StatisticEffect", - "Description" : { - "Id" : "AbilityDefPPC", - "Name" : "SENSORS IMPAIRED", - "Details" : "+[AMT] Difficulty to all of this unit's attacks until its next activation.", - "Icon" : "uixSvgIcon_status_sensorsImpaired" - }, - "nature" : "Debuff", - "statisticData" : { - "appliesEachTick" : false, - "effectsPersistAfterDestruction" : false, - "statName" : "AccuracyModifier", - "operation" : "Float_Add", - "modValue" : "1.0", - "modType" : "System.Single", - "additionalRules" : "NotSet", - "targetCollection" : "NotSet", - "targetWeaponCategory" : "NotSet", - "targetWeaponType" : "NotSet", - "targetAmmoCategory" : "NotSet", - "targetWeaponSubType" : "NotSet" - }, - "tagData" : null, - "floatieData" : null, - "actorBurningData" : null, - "vfxData" : null, - "instantModData" : null, - "poorlyMaintainedEffectData" : null - } - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_standard", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Magna.json b/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Magna.json deleted file mode 100644 index d31535a..0000000 --- a/Maybe Missing DLC stuff/Heavy Metal/weapon/Weapon_PPC_PPCSnub_2-Magna.json +++ /dev/null @@ -1,117 +0,0 @@ -{ - "Category" : "Energy", - "Type" : "PPC", - "WeaponSubType" : "PPCSnub", - "MinRange" : 0, - "MaxRange" : 360, - "RangeSplit" : [ - 270, - 270, - 360 - ], - "ammoCategoryID" : "NotSet", - "StartingAmmoCapacity" : 0, - "HeatGenerated" : 25, - "Damage" : 15, - "OverheatedDamageMultiplier" : 0, - "EvasiveDamageMultiplier" : 0, - "EvasivePipsIgnored" : 0, - "DamageVariance" : 0, - "HeatDamage" : 0, - "AccuracyModifier" : 0, - "CriticalChanceMultiplier" : 1, - "AOECapable" : false, - "IndirectFireCapable" : false, - "RefireModifier" : 1, - "ShotsWhenFired" : 5, - "ProjectilesPerShot" : 1, - "AttackRecoil" : 1, - "Instability" : 5, - "WeaponEffectID" : "WeaponEffect-Weapon_PPCSnub", - "Description" : { - "Cost" : 430000, - "Rarity" : 99, - "Purchasable" : true, - "Manufacturer" : "Magna", - "Model" : "Particle Cluster Cannon", - "UIName" : "Snub PPC + +", - "Id" : "Weapon_PPC_PPCSnub_2-Magna", - "Name" : "Snub PPC + +", - "Details" : "A unique modification of a standard Particle Projector Cannon, the Snub PPC utilizes the same energy acceleration, but with a shortened range and a cluster of smaller projectiles. Like the standard model, Snub PPC shots impart a debilitating EM effect that degrades the firing capability of their target.", - "Icon" : "uixSvgIcon_weapon_Energy" - }, - "BonusValueA" : "- 10 Heat", - "BonusValueB" : "", - "ComponentType" : "Weapon", - "ComponentSubType" : "Weapon", - "PrefabIdentifier" : "PPC", - "InventorySize" : 2, - "Tonnage" : 6, - "AllowedLocations" : "All", - "DisallowedLocations" : "All", - "CriticalComponent" : false, - "VolleyDivisor" : 1, - "statusEffects" : [ - { - "durationData" : { - "duration" : 1, - "ticksOnActivations" : true, - "useActivationsOfTarget" : true, - "ticksOnEndOfRound" : false, - "ticksOnMovements" : false, - "stackLimit" : 0, - "clearedWhenAttacked" : false - }, - "targetingData" : { - "effectTriggerType" : "OnHit", - "triggerLimit" : 0, - "extendDurationOnTrigger" : 0, - "specialRules" : "NotSet", - "effectTargetType" : "NotSet", - "range" : 0, - "forcePathRebuild" : false, - "forceVisRebuild" : false, - "showInTargetPreview" : true, - "showInStatusPanel" : true - }, - "effectType" : "StatisticEffect", - "Description" : { - "Id" : "AbilityDefPPC", - "Name" : "SENSORS IMPAIRED", - "Details" : "+[AMT] Difficulty to all of this unit's attacks until its next activation.", - "Icon" : "uixSvgIcon_status_sensorsImpaired" - }, - "nature" : "Debuff", - "statisticData" : { - "appliesEachTick" : false, - "effectsPersistAfterDestruction" : false, - "statName" : "AccuracyModifier", - "operation" : "Float_Add", - "modValue" : "1.0", - "modType" : "System.Single", - "additionalRules" : "NotSet", - "targetCollection" : "NotSet", - "targetWeaponCategory" : "NotSet", - "targetWeaponType" : "NotSet", - "targetAmmoCategory" : "NotSet", - "targetWeaponSubType" : "NotSet" - }, - "tagData" : null, - "floatieData" : null, - "actorBurningData" : null, - "vfxData" : null, - "instantModData" : null, - "poorlyMaintainedEffectData" : null - } - ], - "ComponentTags" : { - "items" : [ - "component_type_variant", - "component_type_variant2", - "range_standard", - "component_type_lostech", - "BLACKLISTED" - ], - "tagSetSourceFile" : "" - } -} diff --git a/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_cataphract_CTF-0X.json b/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_cataphract_CTF-0X.json deleted file mode 100644 index 553cf79..0000000 --- a/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_cataphract_CTF-0X.json +++ /dev/null @@ -1,221 +0,0 @@ -{ - "MechTags": { - "items": [ - "unit_mech", - "unit_heavy", - "unit_lance_tank", - "unit_role_ewe", - "unit_electronicWarfare", - "unit_release", - "unit_dlc", - "unit_range_medium", - "unit_hot", - "unit_speed_low", - "NotDavion", - "NotKurita", - "Liao", - "NotMarik", - "NotSteiner", - "NotMagistracyOfCanopus", - "NotTaurianConcordat" - ], - "tagSetSourceFile": "" - }, - "ChassisID": "chassisdef_cataphract_CTF-0X", - "HeraldryID": null, - "Description": { - "Cost": 11620000, - "Rarity": 5, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Cataphract CTF-0X", - "Id": "mechdef_cataphract_CTF-0X", - "Name": "Cataphract", - "Details": "The Cataphract 0X \u2014 much like the lighter Raven \u2014 is an experimental model designed to carry a new generation of electronic warfare gear. Though less well-armed than other Cataphract variants, it's able to hold its own on the battlefield.", - "Icon": "uixTxrIcon_cataphract" - }, - "RequiredToSpawnCompanyTags" : { - "items" : [ - "flashpoint_uw1_complete" - ], - "tagSetSourceFile" : "" - }, - "simGameMechPartCost": 1160000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 100, - "CurrentRearArmor": 30, - "CurrentInternalStructure": 75, - "AssignedArmor": 100, - "AssignedRearArmor": 30 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 130, - "CurrentRearArmor": 45, - "CurrentInternalStructure": 110, - "AssignedArmor": 130, - "AssignedRearArmor": 45 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 100, - "CurrentRearArmor": 30, - "CurrentInternalStructure": 75, - "AssignedArmor": 100, - "AssignedRearArmor": 30 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 55, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 75, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 110, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 75, - "AssignedArmor": 110, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "LeftArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Autocannon_AC5_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_AC5", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_PPC_PPC_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightArm", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ] -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_javelin_JVN-10F.json b/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_javelin_JVN-10F.json deleted file mode 100644 index de90943..0000000 --- a/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_javelin_JVN-10F.json +++ /dev/null @@ -1,242 +0,0 @@ -{ - "MechTags": { - "items": [ - "unit_mech", - "unit_light", - "unit_role_scout", - "unit_jumpOK", - "unit_release", - "unit_dlc", - "unit_range_medium", - "unit_hot", - "unit_speed_high", - "unit_armor_high", - "Davion" - ], - "tagSetSourceFile": "" - }, - "ChassisID": "chassisdef_javelin_JVN-10F", - "HeraldryID": null, - "Description": { - "Cost": 2480000, - "Rarity": 1, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Fire Javelin JVN-10F", - "Id": "mechdef_javelin_JVN-10F", - "Name": "Javelin", - "Details": "The JVN-10F is armed with four medium lasers. It's a functional scouting 'Mech, but shines as mobile reinforcement unit because it can provide sustained fire without ammo limitations.", - "Icon": "uixTxrIcon_javelin" - }, - "simGameMechPartCost": 248000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 35, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 35, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 25, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 45, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 35, - "AssignedArmor": 45, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 75, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 50, - "AssignedArmor": 75, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 45, - "CurrentRearArmor": 20, - "CurrentInternalStructure": 35, - "AssignedArmor": 45, - "AssignedRearArmor": 20 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 45, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 25, - "AssignedArmor": 45, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 65, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 65, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 65, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 65, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_Laser_MediumLaser_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Gear_HeatSink_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "HeatSink", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ] -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_javelin_JVN-10N.json b/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_javelin_JVN-10N.json deleted file mode 100644 index d852a59..0000000 --- a/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_javelin_JVN-10N.json +++ /dev/null @@ -1,219 +0,0 @@ -{ - "MechTags": { - "items": [ - "unit_mech", - "unit_light", - "unit_role_scout", - "unit_jumpOK", - "unit_release", - "unit_dlc", - "unit_range_medium", - "unit_speed_high", - "unit_armor_low", - "Davion" - ], - "tagSetSourceFile": "" - }, - "ChassisID": "chassisdef_javelin_JVN-10N", - "HeraldryID": null, - "Description": { - "Cost": 2480000, - "Rarity": 1, - "Purchasable": true, - "Manufacturer": null, - "Model": null, - "UIName": "Javelin JVN-10N", - "Id": "mechdef_javelin_JVN-10N", - "Name": "Javelin", - "Details": "The JVN-10N is a maneuverable recon 'Mech with two SRM-6s to discourage pursuit. The SRMs give it a strong alpha strike at short range, but the Javelin's light armor means it is better used to support hand-to-hand brawlers than to be one itself.", - "Icon": "uixTxrIcon_javelin" - }, - "simGameMechPartCost": 310000, - "Version": 1, - "Locations": [ - { - "DamageLevel": "Functional", - "Location": "Head", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 16, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftArm", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 25, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftTorso", - "CurrentArmor": 40, - "CurrentRearArmor": 10, - "CurrentInternalStructure": 35, - "AssignedArmor": 40, - "AssignedRearArmor": 10 - }, - { - "DamageLevel": "Functional", - "Location": "CenterTorso", - "CurrentArmor": 40, - "CurrentRearArmor": 10, - "CurrentInternalStructure": 50, - "AssignedArmor": 40, - "AssignedRearArmor": 10 - }, - { - "DamageLevel": "Functional", - "Location": "RightTorso", - "CurrentArmor": 40, - "CurrentRearArmor": 10, - "CurrentInternalStructure": 35, - "AssignedArmor": 40, - "AssignedRearArmor": 10 - }, - { - "DamageLevel": "Functional", - "Location": "RightArm", - "CurrentArmor": 30, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 25, - "AssignedArmor": 30, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "LeftLeg", - "CurrentArmor": 40, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 40, - "AssignedRearArmor": -1 - }, - { - "DamageLevel": "Functional", - "Location": "RightLeg", - "CurrentArmor": 40, - "CurrentRearArmor": -1, - "CurrentInternalStructure": 35, - "AssignedArmor": 40, - "AssignedRearArmor": -1 - } - ], - "inventory": [ - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Weapon_SRM_SRM6_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_SRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Weapon_SRM_SRM6_0-STOCK", - "SimGameUID": null, - "ComponentDefType": "Weapon", - "HardpointSlot": 0, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightTorso", - "ComponentDefID": "Ammo_AmmunitionBox_Generic_SRM", - "SimGameUID": null, - "ComponentDefType": "AmmunitionBox", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "CenterTorso", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "LeftLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - }, - { - "MountedLocation": "RightLeg", - "ComponentDefID": "Gear_JumpJet_Generic_Standard", - "SimGameUID": null, - "ComponentDefType": "JumpJet", - "HardpointSlot": -1, - "GUID": null, - "DamageLevel": "Functional", - "prefabName": null, - "hasPrefabName": false - } - ] -} \ No newline at end of file diff --git a/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_raven_RVN-1X.json b/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_raven_RVN-1X.json deleted file mode 100644 index b92fb69..0000000 --- a/Maybe Missing DLC stuff/Urban Warfare/mech/mechdef_raven_RVN-1X.json +++ /dev/null @@ -1,197 +0,0 @@ -{ - "Chassis" : null, - "MechTags" : { - "items" : [ - "unit_mech", - "unit_light", - "unit_role_ewe", - "unit_electronicWarfare", - "unit_release", - "unit_dlc", - "unit_range_medium", - "unit_armor_low", - "NotDavion", - "NotKurita", - "Liao", - "NotMarik", - "NotSteiner", - "NotMagistracyOfCanopus", - "NotTaurianConcordat" - - ], - "tagSetSourceFile" : "" - }, - "ChassisID" : "chassisdef_raven_RVN-1X", - "PaintTextureID" : null, - "HeraldryID" : null, - "Description" : { - "Cost" : 4960000, - "Rarity" : 0, - "Purchasable" : false, - "Manufacturer" : null, - "Model" : null, - "UIName" : "Raven RVN-1X", - "Id" : "mechdef_raven_RVN-1X", - "Name" : "Raven", - "Details" : "The RVN-1X is a light 'Mech designed specifically to carry a new generation of electronic warfare gear. The Raven excels at support and scouting, and its standard complement of SRMs and medium lasers allows it to fight well in a pinch.", - "Icon" : "uixTxrIcon_raven" - }, - "RequiredToSpawnCompanyTags" : { - "items" : [ - "flashpoint_uw1_complete" - ], - "tagSetSourceFile" : "" - }, - "MinAppearanceDate" : "3027-01-01T00:00:00Z", - "prefabOverride" : null, - "Version" : 1, - "Locations" : [ - { - "DamageLevel" : "Functional", - "Location" : "Head", - "CurrentArmor" : 30, - "CurrentRearArmor" : 0, - "CurrentInternalStructure" : 16, - "AssignedArmor" : 30, - "AssignedRearArmor" : 0 - }, - { - "DamageLevel" : "Functional", - "Location" : "CenterTorso", - "CurrentArmor" : 40, - "CurrentRearArmor" : 20, - "CurrentInternalStructure" : 55, - "AssignedArmor" : 40, - "AssignedRearArmor" : 20 - }, - { - "DamageLevel" : "Functional", - "Location" : "LeftTorso", - "CurrentArmor" : 30, - "CurrentRearArmor" : 15, - "CurrentInternalStructure" : 40, - "AssignedArmor" : 30, - "AssignedRearArmor" : 15 - }, - { - "DamageLevel" : "Functional", - "Location" : "RightTorso", - "CurrentArmor" : 30, - "CurrentRearArmor" : 15, - "CurrentInternalStructure" : 40, - "AssignedArmor" : 30, - "AssignedRearArmor" : 15 - }, - { - "DamageLevel" : "Functional", - "Location" : "LeftArm", - "CurrentArmor" : 30, - "CurrentRearArmor" : 0, - "CurrentInternalStructure" : 30, - "AssignedArmor" : 30, - "AssignedRearArmor" : 0 - }, - { - "DamageLevel" : "Functional", - "Location" : "RightArm", - "CurrentArmor" : 30, - "CurrentRearArmor" : 0, - "CurrentInternalStructure" : 30, - "AssignedArmor" : 30, - "AssignedRearArmor" : 0 - }, - { - "DamageLevel" : "Functional", - "Location" : "LeftLeg", - "CurrentArmor" : 40, - "CurrentRearArmor" : 0, - "CurrentInternalStructure" : 40, - "AssignedArmor" : 40, - "AssignedRearArmor" : 0 - }, - { - "DamageLevel" : "Functional", - "Location" : "RightLeg", - "CurrentArmor" : 40, - "CurrentRearArmor" : 0, - "CurrentInternalStructure" : 40, - "AssignedArmor" : 40, - "AssignedRearArmor" : 0 - 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item collections/Common/itemCollection_systemStores_Mechs_common_Assault.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_Mechs_common_Assault,,, +mechdef_victor_VTR-9B,Mech,1,4 +mechdef_cyclops_CP-10-Q,Mech,1,3 +mechdef_banshee_BNC-3E,Mech,1,3 +mechdef_bullshark_BSK-M3,Mech,1,5 diff --git a/Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Heavy.csv b/Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Heavy.csv new file mode 100755 index 0000000..b3d2b57 --- /dev/null +++ b/Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Heavy.csv @@ -0,0 +1,8 @@ +itemCollection_systemStores_Mechs_common_Heavy,,, +mechdef_quickdraw_QKD-4G,Mech,1,4 +mechdef_rifleman_RFL-3N,Mech,1,4 +mechdef_thunderbolt_TDR-5S,Mech,1,4 +mechdef_archer_ARC-2R,Mech,1,5 +mechdef_warhammer_WHM-6R,Mech,1,5 +mechdef_marauder_MAD-3R,Mech,1,5 +mechdef_orion_ON1-K,Mech,1,3 diff --git a/Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Light.csv b/Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Light.csv new file mode 100755 index 0000000..991271d --- /dev/null +++ b/Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Light.csv @@ -0,0 +1,6 @@ +itemCollection_systemStores_Mechs_common_Light,,, +mechdef_commando_COM-2D,Mech,1,5 +mechdef_javelin_JVN-10N,Mech,1,4 +mechdef_javelin_JVN-10A,Mech,1,4 +mechdef_urbanmech_UM-R60,Mech,1,4 +mechdef_jenner_JR7-D,Mech,1,3 diff --git a/Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Medium.csv b/Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Medium.csv new file mode 100755 index 0000000..a572e00 --- /dev/null +++ b/Missing items from item collections/Common/itemCollection_systemStores_Mechs_common_Medium.csv @@ -0,0 +1,9 @@ +itemCollection_systemStores_Mechs_common_Medium,,, +mechdef_assassin_ASN-21,Mech,1,5 +mechdef_cicada_CDA-2A,Mech,1,3 +mechdef_vulcan_VL-2T,Mech,1,4 +mechdef_blackjack_BJ-1,Mech,1,4 +mechdef_phoenixhawk_PXH-1,Mech,1,5 +mechdef_crab_CRB-27,Mech,1,3 +mechdef_trebuchet_TBT-5N,Mech,1,4 +mechdef_shadowhawk_SHD-2H,Mech,1,5 diff --git a/Missing items from item collections/Faction/itemCollection_faction_AuriganPirates.csv b/Missing items from item collections/Faction/itemCollection_faction_AuriganPirates.csv new file mode 100755 index 0000000..feab731 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_faction_AuriganPirates.csv @@ -0,0 +1,4 @@ +itemCollection_faction_AuriganPirates,,, +itemCollection_systemStores_Mechs_BlackMarket_Assault,Reference,6,10 +itemCollection_systemStores_MechParts_BlackMarket_Assault,Reference,8,10 +itemCollection_shopItems_blackmarket,Reference,12,10 diff --git a/Missing items from item collections/Faction/itemCollection_faction_AuriganRestoration.csv b/Missing items from item 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collections/Faction/itemCollection_faction_Davion.csv new file mode 100755 index 0000000..60ac559 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_faction_Davion.csv @@ -0,0 +1,18 @@ +itemCollection_faction_Davion,,, +itemCollection_systemStores_Mechs_Davion_Light,Reference,0,10 +itemCollection_systemStores_Mechs_Davion_Medium,Reference,0,10 +itemCollection_systemStores_Mechs_Davion_Heavy,Reference,0,10 +itemCollection_systemStores_Mechs_Davion_Assault,Reference,0,10 +itemCollection_systemStores_MechParts_Davion_Light,Reference,0,10 +itemCollection_systemStores_MechParts_Davion_Medium,Reference,0,10 +itemCollection_systemStores_MechParts_Davion_Heavy,Reference,0,10 +itemCollection_systemStores_MechParts_Davion_Assault,Reference,0,10 +Gear_Mortar_MechMortar,Upgrade,3,1 +Weapon_Autocannon_AC2_3-Imperator,Weapon,0,10 +Weapon_Autocannon_AC5_3-Mydron,Weapon,0,10 +Weapon_Autocannon_AC10_3-Federated,Weapon,0,10 +Weapon_Autocannon_AC20_3-Kali_Yama,Weapon,0,10 +Weapon_Autocannon_UAC2_2-Imperator,Weapon,0,10 +Weapon_Autocannon_UAC5_2-Mydron,Weapon,0,10 +Weapon_Autocannon_UAC10_2-Federated,Weapon,0,10 +Weapon_Autocannon_UAC20_2-Kali_Yama,Weapon,0,10 diff --git a/Missing items from item collections/Faction/itemCollection_faction_Kurita.csv b/Missing items from item collections/Faction/itemCollection_faction_Kurita.csv new file mode 100755 index 0000000..94011bc --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_faction_Kurita.csv @@ -0,0 +1,17 @@ +itemCollection_faction_Kurita,,, +itemCollection_systemStores_Mechs_Kurita_Light,Reference,0,10 +itemCollection_systemStores_Mechs_Kurita_Medium,Reference,0,10 +itemCollection_systemStores_Mechs_Kurita_Heavy,Reference,0,10 +itemCollection_systemStores_Mechs_Kurita_Assault,Reference,0,10 +itemCollection_systemStores_MechParts_Kurita_Light,Reference,0,10 +itemCollection_systemStores_MechParts_Kurita_Medium,Reference,0,10 +itemCollection_systemStores_MechParts_Kurita_Heavy,Reference,0,10 +itemCollection_systemStores_MechParts_Kurita_Assault,Reference,0,10 +Gear_Mortar_MechMortar,Upgrade,3,1 +Gear_HeatSink_Generic_Thermal-Exchanger-III,HeatSink,0,10 +Weapon_PPC_PPC_2-Ceres_Arms,Weapon,0,10 +Weapon_PPC_PPC_2-Donal,Weapon,0,10 +Weapon_PPC_PPC_2-Tiegart,Weapon,0,10 +Weapon_PPC_PPCSnub_2-Ceres_Arms,Weapon,0,10 +Weapon_PPC_PPCSnub_2-Donal,Weapon,0,10 +Weapon_PPC_PPCSnub_2-Magna,Weapon,0,10 diff --git a/Missing items from item collections/Faction/itemCollection_faction_Liao.csv b/Missing items from item collections/Faction/itemCollection_faction_Liao.csv new file mode 100755 index 0000000..1d0aea2 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_faction_Liao.csv @@ -0,0 +1,17 @@ +itemCollection_faction_Liao,,, +itemCollection_systemStores_Mechs_Liao_Light,Reference,0,10 +itemCollection_systemStores_Mechs_Liao_Medium,Reference,0,10 +itemCollection_systemStores_Mechs_Liao_Heavy,Reference,0,10 +itemCollection_systemStores_Mechs_Liao_Assault,Reference,0,10 +itemCollection_systemStores_MechParts_Liao_Light,Reference,0,10 +itemCollection_systemStores_MechParts_Liao_Medium,Reference,0,10 +itemCollection_systemStores_MechParts_Liao_Heavy,Reference,0,10 +itemCollection_systemStores_MechParts_Liao_Assault,Reference,0,10 +Gear_Mortar_MechMortar,Upgrade,3,1 +Gear_HeatSink_Generic_Standard-Bank,HeatSink,0,10 +Gear_HeatSink_Generic_Improved-Bank,HeatSink,0,10 +Gear_HeatSink_Generic_Bulk-Bank,HeatSink,0,10 +Weapon_SRM_SRM2_3-Valiant,Weapon,0,10 +Weapon_SRM_SRM4_3-Valiant,Weapon,0,10 +Weapon_SRM_SRM6_3-Valiant,Weapon,0,10 +Weapon_Inferno_Inferno2_2-Marklin_Mini,Weapon,0,10 diff --git a/Missing items from item collections/Faction/itemCollection_faction_MagistracyOfCanopus.csv b/Missing items from item collections/Faction/itemCollection_faction_MagistracyOfCanopus.csv new file mode 100755 index 0000000..6ceb63f --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_faction_MagistracyOfCanopus.csv @@ -0,0 +1,21 @@ +itemCollection_faction_MagistracyOfCanopus,,, +itemCollection_systemStores_Mechs_Magistracy_Light,Reference,0,10 +itemCollection_systemStores_Mechs_Magistracy_Medium,Reference,0,10 +itemCollection_systemStores_Mechs_Magistracy_Heavy,Reference,0,10 +itemCollection_systemStores_Mechs_Magistracy_Assault,Reference,0,10 +itemCollection_systemStores_MechParts_Magistracy_Light,Reference,0,10 +itemCollection_systemStores_MechParts_Magistracy_Medium,Reference,0,10 +itemCollection_systemStores_MechParts_Magistracy_Heavy,Reference,0,10 +itemCollection_systemStores_MechParts_Magistracy_Assault,Reference,0,10 +Gear_Mortar_MechMortar,Upgrade,3,1 +Gear_Gyro_Coventry_Mark-95,Upgrade,0,10 +Gear_Gyro_Friedhof_Sparrow,Upgrade,0,10 +Gear_Gyro_Hermes_Equilibrium,Upgrade,0,10 +Weapon_Laser_MediumLaser_2-ExoStar,Weapon,0,10 +Weapon_Laser_MediumLaser_2-Intek,Weapon,0,10 +Weapon_Laser_MediumLaser_2-Magna,Weapon,0,10 +Weapon_Laser_MediumLaser_3-Diverse_Optics,Weapon,0,10 +Weapon_Laser_LargeLaser_2-Diverse_Optics,Weapon,0,10 +Weapon_Laser_LargeLaser_2-ExoStar,Weapon,0,10 +Weapon_Laser_LargeLaser_2-Intek,Weapon,0,10 +Weapon_Laser_LargeLaser_3-Magna,Weapon,0,10 diff --git a/Missing items from item collections/Faction/itemCollection_faction_Marik.csv b/Missing items from item collections/Faction/itemCollection_faction_Marik.csv new file mode 100755 index 0000000..112e446 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_faction_Marik.csv @@ -0,0 +1,18 @@ +itemCollection_faction_Marik,,, +itemCollection_systemStores_Mechs_Marik_Light,Reference,0,10 +itemCollection_systemStores_Mechs_Marik_Medium,Reference,0,10 +itemCollection_systemStores_Mechs_Marik_Heavy,Reference,0,10 +itemCollection_systemStores_Mechs_Marik_Assault,Reference,0,10 +itemCollection_systemStores_MechParts_Marik_Light,Reference,0,10 +itemCollection_systemStores_MechParts_Marik_Medium,Reference,0,10 +itemCollection_systemStores_MechParts_Marik_Heavy,Reference,0,10 +itemCollection_systemStores_MechParts_Marik_Assault,Reference,0,10 +Gear_Mortar_MechMortar,Upgrade,3,1 +Gear_Cockpit_Ceres_Metals_Hardened,Upgrade,0,10 +Gear_Cockpit_Majesty_M_M_MagestrixAlpha,Upgrade,0,10 +Gear_Cockpit_StarCorps_Dalban,Upgrade,0,10 +Weapon_LRM_LRM5_3-Zeus,Weapon,0,10 +Weapon_LRM_LRM10_3-Zeus,Weapon,0,10 +Weapon_LRM_LRM15_3-Zeus,Weapon,0,10 +Weapon_LRM_LRM20_3-Zeus,Weapon,0,10 +Weapon_Narc_Standard_2-Kali_Yama,Weapon,0,10 diff --git a/Missing items from item collections/Faction/itemCollection_faction_Steiner.csv b/Missing items from item collections/Faction/itemCollection_faction_Steiner.csv new file mode 100755 index 0000000..579b1c9 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_faction_Steiner.csv @@ -0,0 +1,19 @@ +itemCollection_faction_Steiner,,, +itemCollection_systemStores_Mechs_Steiner_Light,Reference,0,10 +itemCollection_systemStores_Mechs_Steiner_Medium,Reference,0,10 +itemCollection_systemStores_Mechs_Steiner_Heavy,Reference,0,10 +itemCollection_systemStores_Mechs_Steiner_Assault,Reference,0,10 +itemCollection_systemStores_MechParts_Steiner_Light,Reference,0,10 +itemCollection_systemStores_MechParts_Steiner_Medium,Reference,0,10 +itemCollection_systemStores_MechParts_Steiner_Heavy,Reference,0,10 +itemCollection_systemStores_MechParts_Steiner_Assault,Reference,0,10 +Gear_Mortar_MechMortar,Upgrade,3,1 +Weapon_Flamer_Flamer_2-Olympus,Weapon,0,10 +Gear_Actuator_Coventry_Alpha,Upgrade,0,10 +Gear_Actuator_Friedhof_Cronos,Upgrade,0,10 +Gear_Actuator_Pitban_Kangaroo,Upgrade,0,10 +Gear_Actuator_Rawlings_Omega,Upgrade,0,10 +Weapon_Autocannon_LB2X_2-Defiance,Weapon,0,10 +Weapon_Autocannon_LB5X_2-GM,Weapon,0,10 +Weapon_Autocannon_LB10X_2-Western,Weapon,0,10 +Weapon_Autocannon_LB20X_2-Shengli_Arms,Weapon,0,10 diff --git a/Missing items from item collections/Faction/itemCollection_faction_TaurianConcordat.csv b/Missing items from item collections/Faction/itemCollection_faction_TaurianConcordat.csv new file mode 100755 index 0000000..8a90c2b --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_faction_TaurianConcordat.csv @@ -0,0 +1,17 @@ +itemCollection_faction_TaurianConcordat,,, +itemCollection_systemStores_Mechs_Taurian_Light,Reference,0,10 +itemCollection_systemStores_Mechs_Taurian_Medium,Reference,0,10 +itemCollection_systemStores_Mechs_Taurian_Heavy,Reference,0,10 +itemCollection_systemStores_Mechs_Taurian_Assault,Reference,0,10 +itemCollection_systemStores_MechParts_Taurian_Light,Reference,0,10 +itemCollection_systemStores_MechParts_Taurian_Medium,Reference,0,10 +itemCollection_systemStores_MechParts_Taurian_Heavy,Reference,0,10 +itemCollection_systemStores_MechParts_Taurian_Assault,Reference,0,10 +Gear_Mortar_MechMortar,Upgrade,3,1 +Gear_TargetingTrackingSystem_Hartford_S2000,Upgrade,0,10 +Gear_TargetingTrackingSystem_Kallon_Lock-On,Upgrade,0,10 +Gear_TargetingTrackingSystem_RCA_InstaTrac-XII,Upgrade,0,10 +Weapon_Laser_SmallLaser_2-Diverse_Optics,Weapon,0,10 +Weapon_Laser_SmallLaser_2-ExoStar,Weapon,0,10 +Weapon_Laser_SmallLaser_2-Magna,Weapon,0,10 +Weapon_Laser_SmallLaser_3-Intek,Weapon,0,10 diff --git a/Missing items from item collections/Faction/itemCollection_major_AuriganDirectorate.csv b/Missing items from item collections/Faction/itemCollection_major_AuriganDirectorate.csv new file mode 100755 index 0000000..a1d718a --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_major_AuriganDirectorate.csv @@ -0,0 +1,12 @@ +itemCollection_major_AuriganDirectorate,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,12,1 +itemCollection_systemStores_Mechs_Directorate_Light,Reference,3,1 +itemCollection_systemStores_Mechs_Directorate_Medium,Reference,2,1 +itemCollection_systemStores_Mechs_Directorate_Heavy,Reference,2,1 +itemCollection_systemStores_Mechs_Directorate_Assault,Reference,1,1 +itemCollection_systemStores_MechParts_Directorate_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Directorate_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Directorate_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Directorate_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_major_AuriganRestoration.csv b/Missing items from item collections/Faction/itemCollection_major_AuriganRestoration.csv new file mode 100755 index 0000000..8841e69 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_major_AuriganRestoration.csv @@ -0,0 +1,12 @@ +itemCollection_major_AuriganRestoration,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,12,1 +itemCollection_systemStores_Mechs_Directorate_Light,Reference,3,1 +itemCollection_systemStores_Mechs_Directorate_Medium,Reference,2,1 +itemCollection_systemStores_Mechs_Directorate_Heavy,Reference,2,1 +itemCollection_systemStores_Mechs_Directorate_Assault,Reference,1,1 +itemCollection_systemStores_MechParts_Directorate_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Directorate_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Directorate_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Directorate_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_major_Davion.csv b/Missing items from item collections/Faction/itemCollection_major_Davion.csv new file mode 100755 index 0000000..0793857 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_major_Davion.csv @@ -0,0 +1,12 @@ +itemCollection_major_Davion,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,12,1 +itemCollection_systemStores_Mechs_Davion_Light,Reference,3,1 +itemCollection_systemStores_Mechs_Davion_Medium,Reference,2,1 +itemCollection_systemStores_Mechs_Davion_Heavy,Reference,2,1 +itemCollection_systemStores_Mechs_Davion_Assault,Reference,1,1 +itemCollection_systemStores_MechParts_Davion_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Davion_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Davion_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Davion_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_major_Liao.csv b/Missing items from item collections/Faction/itemCollection_major_Liao.csv new file mode 100755 index 0000000..105ab39 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_major_Liao.csv @@ -0,0 +1,12 @@ +itemCollection_major_Liao,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,12,1 +itemCollection_systemStores_Mechs_Liao_Light,Reference,3,1 +itemCollection_systemStores_Mechs_Liao_Medium,Reference,2,1 +itemCollection_systemStores_Mechs_Liao_Heavy,Reference,2,1 +itemCollection_systemStores_Mechs_Liao_Assault,Reference,1,1 +itemCollection_systemStores_MechParts_Liao_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Liao_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Liao_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Liao_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_major_Locals.csv b/Missing items from item collections/Faction/itemCollection_major_Locals.csv new file mode 100755 index 0000000..25a8998 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_major_Locals.csv @@ -0,0 +1,12 @@ +itemCollection_major_Locals,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,12,1 +itemCollection_systemStores_Mechs_common_Light,Reference,3,1 +itemCollection_systemStores_Mechs_common_Medium,Reference,2,1 +itemCollection_systemStores_Mechs_common_Heavy,Reference,2,1 +itemCollection_systemStores_Mechs_common_Assault,Reference,1,1 +itemCollection_systemStores_MechParts_common_Light,Reference,4,1 +itemCollection_systemStores_MechParts_common_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_common_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_common_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_major_MagistracyOfCanopus.csv b/Missing items from item collections/Faction/itemCollection_major_MagistracyOfCanopus.csv new file mode 100755 index 0000000..ff96c26 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_major_MagistracyOfCanopus.csv @@ -0,0 +1,12 @@ +itemCollection_major_MagistracyOfCanopus,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,12,1 +itemCollection_systemStores_Mechs_Magistracy_Light,Reference,3,1 +itemCollection_systemStores_Mechs_Magistracy_Medium,Reference,2,1 +itemCollection_systemStores_Mechs_Magistracy_Heavy,Reference,2,1 +itemCollection_systemStores_Mechs_Magistracy_Assault,Reference,1,1 +itemCollection_systemStores_MechParts_Magistracy_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Magistracy_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Magistracy_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Magistracy_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_major_Marik.csv b/Missing items from item collections/Faction/itemCollection_major_Marik.csv new file mode 100755 index 0000000..75f6975 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_major_Marik.csv @@ -0,0 +1,12 @@ +itemCollection_major_Marik,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,12,1 +itemCollection_systemStores_Mechs_Marik_Light,Reference,3,1 +itemCollection_systemStores_Mechs_Marik_Medium,Reference,2,1 +itemCollection_systemStores_Mechs_Marik_Heavy,Reference,2,1 +itemCollection_systemStores_Mechs_Marik_Assault,Reference,1,1 +itemCollection_systemStores_MechParts_Marik_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Marik_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Marik_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Marik_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_major_TaurianConcordat.csv b/Missing items from item collections/Faction/itemCollection_major_TaurianConcordat.csv new file mode 100755 index 0000000..dd0a9c0 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_major_TaurianConcordat.csv @@ -0,0 +1,12 @@ +itemCollection_major_TaurianConcordat,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,12,1 +itemCollection_systemStores_Mechs_Taurian_Light,Reference,3,1 +itemCollection_systemStores_Mechs_Taurian_Medium,Reference,2,1 +itemCollection_systemStores_Mechs_Taurian_Heavy,Reference,2,1 +itemCollection_systemStores_Mechs_Taurian_Assault,Reference,1,1 +itemCollection_systemStores_MechParts_Taurian_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Taurian_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Taurian_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Taurian_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_minor_AuriganDirectorate.csv b/Missing items from item collections/Faction/itemCollection_minor_AuriganDirectorate.csv new file mode 100755 index 0000000..6b14515 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_minor_AuriganDirectorate.csv @@ -0,0 +1,8 @@ +itemCollection_minor_AuriganDirectorate,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,6,1 +itemCollection_systemStores_MechParts_Directorate_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Directorate_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Directorate_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Directorate_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_minor_AuriganRestoration.csv b/Missing items from item collections/Faction/itemCollection_minor_AuriganRestoration.csv new file mode 100755 index 0000000..88a8930 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_minor_AuriganRestoration.csv @@ -0,0 +1,8 @@ +itemCollection_minor_AuriganRestoration,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,6,1 +itemCollection_systemStores_MechParts_Directorate_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Directorate_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Directorate_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Directorate_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_minor_Davion.csv b/Missing items from item collections/Faction/itemCollection_minor_Davion.csv new file mode 100755 index 0000000..aa79865 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_minor_Davion.csv @@ -0,0 +1,8 @@ +itemCollection_minor_Davion,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,6,1 +itemCollection_systemStores_MechParts_Davion_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Davion_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Davion_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Davion_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_minor_Liao.csv b/Missing items from item collections/Faction/itemCollection_minor_Liao.csv new file mode 100755 index 0000000..caf247c --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_minor_Liao.csv @@ -0,0 +1,8 @@ +itemCollection_minor_Liao,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,6,1 +itemCollection_systemStores_MechParts_Liao_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Liao_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Liao_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Liao_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_minor_Locals.csv b/Missing items from item collections/Faction/itemCollection_minor_Locals.csv new file mode 100755 index 0000000..20de6ff --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_minor_Locals.csv @@ -0,0 +1,8 @@ +itemCollection_minor_Locals,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,6,1 +itemCollection_systemStores_MechParts_common_Light,Reference,4,1 +itemCollection_systemStores_MechParts_common_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_common_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_common_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_minor_MagistracyOfCanopus.csv b/Missing items from item collections/Faction/itemCollection_minor_MagistracyOfCanopus.csv new file mode 100755 index 0000000..cbfbcff --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_minor_MagistracyOfCanopus.csv @@ -0,0 +1,8 @@ +itemCollection_minor_MagistracyOfCanopus,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,6,1 +itemCollection_systemStores_MechParts_Magistracy_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Magistracy_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Magistracy_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Magistracy_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_minor_Marik.csv b/Missing items from item collections/Faction/itemCollection_minor_Marik.csv new file mode 100755 index 0000000..d3678a2 --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_minor_Marik.csv @@ -0,0 +1,8 @@ +itemCollection_minor_Marik,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,6,1 +itemCollection_systemStores_MechParts_Marik_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Marik_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Marik_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Marik_Assault,Reference,1,1 diff --git a/Missing items from item collections/Faction/itemCollection_minor_TaurianConcordat.csv b/Missing items from item collections/Faction/itemCollection_minor_TaurianConcordat.csv new file mode 100755 index 0000000..c09fcbc --- /dev/null +++ b/Missing items from item collections/Faction/itemCollection_minor_TaurianConcordat.csv @@ -0,0 +1,8 @@ +itemCollection_minor_TaurianConcordat,,, +itemCollection_Ammo_all,Reference,0,1 +itemCollection_Components_base,Reference,0,1 +itemCollection_shopItems_weapons,Reference,6,1 +itemCollection_systemStores_MechParts_Taurian_Light,Reference,4,1 +itemCollection_systemStores_MechParts_Taurian_Medium,Reference,3,1 +itemCollection_systemStores_MechParts_Taurian_Heavy,Reference,2,1 +itemCollection_systemStores_MechParts_Taurian_Assault,Reference,1,1 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_BlackMarket_Assault.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_BlackMarket_Assault.csv new file mode 100755 index 0000000..3e20468 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_BlackMarket_Assault.csv @@ -0,0 +1,36 @@ +itemCollection_systemStores_MechParts_BlackMarket_Assault,,, +mechdef_javelin_JVN-10F,MechPart,3,4 +mechdef_javelin_JVN-10N,MechPart,3,4 +mechdef_raven_RVN-1X,MechPart,3,4 +mechdef_hatchetman_HCT-3F,MechPart,3,4 +mechdef_hatchetman_HCT-3X,MechPart,3,4 +mechdef_crab_CRB-27,MechPart,3,4 +mechdef_crab_CRB-27b,MechPart,3,1 +mechdef_phoenixhawk_PXH-1b,MechPart,3,1 +mechdef_griffin_GRF-4N,MechPart,3,1 +mechdef_blackknight_BL-6b-KNT,MechPart,3,1 +mechdef_warhammer_WHM-7A,MechPart,3,1 +mechdef_marauder_MAD-2R,MechPart,3,1 +mechdef_awesome_AWS-8Q,MechPart,3,4 +mechdef_awesome_AWS-8T,MechPart,3,4 +mechdef_victor_VTR-9B,MechPart,3,4 +mechdef_victor_VTR-9S,MechPart,3,4 +mechdef_zeus_ZEU-5T,MechPart,3,1 +mechdef_zeus_ZEU-6S,MechPart,3,4 +mechdef_battlemaster_BLR-1G,MechPart,3,4 +mechdef_battlemaster_BLR-1GB,MechPart,3,1 +mechdef_stalker_STK-3F,MechPart,3,4 +mechdef_cyclops_CP-10-Q,MechPart,3,4 +mechdef_cyclops_CP-10-Z,MechPart,3,4 +mechdef_highlander_HGN-732b,MechPart,3,1 +mechdef_highlander_HGN-733,MechPart,3,4 +mechdef_highlander_HGN-733P,MechPart,3,4 +mechdef_banshee_BNC-3E,MechPart,3,4 +mechdef_banshee_BNC-3M,MechPart,3,4 +mechdef_banshee_BNC-3S,MechPart,3,4 +mechdef_bullshark_BSK-MAZ,MechPart,3,4 +mechdef_bullshark_BSK-M3,MechPart,3,4 +mechdef_annihilator_ANH-1A,MechPart,3,4 +mechdef_atlas_AS7-D,MechPart,3,4 +mechdef_atlas_AS7-D-HT,MechPart,3,1 +mechdef_kingcrab_KGC-0000,MechPart,3,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Assault.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Assault.csv new file mode 100755 index 0000000..b8f83a7 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Assault.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_MechParts_Davion_Assault,,, +mechdef_zeus_ZEU-6S,MechPart,1,4 +mechdef_banshee_BNC-3S,MechPart,1,4 +mechdef_annihilator_ANH-1A,MechPart,1,3 +mechdef_atlas_AS7-D,MechPart,1,3 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Heavy.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Heavy.csv new file mode 100755 index 0000000..db1a1d0 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Heavy.csv @@ -0,0 +1,8 @@ +itemCollection_systemStores_MechParts_Davion_Heavy,,, +mechdef_rifleman_RFL-3C,MechPart,1,4 +mechdef_rifleman_RFL-4D,MechPart,1,3 +mechdef_jagermech_JM6-A,MechPart,1,4 +mechdef_jagermech_JM6-S,MechPart,1,3 +mechdef_thunderbolt_TDR-5SE,MechPart,1,4 +mechdef_warhammer_WHM-6D,MechPart,1,4 +mechdef_marauder_MAD-3D,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Light.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Light.csv new file mode 100755 index 0000000..f4ac46a --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Light.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_MechParts_Davion_Light,,, +mechdef_locust_LCT-1M,MechPart,1,4 +mechdef_locust_LCT-1V,MechPart,1,4 +mechdef_commando_COM-2D,MechPart,1,5 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Medium.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Medium.csv new file mode 100755 index 0000000..2f72fe7 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Davion_Medium.csv @@ -0,0 +1,7 @@ +itemCollection_systemStores_MechParts_Davion_Medium,,, +mechdef_assassin_ASN-101,MechPart,1,4 +mechdef_blackjack_BJ-1DB,MechPart,1,4 +mechdef_hatchetman_HCT-3F,MechPart,1,4 +mechdef_hatchetman_HCT-3X,MechPart,1,3 +mechdef_enforcer_ENF-4R,MechPart,1,4 +mechdef_shadowhawk_SHD-2D,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Assault.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Assault.csv new file mode 100755 index 0000000..62caaaa --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Assault.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Directorate_Assault,,, +mechdef_awesome_AWS-8Q,MechPart,1,4 +mechdef_stalker_STK-3F,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Heavy.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Heavy.csv new file mode 100755 index 0000000..7b02a23 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Heavy.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Directorate_Heavy,,, +mechdef_quickdraw_QKD-5A,MechPart,1,3 +mechdef_archer_ARC-2R,MechPart,1,5 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Light.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Light.csv new file mode 100755 index 0000000..d8c1846 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Light.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_MechParts_Directorate_Light,,, +mechdef_locust_LCT-1E,MechPart,1,3 +mechdef_spider_SDR-5V,MechPart,1,4 +mechdef_firestarter_FS9-H,MechPart,1,2 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Medium.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Medium.csv new file mode 100755 index 0000000..2e21508 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Directorate_Medium.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Directorate_Medium,,, +mechdef_vulcan_VL-5T,MechPart,1,4 +mechdef_centurion_CN9-A,MechPart,1,5 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Assault.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Assault.csv new file mode 100755 index 0000000..527105f --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Assault.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Kurita_Assault,,, +mechdef_highlander_HGN-733,MechPart,1,4 +mechdef_banshee_BNC-3S,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Heavy.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Heavy.csv new file mode 100755 index 0000000..b531a35 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Heavy.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_MechParts_Kurita_Heavy,,, +mechdef_granddragon_DRG-1G,MechPart,1,4 +mechdef_dragon_DRG-1N,MechPart,1,4 +mechdef_catapult_CPLT-K2,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Light.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Light.csv new file mode 100755 index 0000000..76afe71 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Light.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Kurita_Light,,, +mechdef_spider_SDR-5K,MechPart,1,4 +mechdef_urbanmech_UM-R90,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Medium.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Medium.csv new file mode 100755 index 0000000..55abd71 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Kurita_Medium.csv @@ -0,0 +1,6 @@ +itemCollection_systemStores_MechParts_Kurita_Medium,,, +mechdef_phoenixhawk_PXH-1K,MechPart,1,4 +mechdef_vindicator_VND-1AA,MechPart,1,4 +mechdef_kintaro_KTO-18,MechPart,1,4 +mechdef_wolverine_WVR-6K,MechPart,1,4 +mechdef_trebuchet_TBT-7K,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Assault.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Assault.csv new file mode 100755 index 0000000..8c5ccc5 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Assault.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_MechParts_Liao_Assault,,, +mechdef_cyclops_CP-10-Z,MechPart,1,5 +mechdef_highlander_HGN-733,MechPart,1,4 +mechdef_highlander_HGN-733P,MechPart,1,3 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Heavy.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Heavy.csv new file mode 100755 index 0000000..305252d --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Heavy.csv @@ -0,0 +1,9 @@ +itemCollection_systemStores_MechParts_Liao_Heavy,,, +mechdef_granddragon_DRG-1G,MechPart,1,4 +mechdef_dragon_DRG-1N,MechPart,1,5 +mechdef_catapult_CPLT-C1,MechPart,1,4 +mechdef_catapult_CPLT-C4,MechPart,1,3 +mechdef_catapult_CPLT-K2,MechPart,1,3 +mechdef_jagermech_JM6-S,MechPart,1,4 +mechdef_cataphract_CTF-0X,MechPart,1,1 +mechdef_cataphract_CTF-1X,MechPart,1,3 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Light.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Light.csv new file mode 100755 index 0000000..12ca768 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Light.csv @@ -0,0 +1,6 @@ +itemCollection_systemStores_MechParts_Liao_Light,,, +mechdef_urbanmech_UM-R60L,MechPart,1,4 +mechdef_urbanmech_UM-R90,MechPart,1,3 +mechdef_panther_PNT-9R,MechPart,1,4 +mechdef_raven_RVN-1X,MechPart,1,1 +mechdef_raven_RVN-3X,MechPart,1,1 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Medium.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Medium.csv new file mode 100755 index 0000000..e85d7b2 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Liao_Medium.csv @@ -0,0 +1,8 @@ +itemCollection_systemStores_MechParts_Liao_Medium,,, +mechdef_cicada_CDA-3C,MechPart,1,4 +mechdef_phoenixhawk_PXH-1K,MechPart,1,4 +mechdef_vindicator_VND-1R,MechPart,1,4 +mechdef_vindicator_VND-1AA,MechPart,1,3 +mechdef_kintaro_KTO-18,MechPart,1,4 +mechdef_wolverine_WVR-6K,MechPart,1,3 +mechdef_trebuchet_TBT-7K,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Assault.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Assault.csv new file mode 100755 index 0000000..7eccece --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Assault.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Magistracy_Assault,,, +mechdef_awesome_AWS-8T,MechPart,1,3 +mechdef_bullshark_BSK-MAZ,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Heavy.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Heavy.csv new file mode 100755 index 0000000..2516f20 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Heavy.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Magistracy_Heavy,,, +mechdef_grasshopper_GHR-5H,MechPart,1,3 +mechdef_warhammer_WHM-6R,MechPart,1,5 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Light.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Light.csv new file mode 100755 index 0000000..3248a27 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Light.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Magistracy_Light,,, +mechdef_javelin_JVN-10F,MechPart,1,3 +mechdef_jenner_JR7-D,MechPart,1,3 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Medium.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Medium.csv new file mode 100755 index 0000000..e485068 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Magistracy_Medium.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Magistracy_Medium,,, +mechdef_phoenixhawk_PXH-1,MechPart,1,5 +mechdef_griffin_GRF-1N,MechPart,1,3 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Assault.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Assault.csv new file mode 100755 index 0000000..a08e6ed --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Assault.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_MechParts_Marik_Assault,,, +mechdef_victor_VTR-9S,MechPart,1,4 +mechdef_highlander_HGN-733P,MechPart,1,3 +mechdef_banshee_BNC-3M,MechPart,1,4 +mechdef_kingcrab_KGC-0000,MechPart,1,3 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Heavy.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Heavy.csv new file mode 100755 index 0000000..342da9a --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Heavy.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_MechParts_Marik_Heavy,,, +mechdef_thunderbolt_TDR-5SS,MechPart,1,4 +mechdef_archer_ARC-2S,MechPart,1,4 +mechdef_blackknight_BL-6-KNT,MechPart,1,3 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Light.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Light.csv new file mode 100755 index 0000000..c2d17bd --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Light.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_MechParts_Marik_Light,,, +mechdef_flea_FLE-4,MechPart,1,4 +mechdef_flea_FLE-15,MechPart,1,4 +mechdef_locust_LCT-1S,MechPart,1,4 +mechdef_commando_COM-1B,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Medium.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Medium.csv new file mode 100755 index 0000000..698906b --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Marik_Medium.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_MechParts_Marik_Medium,,, +mechdef_centurion_CN9-AL,MechPart,1,3 +mechdef_crab_CRB-27,MechPart,1,3 +mechdef_hunchback_HBK-4P,MechPart,1,3 +mechdef_griffin_GRF-1S,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Assault.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Assault.csv new file mode 100755 index 0000000..5fbbedd --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Assault.csv @@ -0,0 +1,6 @@ +itemCollection_systemStores_MechParts_Steiner_Assault,,, +mechdef_victor_VTR-9S,MechPart,1,4 +mechdef_zeus_ZEU-6T,MechPart,1,4 +mechdef_battlemaster_BLR-1S,MechPart,1,4 +mechdef_banshee_BNC-3S,MechPart,1,4 +mechdef_stalker_STK-3F,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Heavy.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Heavy.csv new file mode 100755 index 0000000..3a9c49a --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Heavy.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Steiner_Heavy,,, +mechdef_thunderbolt_TDR-5SS,MechPart,1,4 +mechdef_archer_ARC-2S,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Light.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Light.csv new file mode 100755 index 0000000..1b64045 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Light.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Steiner_Light,,, +mechdef_locust_LCT-1S,MechPart,1,4 +mechdef_commando_COM-1B,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Medium.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Medium.csv new file mode 100755 index 0000000..7172b4e --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Steiner_Medium.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_MechParts_Steiner_Medium,,, +mechdef_hatchetman_HCT-3F,MechPart,1,4 +mechdef_hatchetman_HCT-3X,MechPart,1,3 +mechdef_enforcer_ENF-4R,MechPart,1,4 +mechdef_griffin_GRF-1S,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Assault.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Assault.csv new file mode 100755 index 0000000..55a0b2e --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Assault.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_MechParts_Taurian_Assault,,, +mechdef_battlemaster_BLR-1G,MechPart,1,3 +mechdef_cyclops_CP-10-HQ,MechPart,1,1 +mechdef_bullshark_BSK-MAZ,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Heavy.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Heavy.csv new file mode 100755 index 0000000..2b56289 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Heavy.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Taurian_Heavy,,, +mechdef_marauder_MAD-3R,MechPart,1,5 +mechdef_orion_ON1-V,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Light.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Light.csv new file mode 100755 index 0000000..13dd0bf --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Light.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Taurian_Light,,, +mechdef_locust_LCT-1V,MechPart,1,4 +mechdef_javelin_JVN-10N,MechPart,1,4 diff --git a/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Medium.csv b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Medium.csv new file mode 100755 index 0000000..88e3cf3 --- /dev/null +++ b/Missing items from item collections/MechPart/itemCollection_systemStores_MechParts_Taurian_Medium.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_MechParts_Taurian_Medium,,, +mechdef_hunchback_HBK-4G,MechPart,1,4 +mechdef_wolverine_WVR-6R,MechPart,1,3 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_BlackMarket_Assault.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_BlackMarket_Assault.csv new file mode 100755 index 0000000..474958b --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_BlackMarket_Assault.csv @@ -0,0 +1,36 @@ +itemCollection_systemStores_Mechs_BlackMarket_Assault,,, +mechdef_javelin_JVN-10F,Mech,1,4 +mechdef_javelin_JVN-10N,Mech,1,4 +mechdef_raven_RVN-1X,Mech,1,4 +mechdef_hatchetman_HCT-3F,Mech,1,4 +mechdef_hatchetman_HCT-3X,Mech,1,4 +mechdef_crab_CRB-27,Mech,1,4 +mechdef_crab_CRB-27b,Mech,1,1 +mechdef_phoenixhawk_PXH-1b,Mech,1,1 +mechdef_griffin_GRF-4N,Mech,1,1 +mechdef_blackknight_BL-6b-KNT,Mech,1,1 +mechdef_warhammer_WHM-7A,Mech,1,1 +mechdef_marauder_MAD-2R,Mech,1,1 +mechdef_awesome_AWS-8Q,Mech,1,3 +mechdef_awesome_AWS-8T,Mech,1,3 +mechdef_victor_VTR-9B,Mech,1,3 +mechdef_victor_VTR-9S,Mech,1,3 +mechdef_zeus_ZEU-5T,Mech,1,1 +mechdef_zeus_ZEU-6S,Mech,1,3 +mechdef_battlemaster_BLR-1G,Mech,1,3 +mechdef_battlemaster_BLR-1GB,Mech,1,1 +mechdef_stalker_STK-3F,Mech,1,3 +mechdef_cyclops_CP-10-Q,Mech,1,4 +mechdef_cyclops_CP-10-Z,Mech,1,4 +mechdef_highlander_HGN-732b,Mech,1,1 +mechdef_highlander_HGN-733,Mech,1,3 +mechdef_highlander_HGN-733P,Mech,1,3 +mechdef_banshee_BNC-3E,Mech,1,3 +mechdef_banshee_BNC-3M,Mech,1,3 +mechdef_banshee_BNC-3S,Mech,1,3 +mechdef_bullshark_BSK-MAZ,Mech,1,5 +mechdef_bullshark_BSK-M3,Mech,1,5 +mechdef_annihilator_ANH-1A,Mech,1,5 +mechdef_atlas_AS7-D,Mech,1,3 +mechdef_atlas_AS7-D-HT,Mech,1,1 +mechdef_kingcrab_KGC-0000,Mech,1,3 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Assault.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Assault.csv new file mode 100755 index 0000000..c523840 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Assault.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_Mechs_Davion_Assault,,, +mechdef_zeus_ZEU-6S,Mech,1,4 +mechdef_banshee_BNC-3S,Mech,1,4 +mechdef_annihilator_ANH-1A,Mech,1,3 +mechdef_atlas_AS7-D,Mech,1,3 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Heavy.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Heavy.csv new file mode 100755 index 0000000..2fcff7c --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Heavy.csv @@ -0,0 +1,8 @@ +itemCollection_systemStores_Mechs_Davion_Heavy,,, +mechdef_rifleman_RFL-3C,Mech,1,4 +mechdef_rifleman_RFL-4D,Mech,1,3 +mechdef_jagermech_JM6-A,Mech,1,4 +mechdef_jagermech_JM6-S,Mech,1,3 +mechdef_thunderbolt_TDR-5SE,Mech,1,4 +mechdef_warhammer_WHM-6D,Mech,1,4 +mechdef_marauder_MAD-3D,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Light.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Light.csv new file mode 100755 index 0000000..22e8713 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Light.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_Mechs_Davion_Light,,, +mechdef_locust_LCT-1M,Mech,1,4 +mechdef_locust_LCT-1V,Mech,1,4 +mechdef_commando_COM-2D,Mech,1,5 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Medium.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Medium.csv new file mode 100755 index 0000000..b7e5c7e --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Davion_Medium.csv @@ -0,0 +1,7 @@ +itemCollection_systemStores_Mechs_Davion_Medium,,, +mechdef_assassin_ASN-101,Mech,1,4 +mechdef_blackjack_BJ-1DB,Mech,1,4 +mechdef_hatchetman_HCT-3F,Mech,1,4 +mechdef_hatchetman_HCT-3X,Mech,1,3 +mechdef_enforcer_ENF-4R,Mech,1,4 +mechdef_shadowhawk_SHD-2D,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Assault.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Assault.csv new file mode 100755 index 0000000..0c20a86 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Assault.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Directorate_Assault,,, +mechdef_awesome_AWS-8Q,Mech,1,4 +mechdef_stalker_STK-3F,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Heavy.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Heavy.csv new file mode 100755 index 0000000..d8154b5 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Heavy.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Directorate_Heavy,,, +mechdef_quickdraw_QKD-5A,Mech,1,3 +mechdef_archer_ARC-2R,Mech,1,5 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Light.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Light.csv new file mode 100755 index 0000000..7bcc34d --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Light.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_Mechs_Directorate_Light,,, +mechdef_locust_LCT-1E,Mech,1,3 +mechdef_spider_SDR-5V,Mech,1,4 +mechdef_firestarter_FS9-H,Mech,1,2 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Medium.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Medium.csv new file mode 100755 index 0000000..49ed2f2 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Directorate_Medium.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Directorate_Medium,,, +mechdef_vulcan_VL-5T,Mech,1,4 +mechdef_centurion_CN9-A,Mech,1,5 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Assault.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Assault.csv new file mode 100755 index 0000000..1760a85 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Assault.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Kurita_Assault,,, +mechdef_highlander_HGN-733,Mech,1,4 +mechdef_banshee_BNC-3S,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Heavy.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Heavy.csv new file mode 100755 index 0000000..160e371 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Heavy.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_Mechs_Kurita_Heavy,,, +mechdef_granddragon_DRG-1G,Mech,1,4 +mechdef_dragon_DRG-1N,Mech,1,4 +mechdef_catapult_CPLT-K2,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Light.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Light.csv new file mode 100755 index 0000000..f9c3fc8 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Light.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Kurita_Light,,, +mechdef_spider_SDR-5K,Mech,1,4 +mechdef_urbanmech_UM-R90,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Medium.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Medium.csv new file mode 100755 index 0000000..3d3d054 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Kurita_Medium.csv @@ -0,0 +1,6 @@ +itemCollection_systemStores_Mechs_Kurita_Medium,,, +mechdef_phoenixhawk_PXH-1K,Mech,1,4 +mechdef_vindicator_VND-1AA,Mech,1,4 +mechdef_kintaro_KTO-18,Mech,1,4 +mechdef_wolverine_WVR-6K,Mech,1,4 +mechdef_trebuchet_TBT-7K,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Assault.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Assault.csv new file mode 100755 index 0000000..01ac3ba --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Assault.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_Mechs_Liao_Assault,,, +mechdef_cyclops_CP-10-Z,Mech,1,5 +mechdef_highlander_HGN-733,Mech,1,4 +mechdef_highlander_HGN-733P,Mech,1,3 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Heavy.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Heavy.csv new file mode 100755 index 0000000..9c7941d --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Heavy.csv @@ -0,0 +1,9 @@ +itemCollection_systemStores_Mechs_Liao_Heavy,,, +mechdef_granddragon_DRG-1G,Mech,1,4 +mechdef_dragon_DRG-1N,Mech,1,5 +mechdef_catapult_CPLT-C1,Mech,1,4 +mechdef_catapult_CPLT-C4,Mech,1,3 +mechdef_catapult_CPLT-K2,Mech,1,3 +mechdef_jagermech_JM6-S,Mech,1,4 +mechdef_cataphract_CTF-0X,Mech,1,1 +mechdef_cataphract_CTF-1X,Mech,1,3 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Light.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Light.csv new file mode 100755 index 0000000..3bef95d --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Light.csv @@ -0,0 +1,6 @@ +itemCollection_systemStores_Mechs_Liao_Light,,, +mechdef_urbanmech_UM-R60L,Mech,1,4 +mechdef_urbanmech_UM-R90,Mech,1,3 +mechdef_panther_PNT-9R,Mech,1,4 +mechdef_raven_RVN-1X,Mech,1,1 +mechdef_raven_RVN-3X,Mech,1,1 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Medium.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Medium.csv new file mode 100755 index 0000000..8b9025d --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Liao_Medium.csv @@ -0,0 +1,8 @@ +itemCollection_systemStores_Mechs_Liao_Medium,,, +mechdef_cicada_CDA-3C,Mech,1,4 +mechdef_phoenixhawk_PXH-1K,Mech,1,4 +mechdef_vindicator_VND-1R,Mech,1,4 +mechdef_vindicator_VND-1AA,Mech,1,3 +mechdef_kintaro_KTO-18,Mech,1,4 +mechdef_trebuchet_TBT-7K,Mech,1,4 +mechdef_wolverine_WVR-6K,Mech,1,3 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Assault.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Assault.csv new file mode 100755 index 0000000..e2c01b1 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Assault.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Magistracy_Assault,,, +mechdef_awesome_AWS-8T,Mech,1,3 +mechdef_bullshark_BSK-MAZ,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Heavy.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Heavy.csv new file mode 100755 index 0000000..673cf00 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Heavy.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Magistracy_Heavy,,, +mechdef_grasshopper_GHR-5H,Mech,1,3 +mechdef_warhammer_WHM-6R,Mech,1,5 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Light.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Light.csv new file mode 100755 index 0000000..2639a76 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Light.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Magistracy_Light,,, +mechdef_javelin_JVN-10F,Mech,1,3 +mechdef_jenner_JR7-D,Mech,1,3 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Medium.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Medium.csv new file mode 100755 index 0000000..63f1a3a --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Magistracy_Medium.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Magistracy_Medium,,, +mechdef_phoenixhawk_PXH-1,Mech,1,5 +mechdef_griffin_GRF-1N,Mech,1,3 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Assault.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Assault.csv new file mode 100755 index 0000000..870615d --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Assault.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_Mechs_Marik_Assault,,, +mechdef_victor_VTR-9S,Mech,1,4 +mechdef_highlander_HGN-733P,Mech,1,3 +mechdef_banshee_BNC-3M,Mech,1,4 +mechdef_kingcrab_KGC-0000,Mech,1,3 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Heavy.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Heavy.csv new file mode 100755 index 0000000..b2e19ff --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Heavy.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_Mechs_Marik_Heavy,,, +mechdef_thunderbolt_TDR-5SS,Mech,1,4 +mechdef_archer_ARC-2S,Mech,1,4 +mechdef_blackknight_BL-6-KNT,Mech,1,3 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Light.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Light.csv new file mode 100755 index 0000000..44e86fc --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Light.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_Mechs_Marik_Light,,, +mechdef_flea_FLE-4,Mech,1,4 +mechdef_flea_FLE-15,Mech,1,4 +mechdef_locust_LCT-1S,Mech,1,4 +mechdef_commando_COM-1B,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Medium.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Medium.csv new file mode 100755 index 0000000..4d11504 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Marik_Medium.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_Mechs_Marik_Medium,,, +mechdef_centurion_CN9-AL,Mech,1,3 +mechdef_crab_CRB-27,Mech,1,3 +mechdef_hunchback_HBK-4P,Mech,1,3 +mechdef_griffin_GRF-1S,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Assault.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Assault.csv new file mode 100755 index 0000000..8b39434 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Assault.csv @@ -0,0 +1,6 @@ +itemCollection_systemStores_Mechs_Steiner_Assault,,, +mechdef_victor_VTR-9S,Mech,1,4 +mechdef_zeus_ZEU-6T,Mech,1,4 +mechdef_battlemaster_BLR-1S,Mech,1,4 +mechdef_banshee_BNC-3S,Mech,1,4 +mechdef_stalker_STK-3F,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Heavy.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Heavy.csv new file mode 100755 index 0000000..d44c400 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Heavy.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Steiner_Heavy,,, +mechdef_thunderbolt_TDR-5SS,Mech,1,4 +mechdef_archer_ARC-2S,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Light.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Light.csv new file mode 100755 index 0000000..0e1a394 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Light.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Steiner_Light,,, +mechdef_locust_LCT-1S,Mech,1,4 +mechdef_commando_COM-1B,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Medium.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Medium.csv new file mode 100755 index 0000000..2ad0abe --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Steiner_Medium.csv @@ -0,0 +1,5 @@ +itemCollection_systemStores_Mechs_Steiner_Medium,,, +mechdef_hatchetman_HCT-3F,Mech,1,4 +mechdef_hatchetman_HCT-3X,Mech,1,3 +mechdef_enforcer_ENF-4R,Mech,1,4 +mechdef_griffin_GRF-1S,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Assault.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Assault.csv new file mode 100755 index 0000000..df9ef04 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Assault.csv @@ -0,0 +1,4 @@ +itemCollection_systemStores_Mechs_Taurian_Assault,,, +mechdef_battlemaster_BLR-1G,Mech,1,3 +mechdef_cyclops_CP-10-HQ,Mech,1,1 +mechdef_bullshark_BSK-MAZ,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Heavy.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Heavy.csv new file mode 100755 index 0000000..3fe50fd --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Heavy.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Taurian_Heavy,,, +mechdef_marauder_MAD-3R,Mech,1,5 +mechdef_orion_ON1-V,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Light.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Light.csv new file mode 100755 index 0000000..36febfd --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Light.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Taurian_Light,,, +mechdef_locust_LCT-1V,Mech,1,4 +mechdef_javelin_JVN-10N,Mech,1,4 diff --git a/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Medium.csv b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Medium.csv new file mode 100755 index 0000000..1025714 --- /dev/null +++ b/Missing items from item collections/Mechs/itemCollection_systemStores_Mechs_Taurian_Medium.csv @@ -0,0 +1,3 @@ +itemCollection_systemStores_Mechs_Taurian_Medium,,, +mechdef_hunchback_HBK-4G,Mech,1,4 +mechdef_wolverine_WVR-6R,Mech,1,3 diff --git a/Missing items from item collections/lvl4/itemCollection_shopItems_battlefield.csv b/Missing items from item collections/lvl4/itemCollection_shopItems_battlefield.csv new file mode 100755 index 0000000..7e6f3df --- /dev/null +++ b/Missing items from item collections/lvl4/itemCollection_shopItems_battlefield.csv @@ -0,0 +1,10 @@ +itemCollection_shopItems_battlefield,,, +Gear_Actuator_Coventry_X55-Standard,Upgrade,1,1 +Gear_Actuator_Coventry_X65-Standard,Upgrade,1,1 +Gear_Actuator_Friedhof_Theseus,Upgrade,1,1 +Gear_Actuator_Friedhof_Perseus,Upgrade,1,1 +Gear_Actuator_Pitban_Jackrabbit,Upgrade,1,1 +Gear_Actuator_Rawlings_Epsilon,Upgrade,1,1 +Gear_Gyro_Coventry_Mark-75,Upgrade,1,1 +Gear_Gyro_Friedhof_Osprey,Upgrade,1,1 +Gear_Gyro_Rawlings_StabiliTrak-5,Upgrade,1,1 diff --git a/Missing items from item collections/lvl4/itemCollection_shopItems_blackmarket_narcandammo.csv b/Missing items from item collections/lvl4/itemCollection_shopItems_blackmarket_narcandammo.csv new file mode 100755 index 0000000..fb16e28 --- /dev/null +++ b/Missing items from item collections/lvl4/itemCollection_shopItems_blackmarket_narcandammo.csv @@ -0,0 +1,2 @@ +itemCollection_shopItems_blackmarket_narcandammo,,, +Weapon_Narc_Standard_2-Kali_Yama,Weapon,1,1 diff --git a/Missing items from item collections/lvl4/itemCollection_shopItems_manufacturing.csv b/Missing items from item collections/lvl4/itemCollection_shopItems_manufacturing.csv new file mode 100755 index 0000000..5150eed --- /dev/null +++ b/Missing items from item collections/lvl4/itemCollection_shopItems_manufacturing.csv @@ -0,0 +1,10 @@ +itemCollection_shopItems_manufacturing,,, +Weapon_MachineGun_MachineGun_0-STOCK,Weapon,1,1 +Weapon_MachineGun_MachineGun_1-Brigadier,Weapon,1,1 +Weapon_MachineGun_MachineGun_1-VMI,Weapon,1,1 +Gear_Mortar_MechMortar,Upgrade,1,1 +Gear_HeatSink_Generic_Standard-Bank,HeatSink,1,1 +Gear_HeatSink_Generic_Thermal-Exchanger-I,HeatSink,1,1 +Gear_Cockpit_Ceres_Metals_Braced,Upgrade,1,1 +Gear_Cockpit_Majesty_M_M_60KL,Upgrade,1,1 +Gear_Cockpit_StarCorps_Improved,Upgrade,1,1 diff --git a/Missing items from item collections/lvl5/itemCollection_shopItems_manufacturingProgression.csv b/Missing items from item collections/lvl5/itemCollection_shopItems_manufacturingProgression.csv new file mode 100755 index 0000000..aeda80a --- /dev/null +++ b/Missing items from item collections/lvl5/itemCollection_shopItems_manufacturingProgression.csv @@ -0,0 +1,15 @@ +itemCollection_shopItems_manufacturingProgression,,, +Weapon_MachineGun_MachineGun_2-Brigadier,Weapon,1,3 +Weapon_MachineGun_MachineGun_2-VMI,Weapon,1,3 +Gear_HeatSink_Generic_Improved-Bank,HeatSink,1,3 +Gear_HeatSink_Generic_Bulk-Bank,HeatSink,1,2 +Gear_HeatSink_Generic_Thermal-Exchanger-II,HeatSink,1,3 +Gear_HeatSink_Generic_Thermal-Exchanger-III,HeatSink,1,2 +Gear_Cockpit_Ceres_Metals_Reinforced,Upgrade,1,3 +Gear_Cockpit_Ceres_Metals_Hardened,Upgrade,1,2 +Gear_Cockpit_Majesty_M_M_120KL,Upgrade,1,3 +Gear_Cockpit_Majesty_M_M_180KL,Upgrade,1,2 +Gear_Cockpit_Majesty_M_M_MagestrixAlpha,Upgrade,1,1 +Gear_Cockpit_StarCorps_Enhanced,Upgrade,1,3 +Gear_Cockpit_StarCorps_Advanced,Upgrade,1,2 +Gear_Cockpit_StarCorps_Dalban,Upgrade,1,1 diff --git a/Missing items from item collections/lvl5/itemCollection_shopItems_munitionsProgression.csv b/Missing items from item collections/lvl5/itemCollection_shopItems_munitionsProgression.csv new file mode 100755 index 0000000..3fd56fc --- /dev/null +++ b/Missing items from item collections/lvl5/itemCollection_shopItems_munitionsProgression.csv @@ -0,0 +1,29 @@ +itemCollection_shopItems_munitionsProgression,,, +Weapon_Autocannon_AC2_2-Defiance,Weapon,1,2 +Weapon_Autocannon_AC2_2-Federated,Weapon,1,2 +Weapon_Autocannon_AC2_2-Imperator,Weapon,1,2 +Weapon_Autocannon_AC2_2-Kali_Yama,Weapon,1,2 +Weapon_Autocannon_AC2_2-Mydron,Weapon,1,2 +Weapon_Autocannon_AC2_3-Imperator,Weapon,1,1 +Weapon_Autocannon_AC5_2-Defiance,Weapon,1,2 +Weapon_Autocannon_AC5_2-Federated,Weapon,1,2 +Weapon_Autocannon_AC5_2-Imperator,Weapon,1,2 +Weapon_Autocannon_AC5_2-Kali_Yama,Weapon,1,2 +Weapon_Autocannon_AC5_2-Mydron,Weapon,1,2 +Weapon_Autocannon_AC5_3-Mydron,Weapon,1,1 +Weapon_Autocannon_AC10_2-Defiance,Weapon,1,2 +Weapon_Autocannon_AC10_2-Federated,Weapon,1,2 +Weapon_Autocannon_AC10_2-Imperator,Weapon,1,2 +Weapon_Autocannon_AC10_2-Kali_Yama,Weapon,1,2 +Weapon_Autocannon_AC10_2-Mydron,Weapon,1,2 +Weapon_Autocannon_AC10_3-Federated,Weapon,1,1 +Weapon_Autocannon_AC20_2-Defiance,Weapon,1,2 +Weapon_Autocannon_AC20_2-Federated,Weapon,1,2 +Weapon_Autocannon_AC20_2-Imperator,Weapon,1,2 +Weapon_Autocannon_AC20_2-Kali_Yama,Weapon,1,2 +Weapon_Autocannon_AC20_2-Mydron,Weapon,1,2 +Weapon_Autocannon_AC20_3-Kali_Yama,Weapon,1,1 +Weapon_Autocannon_UAC5_1-Mydron,Weapon,1,1 +Weapon_Autocannon_UAC5_2-Mydron,Weapon,1,1 +Weapon_Autocannon_LB10X_1-Western,Weapon,1,1 +Weapon_Autocannon_LB10X_2-Western,Weapon,1,1 diff --git a/Readme.md b/Readme.md index 592f1e0..049a0a7 100644 --- a/Readme.md +++ b/Readme.md @@ -7,17 +7,14 @@ - JK_VariantsCampaign, JK_VariantsDLC and JK_VariantsStarLeague: Soon, I hope. ## What the mod does -- lvl-1: uncommon items from all factions (Except mechs and mechparts), common mechs and mechparts from all factions. Will show up in every Arano restoration star. -- lvl-2: rare items from all factions (Except mechs and mechparts) and higher probabilities for common and uncommon items. Stage 2 and forward. +- lvl-1: Uncommon items from all factions (Except mechs and mechparts), common mechs and mechparts from all factions. Will show up in every Arano restoration star. +- lvl-2: Rare items from all factions (Except mechs and mechparts) and higher probabilities for common and uncommon items. Stage 2 and forward. - lvl-3: Higher probabilities for lvl-1 and lvl-2 items and Gauss Rifle. Stage 3 and forward. -- lvl-4: uncommon mechs and mechparts, uncommon SLDF weapons, SLDF upgrades and mechparts, LC_SLDFRoyal_itemCollections (research, upgrades and items). -- lvl-5: rare mechs and mechparts, rare SLDF weapons, better probabilities for SLDF upgrades, LC_SLDFRoyal_itemCollections mechparts. +- lvl-4: uncommon mechs and mechparts, uncommon SLDF weapons, SLDF upgrades and mechparts. +- lvl-5: rare mechs and mechparts, rare SLDF weapons, better probabilities for SLDF upgrades. - lvl-6: better probabilities for lvl-4 and lvl-5 items. - Also black market will get 8 random items from the lvl-6 list. - -There are new collections for Heavy, Light and Assault for each house but there is no rarity there so I can't add them. I'll have to do a manual sorting for that. I'll add them in the future. Hopefully it'll happen before 2021. - ## Planets revelation stages (I used the flipped file): 1. Weldry, Fjaldr, Ichlangis: milestone_305_sim_argo_start 2. Panzyr, Bringdam, RyansFate, Mechdur: milestone_324_sim_argo diff --git a/changelog.md b/changelog.md index 0ff4b42..88a7808 100644 --- a/changelog.md +++ b/changelog.md @@ -16,3 +16,6 @@ ## 0.3.2 - LC_SLDFRoyal created some unexpected crashes and weird behavior in game version 1.9.1. It's now removed as a dependency. JK_Variants should be OK. I'll add support for it later. + +## 0.4.0 +- Added support for new items that were added to the game since the last time I did it (~08.2018). diff --git a/items/itemCollection_SLDF_Equipment_lvl-2.csv b/items/itemCollection_SLDF_Equipment_lvl-2.csv index 4cf9b63..10ee3c0 100755 --- a/items/itemCollection_SLDF_Equipment_lvl-2.csv +++ b/items/itemCollection_SLDF_Equipment_lvl-2.csv @@ -1,3 +1,4 @@ itemCollection_SLDF_Equipment_lvl-2,,, itemCollection_Upgrades_rare,Reference,1,1 itemCollection_Upgrades_ECM,Reference,1,1 +Gear_Mortar_MechMortar,Upgrade,3,1 diff --git a/items/itemCollection_SLDF_MechPart_lvl-1.csv b/items/itemCollection_SLDF_MechPart_lvl-1.csv index 76ff157..b62a1af 100755 --- a/items/itemCollection_SLDF_MechPart_lvl-1.csv +++ b/items/itemCollection_SLDF_MechPart_lvl-1.csv @@ -1,10 +1,33 @@ itemCollection_SLDF_MechPart_lvl-1,,, itemCollection_MechParts_common,Reference,1,1 -itemCollection_MechParts_Davion_uncommon,Reference,1,1 -itemCollection_MechParts_Kurita_uncommon,Reference,1,1 -itemCollection_MechParts_Liao_uncommon,Reference,1,1 -itemCollection_MechParts_Magistracy_uncommon,Reference,1,1 -itemCollection_MechParts_Marik_uncommon,Reference,1,1 -itemCollection_MechParts_Restoration_uncommon,Reference,1,1 -itemCollection_MechParts_Steiner_uncommon,Reference,1,1 -itemCollection_MechParts_Taurian_uncommon,Reference,1,1 +mechdef_commando_COM-1B,MechPartPart,1,5 +mechdef_firestarter_FS9-H,MechPartPart,1,10 +mechdef_jenner_JR7-D,MechPartPart,1,10 +mechdef_panther_PNT-9R,MechPartPart,1,10 +mechdef_grasshopper_GHR-5H,MechPart,1,6 +mechdef_orion_ON1-K,MechPart,1,3 +mechdef_orion_ON1-V,MechPart,1,3 +mechdef_urbanmech_UM-R60,MechPart,1,10 +mechdef_banshee_BNC-3E,MechPart,1,3 +mechdef_banshee_BNC-3M,MechPart,1,3 +mechdef_bullshark_BSK-M3,MechPart,1,3 +mechdef_locust_LCT-1M,MechPart,1,3 +mechdef_locust_LCT-1V,MechPart,1,3 +mechdef_commando_COM-2D,MechPart,1,3 +mechdef_quickdraw_QKD-5A,MechPart,1,3 +mechdef_archer_ARC-2R,MechPart,1,3 +mechdef_locust_LCT-1E,MechPart,1,3 +mechdef_spider_SDR-5V,MechPart,1,2 +mechdef_firestarter_FS9-H,MechPart,1,2 +mechdef_centurion_CN9-A,MechPart,1,2 +mechdef_dragon_DRG-1N,MechPart,1,2 +mechdef_wolverine_WVR-6K,MechPart,1,1 +mechdef_panther_PNT-9R,MechPart,1,1 +mechdef_cicada_CDA-3C,MechPart,1,1 +mechdef_vindicator_VND-1R,MechPart,1,1 +mechdef_warhammer_WHM-6R,MechPart,1,1 +mechdef_phoenixhawk_PXH-1,MechPart,1,1 +mechdef_griffin_GRF-1N,MechPart,1,1 +mechdef_griffin_GRF-1S,MechPart,1,1 +mechdef_marauder_MAD-3R,MechPart,1,1 +mechdef_wolverine_WVR-6R,MechPart,1,1 diff --git a/items/itemCollection_SLDF_MechPart_lvl-4.csv b/items/itemCollection_SLDF_MechPart_lvl-4.csv index 56cb74d..c062594 100755 --- a/items/itemCollection_SLDF_MechPart_lvl-4.csv +++ b/items/itemCollection_SLDF_MechPart_lvl-4.csv @@ -1,5 +1,44 @@ itemCollection_SLDF_MechPart_lvl-4,,, -mechdef_awesome_AWS-8Q,MechPart,1,2 -mechdef_awesome_AWS-8T,MechPart,1,2 -mechdef_battlemaster_BLR-1G,MechPart,1,4 -mechdef_atlas_AS7-D,MechPart,1,4 +mechdef_awesome_AWS-8Q,MechPart,1,1 +mechdef_awesome_AWS-8T,MechPart,1,1 +mechdef_battlemaster_BLR-1G,MechPart,1,2 +mechdef_atlas_AS7-D,MechPart,1,1 +mechdef_javelin_JVN-10F,MechPart,1,1 +mechdef_javelin_JVN-10N,MechPart,1,1 +mechdef_hatchetman_HCT-3X,MechPart,1,1 +mechdef_zeus_ZEU-6S,MechPart,1,1 +mechdef_stalker_STK-3F,MechPart,1,1 +mechdef_banshee_BNC-3S,MechPart,1,1 +mechdef_bullshark_BSK-MAZ,MechPart,1,1 +mechdef_annihilator_ANH-1A,MechPart,1,1 +mechdef_atlas_AS7-D,MechPart,1,1 +mechdef_rifleman_RFL-3C,MechPart,1,1 +mechdef_rifleman_RFL-4D,MechPart,1,1 +mechdef_jagermech_JM6-A,MechPart,1,1 +mechdef_jagermech_JM6-S,MechPart,1,1 +mechdef_thunderbolt_TDR-5SE,MechPart,1,1 +mechdef_warhammer_WHM-6D,MechPart,1,1 +mechdef_marauder_MAD-3D,MechPart,1,1 +mechdef_assassin_ASN-101,MechPart,1,1 +mechdef_blackjack_BJ-1DB,MechPart,1,1 +mechdef_enforcer_ENF-4R,MechPart,1,1 +mechdef_shadowhawk_SHD-2D,MechPart,1,1 +mechdef_vulcan_VL-5T,MechPart,1,1 +mechdef_granddragon_DRG-1G,MechPart,1,1 +mechdef_spider_SDR-5K,MechPart,1,1 +mechdef_urbanmech_UM-R90,MechPart,1,1 +mechdef_phoenixhawk_PXH-1K,MechPart,1,1 +mechdef_vindicator_VND-1AA,MechPart,1,1 +mechdef_trebuchet_TBT-7K,MechPart,1,1 +mechdef_catapult_CPLT-C4,MechPart,1,1 +mechdef_cataphract_CTF-0X,MechPart,1,1 +mechdef_grasshopper_GHR-5H,MechPart,1,1 +mechdef_thunderbolt_TDR-5SS,MechPart,1,1 +mechdef_archer_ARC-2S,MechPart,1,1 +mechdef_centurion_CN9-AL,MechPart,1,1 +mechdef_hunchback_HBK-4P,MechPart,1,1 +mechdef_zeus_ZEU-6T,MechPart,1,1 +mechdef_battlemaster_BLR-1S,MechPart,1,1 +mechdef_cyclops_CP-10-HQ,MechPart,1,1 +mechdef_orion_ON1-V,MechPart,1,1 +mechdef_hunchback_HBK-4G,MechPart,1,1 diff --git a/items/itemCollection_SLDF_MechPart_lvl-5.csv b/items/itemCollection_SLDF_MechPart_lvl-5.csv index 643ca48..e65013a 100755 --- a/items/itemCollection_SLDF_MechPart_lvl-5.csv +++ b/items/itemCollection_SLDF_MechPart_lvl-5.csv @@ -3,4 +3,27 @@ mechdef_blackknight_BL-6-KNT,MechPart,1,6 mechdef_zeus_ZEU-6S,MechPart,1,4 mechdef_highlander_HGN-732b,MechPart,1,4 mechdef_kingcrab_KGC-0000,MechPart,1,4 -itemCollection_MechParts_SLDF,Reference,5,1 +mechdef_raven_RVN-1X,MechPart,1,2 +mechdef_hatchetman_HCT-3F,MechPart,1,2 +mechdef_crab_CRB-27,MechPart,1,2 +mechdef_crab_CRB-27b,MechPart,1,2 +mechdef_phoenixhawk_PXH-1b,MechPart,1,2 +mechdef_griffin_GRF-4N,MechPart,1,2 +mechdef_blackknight_BL-6b-KNT,MechPart,1,2 +mechdef_warhammer_WHM-7A,MechPart,1,2 +mechdef_marauder_MAD-2R,MechPart,1,2 +mechdef_victor_VTR-9B,MechPart,1,2 +mechdef_victor_VTR-9S,MechPart,1,2 +mechdef_zeus_ZEU-5T,MechPart,1,2 +mechdef_battlemaster_BLR-1G,MechPart,1,2 +mechdef_battlemaster_BLR-1GB,MechPart,1,2 +mechdef_cyclops_CP-10-Q,MechPart,1,2 +mechdef_cyclops_CP-10-Z,MechPart,1,2 +mechdef_highlander_HGN-733,MechPart,1,2 +mechdef_highlander_HGN-733P,MechPart,1,2 +mechdef_atlas_AS7-D-HT,MechPart,1,2 +mechdef_catapult_CPLT-K2,MechPart,1,1 +mechdef_kintaro_KTO-18,MechPart,1,1 +mechdef_catapult_CPLT-C1,MechPart,1,1 +mechdef_cataphract_CTF-1X,MechPart,1,1 +mechdef_blackknight_BL-6-KNT,MechPart,1,1 diff --git a/items/itemCollection_SLDF_Mech_light_lvl-1.csv b/items/itemCollection_SLDF_Mech_light_lvl-1.csv new file mode 100755 index 0000000..95062bb --- /dev/null +++ b/items/itemCollection_SLDF_Mech_light_lvl-1.csv @@ -0,0 +1,18 @@ +itemCollection_SLDF_Mech_light_lvl-1,,, +mechdef_commando_COM-1B,Mech,1,5 +mechdef_firestarter_FS9-H,Mech,1,10 +mechdef_jenner_JR7-D,Mech,1,10 +mechdef_urbanmech_UM-R60,Mech,1,10 +mechdef_locust_LCT-1M,Mech,1,3 +mechdef_locust_LCT-1V,Mech,1,3 +mechdef_commando_COM-2D,Mech,1,3 +mechdef_locust_LCT-1E,Mech,1,3 +mechdef_spider_SDR-5V,Mech,1,2 +mechdef_firestarter_FS9-H,Mech,1,2 +mechdef_urbanmech_UM-R60L,Mech,1,2 +mechdef_raven_RVN-3X,Mech,1,2 +mechdef_jenner_JR7-D,Mech,1,2 +mechdef_flea_FLE-4,Mech,1,2 +mechdef_flea_FLE-15,Mech,1,2 +mechdef_locust_LCT-1S,Mech,1,2 +mechdef_commando_COM-1B,Mech,1,2 diff --git a/items/itemCollection_SLDF_Mech_lvl-1.csv b/items/itemCollection_SLDF_Mech_lvl-1.csv index 7297f25..0a2ee05 100755 --- a/items/itemCollection_SLDF_Mech_lvl-1.csv +++ b/items/itemCollection_SLDF_Mech_lvl-1.csv @@ -1,7 +1,6 @@ itemCollection_SLDF_Mechs_lvl-1,,, itemCollection_Mechs_common,Reference,1,1 mechdef_commando_COM-1B,Mech,1,5 -mechdef_commando_COM-2D,Mech,1,5 mechdef_firestarter_FS9-H,Mech,1,10 mechdef_jenner_JR7-D,Mech,1,10 mechdef_panther_PNT-9R,Mech,1,10 @@ -9,3 +8,26 @@ mechdef_grasshopper_GHR-5H,Mech,1,6 mechdef_orion_ON1-K,Mech,1,3 mechdef_orion_ON1-V,Mech,1,3 mechdef_urbanmech_UM-R60,Mech,1,10 +mechdef_banshee_BNC-3E,Mech,1,3 +mechdef_banshee_BNC-3M,Mech,1,3 +mechdef_bullshark_BSK-M3,Mech,1,3 +mechdef_locust_LCT-1M,Mech,1,3 +mechdef_locust_LCT-1V,Mech,1,3 +mechdef_commando_COM-2D,Mech,1,3 +mechdef_quickdraw_QKD-5A,Mech,1,3 +mechdef_archer_ARC-2R,Mech,1,3 +mechdef_locust_LCT-1E,Mech,1,3 +mechdef_spider_SDR-5V,Mech,1,2 +mechdef_firestarter_FS9-H,Mech,1,2 +mechdef_centurion_CN9-A,Mech,1,2 +mechdef_dragon_DRG-1N,Mech,1,2 +mechdef_wolverine_WVR-6K,Mech,1,1 +mechdef_panther_PNT-9R,Mech,1,1 +mechdef_cicada_CDA-3C,Mech,1,1 +mechdef_vindicator_VND-1R,Mech,1,1 +mechdef_warhammer_WHM-6R,Mech,1,1 +mechdef_phoenixhawk_PXH-1,Mech,1,1 +mechdef_griffin_GRF-1N,Mech,1,1 +mechdef_griffin_GRF-1S,Mech,1,1 +mechdef_marauder_MAD-3R,Mech,1,1 +mechdef_wolverine_WVR-6R,Mech,1,1 diff --git a/items/itemCollection_SLDF_Mech_lvl-4.csv b/items/itemCollection_SLDF_Mech_lvl-4.csv index 2e27925..f3f2413 100755 --- a/items/itemCollection_SLDF_Mech_lvl-4.csv +++ b/items/itemCollection_SLDF_Mech_lvl-4.csv @@ -3,3 +3,42 @@ mechdef_awesome_AWS-8Q,Mech,1,1 mechdef_awesome_AWS-8T,Mech,1,1 mechdef_battlemaster_BLR-1G,Mech,1,2 mechdef_atlas_AS7-D,Mech,1,1 +mechdef_javelin_JVN-10F,Mech,1,1 +mechdef_javelin_JVN-10N,Mech,1,1 +mechdef_hatchetman_HCT-3X,Mech,1,1 +mechdef_zeus_ZEU-6S,Mech,1,1 +mechdef_stalker_STK-3F,Mech,1,1 +mechdef_banshee_BNC-3S,Mech,1,1 +mechdef_bullshark_BSK-MAZ,Mech,1,1 +mechdef_annihilator_ANH-1A,Mech,1,1 +mechdef_atlas_AS7-D,Mech,1,1 +mechdef_rifleman_RFL-3C,Mech,1,1 +mechdef_rifleman_RFL-4D,Mech,1,1 +mechdef_jagermech_JM6-A,Mech,1,1 +mechdef_jagermech_JM6-S,Mech,1,1 +mechdef_thunderbolt_TDR-5SE,Mech,1,1 +mechdef_warhammer_WHM-6D,Mech,1,1 +mechdef_marauder_MAD-3D,Mech,1,1 +mechdef_assassin_ASN-101,Mech,1,1 +mechdef_blackjack_BJ-1DB,Mech,1,1 +mechdef_enforcer_ENF-4R,Mech,1,1 +mechdef_shadowhawk_SHD-2D,Mech,1,1 +mechdef_vulcan_VL-5T,Mech,1,1 +mechdef_granddragon_DRG-1G,Mech,1,1 +mechdef_spider_SDR-5K,Mech,1,1 +mechdef_urbanmech_UM-R90,Mech,1,1 +mechdef_phoenixhawk_PXH-1K,Mech,1,1 +mechdef_vindicator_VND-1AA,Mech,1,1 +mechdef_trebuchet_TBT-7K,Mech,1,1 +mechdef_catapult_CPLT-C4,Mech,1,1 +mechdef_cataphract_CTF-0X,Mech,1,1 +mechdef_grasshopper_GHR-5H,Mech,1,1 +mechdef_thunderbolt_TDR-5SS,Mech,1,1 +mechdef_archer_ARC-2S,Mech,1,1 +mechdef_centurion_CN9-AL,Mech,1,1 +mechdef_hunchback_HBK-4P,Mech,1,1 +mechdef_zeus_ZEU-6T,Mech,1,1 +mechdef_battlemaster_BLR-1S,Mech,1,1 +mechdef_cyclops_CP-10-HQ,Mech,1,1 +mechdef_orion_ON1-V,Mech,1,1 +mechdef_hunchback_HBK-4G,Mech,1,1 diff --git a/items/itemCollection_SLDF_Mech_lvl-5.csv b/items/itemCollection_SLDF_Mech_lvl-5.csv index cce6b2d..8b21993 100755 --- a/items/itemCollection_SLDF_Mech_lvl-5.csv +++ b/items/itemCollection_SLDF_Mech_lvl-5.csv @@ -3,3 +3,27 @@ mechdef_blackknight_BL-6-KNT,Mech,1,6 mechdef_zeus_ZEU-6S,Mech,1,4 mechdef_highlander_HGN-732b,Mech,1,4 mechdef_kingcrab_KGC-0000,Mech,1,4 +mechdef_raven_RVN-1X,Mech,1,2 +mechdef_hatchetman_HCT-3F,Mech,1,2 +mechdef_crab_CRB-27,Mech,1,2 +mechdef_crab_CRB-27b,Mech,1,2 +mechdef_phoenixhawk_PXH-1b,Mech,1,2 +mechdef_griffin_GRF-4N,Mech,1,2 +mechdef_blackknight_BL-6b-KNT,Mech,1,2 +mechdef_warhammer_WHM-7A,Mech,1,2 +mechdef_marauder_MAD-2R,Mech,1,2 +mechdef_victor_VTR-9B,Mech,1,2 +mechdef_victor_VTR-9S,Mech,1,2 +mechdef_zeus_ZEU-5T,Mech,1,2 +mechdef_battlemaster_BLR-1G,Mech,1,2 +mechdef_battlemaster_BLR-1GB,Mech,1,2 +mechdef_cyclops_CP-10-Q,Mech,1,2 +mechdef_cyclops_CP-10-Z,Mech,1,2 +mechdef_highlander_HGN-733,Mech,1,2 +mechdef_highlander_HGN-733P,Mech,1,2 +mechdef_atlas_AS7-D-HT,Mech,1,2 +mechdef_catapult_CPLT-K2,Mech,1,1 +mechdef_kintaro_KTO-18,Mech,1,1 +mechdef_catapult_CPLT-C1,Mech,1,1 +mechdef_cataphract_CTF-1X,Mech,1,1 +mechdef_blackknight_BL-6-KNT,Mech,1,1 diff --git a/items/itemCollection_SLDF_Weapons_lvl-1.csv b/items/itemCollection_SLDF_Weapons_lvl-1.csv index 3309231..a1221bc 100755 --- a/items/itemCollection_SLDF_Weapons_lvl-1.csv +++ b/items/itemCollection_SLDF_Weapons_lvl-1.csv @@ -55,3 +55,5 @@ itemCollection_Weapons_Davion_common,Reference,1,1 itemCollection_Weapons_common,Reference,1,1 itemCollection_Weapons_Ceres_Arms_uncommon,Reference,1,1 itemCollection_Weapons_Ceres_Arms_common,Reference,1,1 +Weapon_MachineGun_MachineGun_1-Brigadier,Weapon,1,1 +Weapon_MachineGun_MachineGun_1-VMI,Weapon,1,1 diff --git a/items/itemCollection_SLDF_Weapons_lvl-2.csv b/items/itemCollection_SLDF_Weapons_lvl-2.csv index 66cab46..aec62d9 100755 --- a/items/itemCollection_SLDF_Weapons_lvl-2.csv +++ b/items/itemCollection_SLDF_Weapons_lvl-2.csv @@ -27,3 +27,8 @@ itemCollection_Weapons_Delta_rare,Reference,1,1 itemCollection_Weapons_Defiance_rare,Reference,1,1 itemCollection_Weapons_Davion_rare,Reference,1,1 itemCollection_Weapons_Ceres_Arms_rare,Reference,1,1 +Weapon_Inferno_Inferno2_2-Marklin_Mini,Weapon,5,10 +Weapon_Laser_SmallLaser_3-Intek,Weapon,5,10 +Weapon_Narc_Standard_2-Kali_Yama,Weapon,1,1 +Weapon_MachineGun_MachineGun_2-Brigadier,Weapon,1,3 +Weapon_MachineGun_MachineGun_2-VMI,Weapon,1,3 diff --git a/items/itemCollection_SLDF_Weapons_lvl-4.csv b/items/itemCollection_SLDF_Weapons_lvl-4.csv index 4a1cf64..75dba41 100755 --- a/items/itemCollection_SLDF_Weapons_lvl-4.csv +++ b/items/itemCollection_SLDF_Weapons_lvl-4.csv @@ -3,3 +3,21 @@ itemCollection_Weapons_SLDF_uncommon,Reference,1,1 itemCollection_shopItems_starleague,Reference,3,1 itemCollection_shopItems_research,Reference,3,1 Weapon_Laser_MediumLaserER_0-STOCK,Weapon,1,1 +Weapon_Autocannon_UAC2_2-Imperator,Weapon,0,10 +Weapon_Autocannon_UAC5_2-Mydron,Weapon,4,10 +Weapon_Autocannon_UAC10_2-Federated,Weapon,4,10 +Weapon_Autocannon_UAC20_2-Kali_Yama,Weapon,4,10 +Weapon_PPC_PPCSnub_2-Ceres_Arms,Weapon,4,10 +Weapon_PPC_PPCSnub_2-Donal,Weapon,4,10 +Weapon_PPC_PPCSnub_2-Magna,Weapon,4,10 +Weapon_Narc_Standard_2-Kali_Yama,Weapon,4,10 +Weapon_Autocannon_LB2X_2-Defiance,Weapon,4,10 +Weapon_Autocannon_LB5X_2-GM,Weapon,4,10 +Weapon_Autocannon_LB10X_2-Western,Weapon,4,10 +Weapon_Autocannon_LB20X_2-Shengli_Arms,Weapon,4,10 +Ammo_AmmunitionBox_Generic_LB2X,AmmunitionBox,0,10 +Ammo_AmmunitionBox_Generic_LB5X,AmmunitionBox,0,10 +Ammo_AmmunitionBox_Generic_LB10X,AmmunitionBox,0,10 +Ammo_AmmunitionBox_Generic_LB20X,AmmunitionBox,0,10 +Ammo_AmmunitionBox_Generic_Narc,AmmunitionBox,0,10 +Ammo_AmmunitionBox_Generic_SRMInferno,AmmunitionBox,0,10 diff --git a/items/itemCollection_SLDF_Weapons_lvl-5.csv b/items/itemCollection_SLDF_Weapons_lvl-5.csv index 2728fba..9ea88cc 100755 --- a/items/itemCollection_SLDF_Weapons_lvl-5.csv +++ b/items/itemCollection_SLDF_Weapons_lvl-5.csv @@ -13,3 +13,7 @@ Weapon_PPC_PPCER_2-Kong,Weapon,1,1 Weapon_PPC_PPC_3-Ceres_Arms,Weapon,1,1 Weapon_Autocannon_AC20_SPECIAL-Victoria,Weapon,1,1 Weapon_Flamer_Flamer_SPECIAL-Victoria,Weapon,1,1 +Weapon_Autocannon_UAC5_1-Mydron,Weapon,1,1 +Weapon_Autocannon_UAC5_2-Mydron,Weapon,1,1 +Weapon_Autocannon_LB10X_1-Western,Weapon,1,1 +Weapon_Autocannon_LB10X_2-Western,Weapon,1,1 diff --git a/items/itemCollection_SLDF_lvl-1.csv b/items/itemCollection_SLDF_lvl-1.csv index 003b660..f3d0430 100755 --- a/items/itemCollection_SLDF_lvl-1.csv +++ b/items/itemCollection_SLDF_lvl-1.csv @@ -3,3 +3,4 @@ itemCollection_SLDF_MechPart_lvl-1,Reference,6,1 itemCollection_SLDF_Equipment_lvl-1,Reference,18,1 itemCollection_SLDF_Mech_lvl-1,Reference,7,1 itemCollection_SLDF_Weapons_lvl-1,Reference,116,1 +itemCollection_SLDF_Mech_light_lvl-1,Reference,4,1 diff --git a/mod.json b/mod.json index b63e12e..ed64f53 100644 --- a/mod.json +++ b/mod.json @@ -2,7 +2,7 @@ "Name": "SLDFItemsInShops", "Enabled": true, - "Version": "0.3.2", + "Version": "0.4.0", "Description": "Adds uncommon, rare and SLDF items to Arano restoration shops", "Author": "tharbad08", "Website": "https://github.com/shaygover/BTshopsupgrade",