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cmake-multi-platform.yml
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# This starter workflow is for a CMake project running on multiple platforms. There is a different starter workflow if you just want a single platform.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-single-platform.yml
name: Windows, Linux, macOS
on:
push:
pull_request:
branches: [ "main" ]
permissions:
contents: write
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
# Set fail-fast to false to ensure that feedback is delivered for all matrix combinations. Consider changing this to true when your workflow is stable.
fail-fast: false
# Set up a matrix to run the following 3 configurations:
# 1. <Windows, Release, latest MSVC compiler toolchain on the default runner image, default generator>
# 2. <Linux, Release, latest GCC compiler toolchain on the default runner image, default generator>
# 3. <Linux, Release, latest Clang compiler toolchain on the default runner image, default generator>
#
# To add more build types (Release, Debug, RelWithDebInfo, etc.) customize the build_type list.
matrix:
os: [ubuntu-latest, windows-latest, macos-14]
build_type: [Release]
c_compiler: [gcc, clang, cl]
include:
- os: windows-latest
c_compiler: cl
cpp_compiler: cl
arch: amd64
- os: ubuntu-latest
c_compiler: gcc
cpp_compiler: g++
arch: amd64
- os: macos-14
c_compiler: clang
cpp_compiler: clang++
arch: arm64
exclude:
- os: windows-latest
c_compiler: gcc
- os: windows-latest
c_compiler: clang
- os: ubuntu-latest
c_compiler: cl
- os: macos-14
c_compiler: cl
- os: macos-14
c_compiler: gcc
- os: ubuntu-latest
c_compiler: clang
steps:
- uses: actions/checkout@v3
- name: Set reusable strings
# Turn repeated input strings (such as the build output directory) into step outputs. These step outputs can be used throughout the workflow file.
id: strings
shell: bash
run: |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT"
# echo "vulkan-sdk-dir=${{ github.workspace }}/VULKAN_SDK" >> "$GITHUB_OUTPUT"
echo "artifact-name=3dgs_viewer-${{ matrix.os }}-${{ matrix.arch }}-nightly" >> "$GITHUB_OUTPUT"
- name: Set artifact path (Windows)
shell: bash
run: echo "ARTIFACT_PATH=${{ github.workspace }}/build/apps/viewer/Release/3dgs_viewer.exe" >> "$GITHUB_ENV"
if: runner.os == 'Windows'
- name: Set artifact path (POSIX)
shell: bash
run: echo "ARTIFACT_PATH=${{ github.workspace }}/build/apps/viewer/3dgs_viewer" >> "$GITHUB_ENV"
if: runner.os != 'Windows'
- name: Install dependencies
if: matrix.os == 'ubuntu-latest'
run: sudo apt-get update && sudo apt-get install -y libglfw3-dev libglm-dev
- name: Install Vulkan SDK
uses: humbletim/[email protected]
with:
version: latest
cache: true
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: >
cmake -B ${{ steps.strings.outputs.build-output-dir }}
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }}
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }}
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }}
-S ${{ github.workspace }}
- name: Build
# Build your program with the given configuration. Note that --config is needed because the default Windows generator is a multi-config generator (Visual Studio generator).
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }} -j3
- name: Stage binary for release
shell: bash
run: |
cp "${{ env.ARTIFACT_PATH }}" "./${{ steps.strings.outputs.artifact-name }}"
echo "ARTIFACT_PATH=./${{ steps.strings.outputs.artifact-name }}" >> "$GITHUB_ENV"
- name: Upload build artifacts
uses: actions/upload-artifact@v4
with:
name: ${{ steps.strings.outputs.artifact-name }}
path: ${{ env.ARTIFACT_PATH }}
- name: Release nightly
if: github.ref == 'refs/heads/main'
uses: softprops/action-gh-release@v2
with:
prerelease: true
name: nightly
tag_name: nightly
files: ${{ env.ARTIFACT_PATH }}
fail_on_unmatched_files: true