From e03aa3c90e90dc85aa0db726200b0ee1dc95044c Mon Sep 17 00:00:00 2001 From: shg8 <38004233+shg8@users.noreply.github.com> Date: Fri, 23 Feb 2024 02:55:39 -0600 Subject: [PATCH] Update README.md --- README.md | 2 -- 1 file changed, 2 deletions(-) diff --git a/README.md b/README.md index 0935fb4..06f66b2 100644 --- a/README.md +++ b/README.md @@ -6,8 +6,6 @@ VulkanSplatting is an (not-yet-highly-) optimized, cross-platform implementation ![VulkanSplatting Demo macOS](https://github.com/shg8/VulkanSplatting/assets/38004233/66542056-ce30-4998-a612-dd4f6792599e) ## TODO -The goal of this project is to provide a go-to implementation for high performance rendering of point-based radiance fields that works on all platforms, but we need your help! Please feel free to open an issue if you have any ideas or are interested in contributing. - - [ ] Better controls and GUI on GLFW - [ ] Implement SOTA parallel radix sort for sorting Gaussian instances - [ ] Use Vulkan subgroups to batch Gaussian retrievals at the warp level