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qextserialbase.h
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qextserialbase.h
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#ifndef _QEXTSERIALBASE_H_
#define _QEXTSERIALBASE_H_
#include <QIODevice>
#include <QFile>
#include <QThread>
#include <QMutex>
/*if all warning messages are turned off, flag portability warnings to be turned off as well*/
#ifdef _TTY_NOWARN_
#define _TTY_NOWARN_PORT_
#endif
/*macros for thread support*/
#define LOCK_MUTEX() mutex->lock()
#define UNLOCK_MUTEX() mutex->unlock()
/*macros for warning and debug messages*/
#ifdef _TTY_NOWARN_PORT_
#define TTY_PORTABILITY_WARNING(s)
#else
#define TTY_PORTABILITY_WARNING(s) qWarning(s)
#endif /*_TTY_NOWARN_PORT_*/
#ifdef _TTY_NOWARN_
#define TTY_WARNING(s)
#else
#define TTY_WARNING(s) qWarning(s)
#endif /*_TTY_NOWARN_*/
/*line status constants*/
#define LS_CTS 0x01
#define LS_DSR 0x02
#define LS_DCD 0x04
#define LS_RI 0x08
#define LS_RTS 0x10
#define LS_DTR 0x20
#define LS_ST 0x40
#define LS_SR 0x80
/*error constants*/
#define E_NO_ERROR 0
#define E_INVALID_FD 1
#define E_NO_MEMORY 2
#define E_CAUGHT_NON_BLOCKED_SIGNAL 3
#define E_PORT_TIMEOUT 4
#define E_INVALID_DEVICE 5
#define E_BREAK_CONDITION 6
#define E_FRAMING_ERROR 7
#define E_IO_ERROR 8
#define E_BUFFER_OVERRUN 9
#define E_RECEIVE_OVERFLOW 10
#define E_RECEIVE_PARITY_ERROR 11
#define E_TRANSMIT_OVERFLOW 12
#define E_READ_FAILED 13
#define E_WRITE_FAILED 14
/*!
* Enums for port settings.
*/
enum NamingConvention
{
WIN_NAMES,
IRIX_NAMES,
HPUX_NAMES,
SUN_NAMES,
DIGITAL_NAMES,
FREEBSD_NAMES,
LINUX_NAMES
};
enum BaudRateType
{
BAUD50, //POSIX ONLY
BAUD75, //POSIX ONLY
BAUD110,
BAUD134, //POSIX ONLY
BAUD150, //POSIX ONLY
BAUD200, //POSIX ONLY
BAUD300,
BAUD600,
BAUD1200,
BAUD1800, //POSIX ONLY
BAUD2400,
BAUD4800,
BAUD9600,
BAUD14400, //WINDOWS ONLY
BAUD19200,
BAUD38400,
BAUD56000, //WINDOWS ONLY
BAUD57600,
BAUD76800, //POSIX ONLY
BAUD115200,
BAUD128000, //WINDOWS ONLY
BAUD256000 //WINDOWS ONLY
};
enum DataBitsType
{
DATA_5,
DATA_6,
DATA_7,
DATA_8
};
enum ParityType
{
PAR_NONE,
PAR_ODD,
PAR_EVEN,
PAR_MARK, //WINDOWS ONLY
PAR_SPACE
};
enum StopBitsType
{
STOP_1,
STOP_1_5, //WINDOWS ONLY
STOP_2
};
enum FlowType
{
FLOW_OFF,
FLOW_HARDWARE,
FLOW_XONXOFF
};
/**
* structure to contain port settings
*/
struct PortSettings
{
BaudRateType BaudRate;
DataBitsType DataBits;
ParityType Parity;
StopBitsType StopBits;
FlowType FlowControl;
long Timeout_Millisec;
};
/*!
* \author Stefan Sander
* \author Michal Policht
*
* A common base class for Win_QextSerialBase, Posix_QextSerialBase and QextSerialPort.
*/
class QextSerialBase : public QIODevice
{
Q_OBJECT
public:
enum QueryMode {
Polling,
EventDriven
};
protected:
QMutex* mutex;
QString port;
PortSettings Settings;
ulong lastErr;
QextSerialBase::QueryMode _queryMode;
virtual qint64 readData(char * data, qint64 maxSize)=0;
virtual qint64 writeData(const char * data, qint64 maxSize)=0;
public:
QextSerialBase();
QextSerialBase(const QString & name);
virtual ~QextSerialBase();
virtual void construct();
virtual void setPortName(const QString & name);
virtual QString portName() const;
/**!
* Get query mode.
* \return query mode.
*/
inline QextSerialBase::QueryMode queryMode() const { return _queryMode; };
/*!
* Set desired serial communication handling style. You may choose from polling
* or event driven approach. This function does nothing when port is open; to
* apply changes port must be reopened.
*
* In event driven approach read() and write() functions are acting
* asynchronously. They return immediately and the operation is performed in
* the background, so they doesn't freeze the calling thread.
* To determine when operation is finished, QextSerialPort runs separate thread
* and monitors serial port events. Whenever the event occurs, adequate signal
* is emitted.
*
* When polling is set, read() and write() are acting synchronously. Signals are
* not working in this mode and some functions may not be available. The advantage
* of polling is that it generates less overhead due to lack of signals emissions
* and it doesn't start separate thread to monitor events.
*
* Generally event driven approach is more capable and friendly, although some
* applications may need as low overhead as possible and then polling comes.
*
* \param mode query mode.
*/
virtual void setQueryMode(QueryMode mode);
// virtual void setBlockingRead(bool block) = 0; ///< @todo implement.
virtual void setBaudRate(BaudRateType)=0;
virtual BaudRateType baudRate() const;
virtual void setDataBits(DataBitsType)=0;
virtual DataBitsType dataBits() const;
virtual void setParity(ParityType)=0;
virtual ParityType parity() const;
virtual void setStopBits(StopBitsType)=0;
virtual StopBitsType stopBits() const;
virtual void setFlowControl(FlowType)=0;
virtual FlowType flowControl() const;
virtual void setTimeout(long)=0;
virtual bool open(OpenMode mode)=0;
virtual bool isSequential() const;
virtual void close()=0;
virtual void flush()=0;
virtual qint64 size() const=0;
virtual qint64 bytesAvailable()=0;
virtual bool atEnd() const;
virtual void ungetChar(char c)=0;
virtual qint64 readLine(char * data, qint64 maxSize);
virtual ulong lastError() const;
virtual void translateError(ulong error)=0;
virtual void setDtr(bool set=true)=0;
virtual void setRts(bool set=true)=0;
virtual ulong lineStatus()=0;
signals:
/**
* This signal is emitted whenever port settings are updated.
* \param valid \p true if settings are valid, \p false otherwise.
*
* @todo implement.
*/
// void validSettings(bool valid);
/*!
* This signal is emitted whenever dsr line has changed its state. You may
* use this signal to check if device is connected.
* \param status \p true when DSR signal is on, \p false otherwise.
*
* \see lineStatus().
*/
void dsrChanged(bool status);
};
#endif