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keybind.h
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keybind.h
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//////////////////////////////////////////////////////////////////////////////
//
// Open Remote Play
// http://code.google.com/p/open-rp/
//
//////////////////////////////////////////////////////////////////////////////
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
//////////////////////////////////////////////////////////////////////////////
#ifndef _KEYBIND_H
#define _KEYBIND_H
#include <vector>
#include <SDL/SDL_keyboard.h>
#ifdef __WXWIDGETS__
#include <wx/event.h>
#endif
using namespace std;
enum orpButton {
OBT_NONE,
OBT_CIRCLE,
OBT_SQUARE,
OBT_TRIANGLE,
OBT_X,
OBT_DP_LEFT,
OBT_DP_RIGHT,
OBT_DP_UP,
OBT_DP_DOWN,
OBT_SELECT,
OBT_START,
OBT_L1,
OBT_L2,
OBT_L3,
OBT_R1,
OBT_R2,
OBT_R3,
OBT_HOME
};
struct orpKeyBind_t {
enum orpButton button;
SDLKey sym;
SDLMod mod;
};
#ifdef __WXWIDGETS__
struct orpKeyTable_t {
SDLKey sdl;
int wx;
const char *name;
};
struct orpUIKeyData_t {
int key;
bool ctrl;
bool shift;
bool alt;
bool meta;
wxString name;
};
#endif
class orpKeyBinding
{
public:
orpKeyBinding(const char *filename);
~orpKeyBinding();
bool Load(void);
void LoadDefaults(void);
#ifdef __WXWIDGETS__
bool Save(void);
void Bind(enum orpButton button, struct orpUIKeyData_t *key);
struct orpKeyBind_t *ButtonLookup(enum orpButton button);
void UpdateName(struct orpUIKeyData_t *key);
void UpdateName(struct orpUIKeyData_t *key, enum orpButton button);
#else
enum orpButton KeyLookup(SDL_keysym *keysym);
#endif
private:
vector<struct orpKeyBind_t *> map;
FILE *fh;
};
#endif // _KEYBIND_H
// vi: ts=4