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Releases: shotgunsoftware/tk-config-default2

Shotgun Default2 Configuration v1.3.8

25 May 13:29
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What's new?
Added support for Python 3.7 to some apps and engines, as well as a number of improved features and bug fixes, including:

  • Fixed a regression introduced in tk-desktop v2.5.0 where proxy settings could prevent a project from being launched in Shotgun Desktop, and
  • Fixed an issue where icons get highlighted and stay highlighted when the mouse cursor is over the Shotgun Desktop after opening a project.

Features/Polish

  • New bundles with support for Python 3.7:
    • Apps
      • tk-multi-devutils v1.1.0
    • Engines
      • tk-desktop v2.5.3 (see notes for details)
  • Please note that while projects can be used with Python 3 in Shotgun Desktop, the associated Toolkit actions cannot be launched from Shotgun at the moment.
  • Better error reporting in Shotgun Desktop when launching a project with Python 3, but some components in that project are not Python 3 compliant. [SG-15718]
  • sgtk.util.get_sg_entity_name_field now supports all entity types. Huge thanks to Amy Hronek for her contribution. [SG-8136]

Fixed bugs

  • Fixed a regression introduced in tk-desktop v2.5.0 where proxy settings could prevent a project from being launched in Shotgun Desktop. [SG-17383]
  • Fixed an issue where icons get highlighted and stay highlighted when the mouse cursor is over the Shotgun Desktop after opening a project. [SG-4359]
  • Fixed an issue with the comment line hotkey in tk-multi-pythonconsole. It now requires pressing both cmd/ctrl + / instead of just / to uncomment/comment the selected line out. [SG-17518]
  • Fixed a styling issue with the Toolkit app header bar in Nuke 12.1. [SG-17126]
  • Fixed an issue where running a core update on a config, that was setup with a dev descriptor, would not update the config's core_api.yml files with the newer core version. [SG-10244]
  • Fixed an issue when launching the tank command from a folder containing an apostrophe, e.g. C:\Users\O'Connell. [SG-4562]

Shotgun Default2 Configuration v1.3.7

01 May 12:10
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What's new?
Reverted tk-desktop to v2.4.14. There was a regression introduced in tk-desktop v2.5.0 that prevent clients using a corporate proxy from being able to enter in projects via SG Desktop.

Shotgun Default2 Configuration v1.3.6

29 Apr 12:38
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What's new?
Adding support for Python 3.7 to some apps, engines and frameworks, as well as a number of improved features and bug fixes, including:

  • Fixed an issue with the tk-multi-breakdown app to avoid crashes, and
  • Fixed issues in tk-multi-publish2 with parent checkboxes.

Features/Polish

  • Here are new bundles with support for Python 3.7:
    • Apps
      • tk-multi-reviewsubmission v1.1.1
    • Engines
      • tk-alias v2.0.6
      • tk-desktop v2.5.0 (see notes for details)
    • Frameworks
      • tk-framework-desktopclient v0.1.1
  • Official support for Alias 2021.
  • Number of improved features and bug fixes for tk-vred.
  • Added the developer/bake_config.py script in tk-core. This script allows the generating of a self-contained -configuration that can then be uploaded to a pipeline configuration in Shotgun. Run developer/bake_config.py --help for more information. Huge thanks to Stephane Deverly for his contribution with this script. [SG-7627]
  • Please note that while projects can be used with Python 3 in Shotgun Desktop, the associated Toolkit actions cannot be launched from Shotgun at the moment. [SG-14617]
  • Updated the otl files for Houdini 18 so the Shotgun Mantra and Alembic nodes better match the native nodes. [SG-8384]
  • Added an environment variable in tk-flame to set the Backburner shared tmp. [FLME-54043]
  • Better error reporting in tk-core for missing app/framework/engine location descriptor. [SG-16672]
  • Better error reporting in tk-core for invalid app/framework/engine settings. [SG-16901]

Fixed bugs

  • Fixed an issue with the tk-multi-breakdown app to avoid crashes when there are many items in the scene. [SG-4617]
  • Fixed an issue in tk-multi-publish2 with parent checkboxes. This fix ensures that when a parent item is partially checked, clicking on it selects all the children items. [SG-14587]
  • Fixed an issue in tk-multi-publish2 with parent checkboxes. This fix ensures that we respect default checked and unchecked children status after a context change. [SG-10003]
  • Fixed an issue where the Houdini engine wouldn't load app otl files on startup when there was no GUI present. Huge thanks to Patrick Macdonald for providing this fix. [SG-14405]
  • Fixed an issue in tk-multi-publish2 where the UI was being told to update when no UI was present. [SG-16766]
  • Fixed an issue in tk-maya where Maya was not detected under Python 3 on Linux. [SG-16887]
  • Fixed an issue in tk-shell that prevented GUI apps from being launched on Linux KDE environment with PySide2. [SG-15481]
  • Fixed an issue in tk-core with variable scope. [SG-16568]

Shotgun Default2 Configuration v1.3.4

02 Apr 15:14
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What's new?
There was a problem with the deployment of the previous release of the Shotgun Default2 Configuration v1.3.3. This is the exact same release.

Shotgun Default2 Configuration v1.3.3

30 Mar 13:11
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What's new?
Adding support for Python 3.7 to some apps, engines and framework, official support for Nuke 12.1 and 3ds Max 2021, as well as a number of improved features and bug fixes, including:

  • Added some improvements to the Python console, and
  • Fixed a regression introduced in tk-multi-reviewsubmission v1.0.0 where the new_version_status setting where missing.

Features/Polish

  • Here are new bundles with support for Python 3.7:

    • Apps

      • tk-houdini-alembicnode v0.4.0
      • tk-houdini-mantranode v0.4.0
      • tk-multi-breakdown v1.7.0
      • tk-multi-publish2 v2.5.0
      • tk-multi-setframerange v0.4.1
    • Engines

      • tk-aftereffects v0.2.0
      • tk-houdini v1.7.0
      • tk-maya v0.10.0
      • tk-photoshopcc v1.8.0
      • tk-vred v2.0.4
    • Frameworks

      • tk-framework-adobe v1.1.0
  • Official support for Nuke 12.1 [SG-16797]

  • Official support for 3ds Max 2021 [SG-15258]

  • Added some improvements to the Python console, including: [SG-15849]

    • Adds block indenting and unindenting. You can select multiple and press tab or shift + tab to indent and unindent the selected lines without removing the contents.
    • Adds block commenting and uncommenting. You can select multiple lines and press cmd + / on Mac, or ctrl + / on Linux to add or remove # characters from the start of each line. If at least one of the selected lines doesn't start with a # then it will comment the selection, otherwise if all selected lines have a # it will uncomment the lines.
    • Pressing return on a line will start the next line at the same level of indentation, unless you are pressing return after a : character, in which case it will indent the next line by an additional four spaces.
    • Saving a script now defaults to a .py extension.
    • The selected line highlight has been now toned down a little and the comments brightened a little to make the text more readable.
  • Software entity now gets passed through as a keyword argument to the before_app_launch.py and app_launch.py hooks. Additional Software entity fields can be specified via the new software_entity_extra_fields app setting. They will be fetched by the app and included in the Software entity dictionary that gets passed to the hooks. Huge thanks to Unai Martínez Barredo for their awesome help on implementing this. [SG-8280]

  • You can now specify arguments on the Software entity via the dedicated args fields, and have them take effect without having to also set the path to the software. That means custom args can now be used in conjunction with the auto software detection logic. [SG-15349]

  • The contents of the Software entity description field will now be used as the Tooltip message in Shotgun Desktop if provided. Huge thanks to Joe Yu for providing that. [16556]

  • Added launch_at_startup for tk-multi-workfiles2 in VRED.

Fixed bugs

  • Fixed a regression introduced in tk-multi-reviewsubmission v1.0.0 where the new_version_status setting where missing. [SG-16674]
  • Fixed an issue in tk-3dsmax with the way toolkit panels behave when closed. This fix ensures that the widget inside the panel will now close properly instead of being hidden. [SG-15881]
  • Fixed an issue in the Publish API where it would attempt to update the UI even if there was no UI present. [SG-15848]
  • Fixed a tk-core issue with resolving paths when the template contains optional keys with default values. Huge thanks to Alex Hughes for his help with this. [SG-15803]
  • Fixed rgb Qt styling warnings in tk-multi-workfiles2. [SG-15854]
  • Added support for the existing VRED_SCRIPT_PLUGINS environment variable if it is set.
  • Fixed a bug when VRED is launched into a Task context via bootstrapping.

Shotgun Default2 Configuration v1.3.2

25 Feb 18:02
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What's new?
Adding support for Python 3.7 to some apps, as well as few bug fixes.

Features/Polish
Here are new bundles with support for Python 3.7:

  • Apps
    • tk-multi-loader2 v1.20.0
    • tk-multi-pythonconsole v1.2.1
    • tk-multi-screeningroom v0.4.0
    • tk-multi-shotgunpanel v1.7.0
    • tk-multi-snapshot v0.8.0
    • tk-multi-workfiles2 v0.12.0

Fixed bugs

  • Fixed a regression introduced in tk-multi-reviewsubmission v1.0.0 where Send for Review clips published from Nuke resulted in black frames. [SG-15830]
  • Fixed a bug where methods run in the Python console could not access the global scoped variables. For example, importing a module and then using it within a method would throw a NameError before the fix. Huge thanks to Joe Hultgren for providing this fix. [SG-4610]
  • Updated the Loader and Shotgun panel hooks in tk-3dsmax to be compatible with Python 3. [SG-15630]

Shotgun Default2 Configuration v1.3.1

14 Feb 19:58
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Fixed bug

  • Fixed an issue where Playblast to Create was failing with Maya versions older than 2019. This fix ensures Playblast to Create is working fine with Maya versions back to 2016. [SG-15735]

Shotgun Default2 Configuration v1.3.0

03 Feb 13:29
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What's new?
We are excited to release v1.3 of our integrations. This release includes support for Python 3.7 to tk-core, a new 3dsmax engine which switches to the pymxs API for the integration with 3ds Max, a new Send for Review workflow is now included into Maya and Photoshop integrations, as well as a number of improved features and bug fixes.

Support for Python 3.7
Toolkit core v0.19 allows it to be imported and used with Python 3.7. New APIs were introduced to help porting Toolkit applications to Python 3. They can be found at the tk-core release notes page.

Here are current bundles with support for Python 3.7:

  • Apps

    • tk-multi-about v0.3.0
    • tk-multi-demo v1.2.0
    • tk-multi-launchapp v0.11.1
  • Engines

    • tk-3dsmax v1.1.1
    • tk-shell v0.8.0
  • Frameworks

    • tk-framework-qtwidgets v2.9.1
    • tk-framework-shotgunutils v5.7.2
    • tk-framework-widget v0.2.8

3ds Max engine
This new engine switches to the pymxs API for the integration with 3ds Max. This new engine supports 3ds Max 2017 and up. 

A migration guide exists for clients that are using the tk-3dsmaxplus engine and want to migrate to tk-3dsmax. It can be found at the tk-3dsmax engine's documentation page.

Send for Review
Send for Review introduce a new workflow between Maya/Photoshop and Shotgun Create. You can now send playblast or image as a draft to Shotgun Create, which trigger a new version and put Create in draft mode, where you can submit a review.

Additional features/polish

  • Official support for Houdini 18.0. [SG-15250]
  • Publishes now show the entity display name instead of the entity name in Loader2 and Breakdown apps. [SG-15293]
  • Added PySide2 support to tk-shell. [SG-9787]

Fixed bugs

  • Fixed a regression introduced in the previous release of tk-desktop, where python processes would be left orphaned instead of being closed when leaving the project in Shotgun Desktop. [SG-15442]
  • Fixed an error we were getting in the script editor after launching Maya 2020 on mac. It prevented Workfiles2 to auto launch on startup. [SG-15270]
  • Fixed a bug in tk-framework-desktopserver, where a browser could reject the shotgunlocalhost.com certificate. [SG-14130]
  • Fixed a bug where Shotgun Desktop wasn't logging a full error traceback if an error occurred when loading a project configuration, or when running an app. [SG-6422]

Shotgun Default2 Configuration v1.2.12

06 Jan 13:20
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What’s new?
Automotive tools, Alias and VRED, are now integrated in tk-config-default2, as well as a number of improved features and bug fixes, including:

  • Official support for Nuke 12.0, and
  • Fixed a bug where launching Photoshop through Shotgun and passing a file, would not open the file if Photoshop was already running on Windows.

Features/Polish

  • Automotive tools, Alias and VRED, are now integrated in tk-config-default2. [SG-15066]
  • Official support for Nuke 12.0. [SG-14164]
  • Official support for MotionBuilder 2020. [SG-15106]
  • Added support for opening Photoshop .psb files on startup. [SG-15054]

Fixed bugs

  • Fixed a bug where launching Photoshop through Shotgun and passing a file, would not open the file if Photoshop was already running on Windows. [SG-15054]
  • Fixed a bug for the tk-multi-publish2 Tree.save method, where it wouldn't throw the correct error if an object in the tree was not serializable. [SG-14693]

Shotgun Default2 Configuration v1.2.11

29 Nov 17:57
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What’s new?
Added a configuration option that can force users to assign a task to a publish, as well as a number of improved features and bug fixes, including:

  • Added a menu_name app setting in tk-multi-setframerange, that allows you to define multiple instances of the app with different Shotgun menu names, and
  • Fixed an issue with exporting Alembic files during publish time via the publish2 app, if the file path contained spaces.

Features/Polish

  • Added a configuration option that can force users to assign a task to a publish. If the task_required application setting is set to True, the publisher will validate that a task is selected for every item and will enable or disable the Validate and Publish buttons accordingly. [SG-14523]
  • Added a menu_name app setting in tk-multi-setframerange, that allows you to define multiple instances of the app in an environment with different Shotgun menu names. [SG-14278]
  • Added support for opening a file on startup. You can now use the Toolkit action "Open In Associated Application" on 3ds Max, Houdini, Photoshop, and After Effects PublishedFile entity via the Shotgun site, to launch them with the Shotgun integration and open the chosen PublishedFile. [SG-8610, SG-14346, SG-14349, SG-14612]
  • Supports Adobe's new installation path convention for Photoshop and After Effects 2020+ releases. [SG-14728]
  • Get and set frame range methods broken out into hooks. Software specific logic for getting and setting the frame range have now been split out into hooks. A big thanks to Diego Garcia Huerta and Alex Hughes for their contributions to this improvement. [SG-13347]
  • Publishing an item under a parent item that uses a file url will now properly create a Published File Dependency entity in Shotgun. [SG-9750]
  • Using Flame's python to upload thumbnails to Shotgun instead of system python that might not have the correct OpenSSL/certify packages installed. [SMOK-52708]

Fixed bugs

  • Fixed an issue with exporting Alembic files during publish time via the publish2 app, if the file path contained spaces. [SG-14316]
  • Fixed an issue where Toolkit applications could not be launched from Shotgun Create after a software update. [VMR-2799]
  • Fixed an issue in tk-core where includes were not processed in order. This caused issues when includes were used to override template or environment parameters. A big thanks to Barbara Laigneau for her contribution to this bug fix. [SG-6255]
  • Fixed an issue where clicking the Copy To Clipboard action in the publisher logs didn't copy text selection to the clipboard in certain versions of PySide2. [SG-9750]
  • Fixed an issue in tk-framework-qtwidgets that occurred when updating the content of the activity stream in the Shotgun Panel app. [SG-14203]
  • Fixed a path cache issue where if you had a Task folder in your schema, and then created folders for a task, it would incorrectly register these in the local path cache. If you unregistered the Task folder later it wouldn't clear up all the registries properly and this could then lead to database concurrency problems. [SG-14303]
  • Fixed an issue in tk-nuke engine, that caused the last path appended to sys.path during engine initialization to be removed from sys.path once bootstrapping completed. Also removed a redundant addition of the engine's python module to sys.path. [SG-14409]
  • Fixed an issue preventing from selecting a new context from the context selection widget in certain versions of PySide2. [SG-14388]