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Demonstrate controlling transparency of agents #19

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blairlyons opened this issue Mar 11, 2022 · 0 comments
Open
2 tasks

Demonstrate controlling transparency of agents #19

blairlyons opened this issue Mar 11, 2022 · 0 comments
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10 https://github.com/simularium/simularium-planning/issues/74

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@blairlyons
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blairlyons commented Mar 11, 2022

Use Case

As a user visualizing dense scenes, I would like a performant way to display objects that are transparent.

Acceptance Criteria

Development plan for implementing transparency.

Details

There are still open UX questions about when and how transparency should be controlled, i.e. does the user set it in the data and/or in real time? what are the controls like?

But first we need to figure out if transparency is feasible and how to maintain good performance in real time.

@blairlyons blairlyons added the ux label Mar 11, 2022
@blairlyons blairlyons transferred this issue from simularium/simularium-website Apr 26, 2022
@blairlyons blairlyons moved this from 🌳 Backlog to 🎨 Shaping in Simularium Planning Apr 27, 2022
@blairlyons blairlyons changed the title Control transparency of agents Demonstrate controlling transparency of agents May 27, 2022
@blairlyons blairlyons moved this from 🎨 Shaping to 🏃 In Progress in Simularium Planning May 27, 2022
@blairlyons blairlyons moved this from 🏃 In Progress to 🏁 Ready for work in Simularium Planning May 27, 2022
@blairlyons blairlyons moved this from 🏁 Ready for work to 🌳 Backlog in Simularium Planning May 27, 2022
@blairlyons blairlyons added 9 https://github.com/simularium/simularium-planning/issues/66 and removed ux labels May 27, 2022
@blairlyons blairlyons added 10 https://github.com/simularium/simularium-planning/issues/74 and removed 9 https://github.com/simularium/simularium-planning/issues/66 labels Aug 20, 2022
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Labels
10 https://github.com/simularium/simularium-planning/issues/74
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