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GroundedObjectNode silently ignore new object #116

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astroseger opened this issue Nov 18, 2019 · 0 comments
Open

GroundedObjectNode silently ignore new object #116

astroseger opened this issue Nov 18, 2019 · 0 comments
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@astroseger
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When we call GroundedObjectNode constructor second time with another object it silently uses old object and simply ignore new one. It should ether replace old object or throw an exception (it if is forbidden to replace an object)

@vsbogd vsbogd self-assigned this Nov 18, 2019
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