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When we call GroundedObjectNode constructor second time with another object it silently uses old object and simply ignore new one. It should ether replace old object or throw an exception (it if is forbidden to replace an object)
The text was updated successfully, but these errors were encountered:
When we call GroundedObjectNode constructor second time with another object it silently uses old object and simply ignore new one. It should ether replace old object or throw an exception (it if is forbidden to replace an object)
The text was updated successfully, but these errors were encountered: