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Rendering frame buffer at high frame rates with an overlay #6170

Closed Answered by tronical
tralph3 asked this question in General
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I think this is generally doable. We only expose the OpenGL context right now, but if you look at the opengl_underlay example in our repo, you can see that it's possible to render with OpenGL as underlay and then Slint controls on top. The main caveat is that you need to make 100% sure that the OpenGL state is saved and restored.

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