When a Menu leads to a block that starts with Menu commands, you submit the next Menu with the same click #1057
Labels
bug
Doing something it's not meant to, or not doing something it's meant to.
Describe the bug
I swear I had this issue in the past and I remember talking to people about it but I'm either amnesiac or imagined it or some other thing. I have a problem where if I have a set of Menu commands leading to a block that start with Menu commands, the mouseUp from the click that interacted with the first set of Menu commands will interact with the next Menus.
1) Current behaviour:
Menu "AAAAA" appears, I click it, Menu "AAAAA" disappears, Menu "BBBBB" appears, and the same click "submits" it.
2) Same setup but with an added 0.5s Wait command at the start of each Block:
there is now a minor delay before Menu "BBBBB" appears, so the same click, if the mouse wasnt held down after the click, will not "submit" the newly appearing "BBBBB" Menu, however:
3) Holding Mouse Down Problem:
If I hold down the mouse after clicking a Menu then releasing it after "BBBBB" Menu appears, it will still "submit" the next menu, even with the 0.5s Wait before it.
To Reproduce
Create a new Fungus Flowchart with just two blocks, each with at least one Menu dialogue, leading to the other block. Make sure the Menu commands display different text so it's easy to see the change. Enter play mode and click the menu appearing, and you'll observe the next set of menus will quickly appear, get clicked and disappear.
Expected behavior
When a Menu is interacted with and the next Block starts with Menu commands, there should be a minor delay before they either
A) appear
B) become interactive (probably not ideal because the player would see greyed out options before they become interactive)
Versions & Platform (please complete the following information):
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