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cmake.yml
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name: GitHub actions
on:
push:
branches: ["**"]
pull_request:
branches: ["**"]
env:
BUILD_TYPE: Debug
jobs:
build:
strategy:
matrix:
# os: [ubuntu-latest, macos-latest, windows-latest]
os: [windows-latest]
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v3
# - name: Install vcpkg (Windows)
# if: runner.os == 'Windows'
# run: |
# git clone https://github.com/microsoft/vcpkg
# .\vcpkg\bootstrap-vcpkg.bat
# .\vcpkg\vcpkg install pkgconf:x64-windows
#
# - name: Install gmp
# shell: bash
# run: |
# if [ "$RUNNER_OS" == "Windows" ]; then
# ./vcpkg/vcpkg install gmp:x64-windows
# elif [ "$RUNNER_OS" == "Linux" ]; then
# sudo apt-get install -y libgmp-dev
# elif [ "$RUNNER_OS" == "macOS" ]; then
# brew install gmp
# else
# echo "$RUNNER_OS not supported"
# exit 1
# fi
# -DCMAKE_TOOLCHAIN_FILE=./vcpkg/scripts/buildsystems/vcpkg.cmake \
- name: Configure staq
shell: bash
run: |
if [ "$RUNNER_OS" == "Windows" ]; then
cmake -B build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
-DINSTALL_SOURCES=ON
else
cmake -B build -DINSTALL_SOURCES=ON -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
fi
- name: Build staq
shell: bash
run: |
if [ "$RUNNER_OS" == "macOS" ]; then
# Required for libgmp headers
export CPATH=$LIBRARY_PATH:/opt/homebrew/include
export LIBRARY_PATH=$LIBRARY_PATH:/opt/homebrew/lib
fi
cmake --build build
- name: Install staq
shell: bash
run: |
if [ "$RUNNER_OS" == "Windows" ]; then
cmake --build build --target install
else
sudo cmake --install build
fi
# - name: Configure standalone example
# run: |
# cmake -S examples/standalone -B examples/standalone/build
#
# - name: Build standalone example
# run: |
# cmake --build examples/standalone/build --target standalone
#
# - name: Run standalone example
# shell: bash
# run: |
# if [ "$RUNNER_OS" == "Windows" ]; then
# ./examples/standalone/build/${{env.BUILD_TYPE}}/standalone.exe --version
# else
# ./examples/standalone/build/standalone --version
# fi
#
# - name: Build unit tests
# shell: bash
# run: |
# if [ "$RUNNER_OS" == "macOS" ]; then
# # Required for libgmp headers
# export CPATH=$LIBRARY_PATH:/opt/homebrew/include
# export LIBRARY_PATH=$LIBRARY_PATH:/opt/homebrew/lib
# fi
# cmake --build build/unit_tests --target unit_tests
#
# - name: Run unit tests
# run: ctest --test-dir build
- name: Uninstall
run: |
dir 'C:/Program Files (x86)/staq/bin/staq_circ.exe'
cmake --build build --target uninstall
dir 'C:/Program Files (x86)/staq/bin/'
dir 'C:/Program Files (x86)/staq/bin/staq_circ.exe'
# - name: Install pystaq
# shell: bash
# run: |
# if [ "$RUNNER_OS" == "macOS" ]; then
# # Required for libgmp headers
# export CPATH=$LIBRARY_PATH:/opt/homebrew/include
# export LIBRARY_PATH=$LIBRARY_PATH:/opt/homebrew/lib
# fi
# python3 -m venv venv
# if [ "$RUNNER_OS" == "Windows" ]; then
# .\venv\Scripts\activate
# else
# . venv/bin/activate
# fi
# pip install .