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Dimensions of color surface does not match dimensions of depth surface
UnityEngine.Camera:RenderWithShader(Shader, String)
SEGICascaded:OnPreRender() (at Assets/SEGI/SEGICascaded.cs:1097)
The text was updated successfully, but these errors were encountered:
Dimensions of color surface does not match dimensions of depth surface
UnityEngine.Camera:RenderWithShader(Shader, String)
SEGICascaded:OnPreRender() (at Assets/SEGI/SEGICascaded.cs:1097)
The text was updated successfully, but these errors were encountered: