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release.yaml
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name: Go Release
on:
push:
# 触发条件:当推送到 master 分支或创建新标签时运行
branches:
- master
tags:
- 'v*'
jobs:
build-and-release:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v3
- name: Set up Go
uses: actions/setup-go@v3
with:
go-version: 1.21.x # 使用所需的 Go 版本
- name: Install Bee tool
run: | # 安装 Bee 工具
go install github.com/beego/bee/v2@latest
- name: Build for multiple platforms
env:
GOOS: linux darwin windows # 指定目标操作系统
GOARCH: amd64 arm64 # 指定目标架构
run: |
for os in $GOOS; do
for arch in $GOARCH; do
output_name="myapp_${os}_${arch}"
echo "Building for $os/$arch..."
GOOS=$os GOARCH=$arch bee pack -o $output_name -be GOOS=$os GOARCH=$arch
done
done
- name: Create release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # 使用内置的 GitHub token
with:
tag_name: ${{ github.ref }}
release_name: Release ${{ github.ref }}
draft: false
prerelease: false
- name: Upload release assets
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./myapp_* # 匹配所有生成的二进制文件
asset_name: myapp_$(echo "${{ github.ref }}" | cut -d'/' -f3)_$(uname -s)_$(uname -m) # 根据实际需求命名资产文件
asset_content_type: application/octet-stream