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script not working #3

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Henryeah opened this issue Mar 9, 2022 · 3 comments
Open

script not working #3

Henryeah opened this issue Mar 9, 2022 · 3 comments

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@Henryeah
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Henryeah commented Mar 9, 2022

After copy unzipped folder to OpnePlugin, restart CC3, can't find new plugin (blender auto setup) in plugin menu. seems the python script not working.
I'm using CC3.43, have other plugins skingen, headshot etc.

@soupday
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soupday commented Mar 9, 2022

It needs cc3.44.

It also only works with exports from cc3.44 as they are the only ones that add the Json data to the export needed by the plugin.

@MarkdaDrood
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Not working in 3.44 either. It makes every accessory red flagged as critical and it's either not importing them or even makes CC3 ctd.

@soupday
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soupday commented Mar 14, 2022

Red flags in the import to CC3 usually means it's not rigged to the armature.

As a minimum the accessories/clothing must be:

  • Mesh only.
  • Parented to the character's armature.
  • With an Armature Modifier set to the characters armature.

It doesn't need to be fully vertex group weighted, if you want to transfer vertex weights in CC3, but without these three above CC3 will red flag it and throw the mesh out.

Also be aware that meshes with low number of vertices (<150) can cause CTD issues importing back into CC3. (This is a CC3 issue and I can't fix that.)

In the latest version (1.2.1) of the Blender tools add-on, I've added some checks, and a button to run those checks at will, on exporting that will warn about these issues.

Repository owner deleted a comment from snipfeel Apr 28, 2022
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3 participants