This is a set of utility libraries for writing C++ Windows 10/11 games. Visual Studio 2022 is required for building these projects.
git clone --recursive https://github.com/spadapet/ff_game_library.git
- Open solution ff.game.library.sln
- Build solution (just Ctrl-Shift-B)
- Tests show up in the Test Explorer window (Ctrl-E, T)
- Run: msbuild.exe /r ff.game.library.sln
- Add parameter for a specific config: /p:Configuration=Debug|Profile|Release
- /r is only needed the first build to restore packages.
- The out directory now contains everything that was built.
- Follow existing code (snake_case, etc)
- Avoid "using namespace" anywhere, use the full::namespace::name or just :: for the global namespace
- Avoid "auto" except for templates where the type is obvious (iterators, shared_ptr, etc)