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Can't open non-sprite resources #31

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sraboy opened this issue Nov 26, 2015 · 3 comments
Open
2 of 4 tasks

Can't open non-sprite resources #31

sraboy opened this issue Nov 26, 2015 · 3 comments
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@sraboy
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sraboy commented Nov 26, 2015

There are a ton of *.res files used throughout the game. The file format appears the same as, or extremely similar to, SPR files. Being able to edit these or create new ones would allow for adding new game features requiring new buttons or menu options.

  • ResIdxMultiBmp
  • i_raw.res (special version of ResIdxMultiBmp)
  • Edit DBF tables that are stored in some RES files
  • Edit TXT-based ResIdx files

Ref this thread for an example of where a new button or other control may be needed.

@sraboy sraboy self-assigned this Nov 26, 2015
@sraboy sraboy added this to the Release 0.5 (beta) milestone Nov 26, 2015
@sraboy
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sraboy commented Nov 27, 2015

Now able to open the interface RES files: i_button, i_icon, i_if, i_menu, i_menu2, i_spict, pal_std, tut_pict.

The others are on the to-do list.

@sraboy
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sraboy commented Dec 5, 2015

W can now edit all of the image-based resources, which are much like sprites. They're known as ResIdxMultiBmp and have their own presenter.

@sraboy sraboy modified the milestones: Release 1.0, Release 0.6 (beta) Jan 9, 2016
sraboy added a commit that referenced this issue Feb 7, 2016
This file is just like ResIdx files, except with no names. It only has
offsets in its record definitions. This required relatively extensive
changes (and, currently, hacks).
@G0nTar
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G0nTar commented Apr 20, 2021

yay!

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