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Split Front and Back #10

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jac32 opened this issue Feb 2, 2017 · 0 comments
Open

Split Front and Back #10

jac32 opened this issue Feb 2, 2017 · 0 comments

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@jac32
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jac32 commented Feb 2, 2017

Going forward, we've decided to split the system into three separate parts:

  • OpenGL Front End in C++
  • Haskell Back End
  • Defined Protocol for saving state

Will open issues for each and use this to track long term progress.

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