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Better stdio handling for non-interactive execution/renderers #1450

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sourishkrout opened this issue Jun 27, 2024 · 0 comments
Open

Better stdio handling for non-interactive execution/renderers #1450

sourishkrout opened this issue Jun 27, 2024 · 0 comments
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@sourishkrout
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For both actual error states as well as other uses of stderr such as reporting progress, Runme currently just "blindly" merges both output streams.

Let's define how we want this to work.

Related: stateful/runme#619 (comment)

@sourishkrout sourishkrout self-assigned this Jun 27, 2024
DawallAZllon91 added a commit to DawallAZllon91/vscode-runme that referenced this issue Sep 10, 2024
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