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HGOP Project Template (TicTacToe)

Getting started with this project template. After this you should have the project up-and-running on your development virtual machine.

Project fixes & step-by-step instructions

Vagrant SSH Solution

NPM install errors

Installing and configuring Jenkins

Thursday 26.11

Project increments, day by day

Day 1 - getting started

Day 2 - deployment script

Day 3 - continuous integration

Day 4 - gather examples

Day 5 - implement game logic

Day 6 - integrate REST server

Day 7 - acceptance testing 1

Day 8 - acceptance testing 2

Day 9 - capacity load testing

Day 10 - traceability and deploy any version

Day 11 - integrate client

Wrap up - turning the assignment in

Project backlog

  • Can update latest version in production by push of a button

  • Can get feedback on failed tests in CI

  • Can play tic-tac-toe against another user Implement using TDD Controller TDD Acceptance TDD Server side, API TDD Client TDD (React demo)

  • Can get an email when I win a match

Implement an acceptance test, using test double to simulate email sending

  • Can see how many users played Tic-Tac-Toe in a given period

Metrics and monitoring

  • Can know how many users our application supports on given hardware

Automated capacity testing

  • Can be sure that latest version in production supports happy path after upgrade

Acceptance test through UI Acceptance test through API

  • Can be sure that deployment is not continued if key resources are missing Env smoke tests Auto rollback

  • Can be sure that deployment is not continued if configuration parameter is not set Env smoke tests - use simple wget/curl/similar.

  • Can continue playing even if the whole world is playing back games CQRS - separate deployment for playback

  • Can downgrade to selected version by push of a button Implement rollback, including down migrations (demo)

  • Can playback old games after data structure has changed Database migration (demo)

  • Can update to latest version with zero downtime Blue/Green deployment and testing ?

  • Can play-back any given game to see how it was played Use event sourcing - record every user interaction

  • Can trace binary back to version control. Store git hash for commit and package in build.