diff --git a/drivers/metal/rendering_device_driver_metal.mm b/drivers/metal/rendering_device_driver_metal.mm index 55e760ba0afc..8ddf9740ded8 100644 --- a/drivers/metal/rendering_device_driver_metal.mm +++ b/drivers/metal/rendering_device_driver_metal.mm @@ -358,11 +358,25 @@ _FORCE_INLINE_ MTLSize mipmapLevelSizeFromSize(MTLSize p_size, NSUInteger p_leve } RDD::TextureID RenderingDeviceDriverMetal::texture_create_from_extension(uint64_t p_native_texture, TextureType p_type, DataFormat p_format, uint32_t p_array_layers, bool p_depth_stencil) { - id obj = (__bridge id)(void *)(uintptr_t)p_native_texture; - - // We only need to create a RDD::TextureID for an existing, natively-provided texture. - - return rid::make(obj); + id res = (__bridge id)(void *)(uintptr_t)p_native_texture; + + // If the requested format is different, we need to create a view. + MTLPixelFormat format = pixel_formats->getMTLPixelFormat(p_format); + if (res.pixelFormat != format) { + MTLTextureSwizzleChannels swizzle = MTLTextureSwizzleChannelsMake( + MTLTextureSwizzleRed, + MTLTextureSwizzleGreen, + MTLTextureSwizzleBlue, + MTLTextureSwizzleAlpha); + res = [res newTextureViewWithPixelFormat:format + textureType:res.textureType + levels:NSMakeRange(0, res.mipmapLevelCount) + slices:NSMakeRange(0, p_array_layers) + swizzle:swizzle]; + ERR_FAIL_NULL_V_MSG(res, TextureID(), "Unable to create texture view."); + } + + return rid::make(res); } RDD::TextureID RenderingDeviceDriverMetal::texture_create_shared(TextureID p_original_texture, const TextureView &p_view) {