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Implementing social login #65

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TranquilMarmot opened this issue May 31, 2023 · 9 comments
Open

Implementing social login #65

TranquilMarmot opened this issue May 31, 2023 · 9 comments
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enhancement New feature or request

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@TranquilMarmot
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TranquilMarmot commented May 31, 2023

I notice that for provider-based login, the code says CURRENTLY UNSUPPORTED

# [ CURRENTLY UNSUPPORTED ]
# Sign in with a Provider
# @provider = Providers.PROVIDER
func sign_in_with_provider(provider : String, grab_from_browser : bool = true, port : int = 3000) -> void:
OS.shell_open(_config.supabaseUrl + _provider_endpoint + "?provider="+provider)
# ! to be implemented
pass

What's blocking this? Will it require different implementations on different platforms? I'd love to see it working!

@TranquilMarmot TranquilMarmot added the enhancement New feature or request label May 31, 2023
@fenix-hub
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Hi!
The only reason why this feature is not implemented is because it was never requested before, so I didn't put the effor to work on it.
What providers would you be able to use? :)

@BurSari92
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Hi,
I think the "standard" ones are very much needed. Google and Apple, and maybe for many Facebook are the most common ones used in most applications as an example :)

@TranquilMarmot
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I agree that Google and Apple are kind of the "basics".

Since it's a game engine, people are likely going to want Discord as well.

@shafnaz
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shafnaz commented Sep 15, 2023

google, apple, and facebook.
especially facebook to play with friends

@slabgames
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Is there any development?

@Luzzotica
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I would love to bump this. I could even help built it out. Having simple google auth would be super nice.

After looking at the code, I'm not 100% sure how I'd implement it given the current structure, but I'll give it a shot.

@EmineBS
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EmineBS commented Apr 8, 2024

Facebook Please, I have finished developing my game, I am stuck on the social login problem, can you do this asap, thank you for this amazing plugin <3

@cenullum
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Icloud, google, microsoft login please

@Bimbam360
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Bump.

This is a pretty big feature that most people would want to streamline auth on mobile apps. Any idea if anyone is even looking at it??

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9 participants