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Add new features to the reaction timer game, including high score tracking, reaction time history, difficulty levels, randomized button positions, and a feedback system for performance.
💼 Current Behavior
The reaction timer game currently allows players to click a button that turns green after a random delay, measuring their reaction time. There is no tracking of high scores, reaction history, difficulty levels, or feedback for performance.
🚀 Proposed Changes
High Score Tracker: Implement a feature to record and display the best reaction time achieved during the game session.
Reaction Time History: Maintain a history of the last five reaction times and display them in the user interface.
Difficulty Levels: Introduce selectable difficulty levels (Easy, Medium, Hard) that affect the random delay before the button turns green.
Random Button Position: Randomize the button's position on the screen for each round to increase challenge and engagement.
Performance Feedback: Provide instant feedback based on the player's reaction time, categorizing it as "Excellent," "Good," or "Try Again!" to encourage improvement.
✨ Enhancement Overview
Add new features to the reaction timer game, including high score tracking, reaction time history, difficulty levels, randomized button positions, and a feedback system for performance.
💼 Current Behavior
The reaction timer game currently allows players to click a button that turns green after a random delay, measuring their reaction time. There is no tracking of high scores, reaction history, difficulty levels, or feedback for performance.
🚀 Proposed Changes
@suryanshsk can you assign me this?
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