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🚀[ENHANCEMENT] Enhance Reaction Timer Game with High Score Tracker and Difficulty Levels #539

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Kritika75 opened this issue Nov 1, 2024 · 0 comments · Fixed by #545

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@Kritika75
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✨ Enhancement Overview

Add new features to the reaction timer game, including high score tracking, reaction time history, difficulty levels, randomized button positions, and a feedback system for performance.

💼 Current Behavior

The reaction timer game currently allows players to click a button that turns green after a random delay, measuring their reaction time. There is no tracking of high scores, reaction history, difficulty levels, or feedback for performance.

🚀 Proposed Changes

  1. High Score Tracker: Implement a feature to record and display the best reaction time achieved during the game session.
  2. Reaction Time History: Maintain a history of the last five reaction times and display them in the user interface.
  3. Difficulty Levels: Introduce selectable difficulty levels (Easy, Medium, Hard) that affect the random delay before the button turns green.
  4. Random Button Position: Randomize the button's position on the screen for each round to increase challenge and engagement.
  5. Performance Feedback: Provide instant feedback based on the player's reaction time, categorizing it as "Excellent," "Good," or "Try Again!" to encourage improvement.

@suryanshsk can you assign me this?

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