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For the release of SVG.js 3.0, I'd love to design a new landing page, including a few interactive elements made with SVG.js. Here is a wish list, feel free to add and/or modify. 🤓
Header with logo where curve drag handles are draggable (they reset after 3 seconds)
Github stars button and Fork me on Gihub band
Links to 2.6 and 3.0 docs
One-liner describing SVG.js
Why SVG.js arguments
SVG.js vs the competition benchmarks, just like we have now, but a better design and integrated in page with scroll-reveal/activate
Basic "Getting started" example with link to 3.0 docs for more
Not everything in the list should be implemented at release. Given the limited time I can dedicate to this, I'd like to start out with the bare minimum and integrate frivolous elements if and when time allows.
The text was updated successfully, but these errors were encountered:
I've got the old svg.benchmark.js setup lying around somewhere. I can easily write new tests. Then we'll see if the lib still has its original speed, or maybe even improved. 😉
Haha - I doubt that :P. Writing es6 modules and transpiling them wont make stuff faster^^. But as far as I tested it, it also didnt slow it down.
Whats faster for sure are the animations. Thats a difference like day and night!
For the release of SVG.js 3.0, I'd love to design a new landing page, including a few interactive elements made with SVG.js. Here is a wish list, feel free to add and/or modify. 🤓
Not everything in the list should be implemented at release. Given the limited time I can dedicate to this, I'd like to start out with the bare minimum and integrate frivolous elements if and when time allows.
The text was updated successfully, but these errors were encountered: