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I think I have a problem interpreting the Mesh class data to a interleaved vertex buffer and drawing it via DrawIIndexed (directx).
I wrote a thorough explanation and simplified code in this SO question.
Can someone please shed some light at what am I doing wrong?
The text was updated successfully, but these errors were encountered:
#291
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I think I have a problem interpreting the Mesh class data to a interleaved vertex buffer and drawing it via DrawIIndexed (directx).
I wrote a thorough explanation and simplified code in this SO question.
Can someone please shed some light at what am I doing wrong?
The text was updated successfully, but these errors were encountered: