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StrikethroughDebugResponse.md

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StrikethroughDebugResponse

Properties

Name Type Description Notes
CampaignsIDs Pointer to []int32 The campaign IDs that got fetched for the evaluation process. [optional]
Effects Pointer to []StrikethroughEffect The strikethrough effects that are returned from the evaluation process. [optional]

Methods

GetCampaignsIDs

func (o *StrikethroughDebugResponse) GetCampaignsIDs() []int32

GetCampaignsIDs returns the CampaignsIDs field if non-nil, zero value otherwise.

GetCampaignsIDsOk

func (o *StrikethroughDebugResponse) GetCampaignsIDsOk() ([]int32, bool)

GetCampaignsIDsOk returns a tuple with the CampaignsIDs field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasCampaignsIDs

func (o *StrikethroughDebugResponse) HasCampaignsIDs() bool

HasCampaignsIDs returns a boolean if a field has been set.

SetCampaignsIDs

func (o *StrikethroughDebugResponse) SetCampaignsIDs(v []int32)

SetCampaignsIDs gets a reference to the given []int32 and assigns it to the CampaignsIDs field.

GetEffects

func (o *StrikethroughDebugResponse) GetEffects() []StrikethroughEffect

GetEffects returns the Effects field if non-nil, zero value otherwise.

GetEffectsOk

func (o *StrikethroughDebugResponse) GetEffectsOk() ([]StrikethroughEffect, bool)

GetEffectsOk returns a tuple with the Effects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

HasEffects

func (o *StrikethroughDebugResponse) HasEffects() bool

HasEffects returns a boolean if a field has been set.

SetEffects

func (o *StrikethroughDebugResponse) SetEffects(v []StrikethroughEffect)

SetEffects gets a reference to the given []StrikethroughEffect and assigns it to the Effects field.

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