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Currently, all paths to assets are hardcoded to be in relation to the place the user is running the game.
Would be better to automatically search the assets path based on the executable file location instead.
The text was updated successfully, but these errors were encountered:
Currently, all paths to assets are hardcoded to be in relation to the place the user is running the game.
Would be better to automatically search the assets path based on the executable file location instead.
The text was updated successfully, but these errors were encountered: