From 98a3dc46415b6ab1639e693ea1d75dba3aacaeb9 Mon Sep 17 00:00:00 2001 From: Jeremy Metz Date: Sun, 29 Dec 2024 17:10:03 +0100 Subject: [PATCH] feat: Updated demo app readme to acknowledge source --- templates/apps/bevy-demo/README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/templates/apps/bevy-demo/README.md b/templates/apps/bevy-demo/README.md index af099828..f5a3d060 100644 --- a/templates/apps/bevy-demo/README.md +++ b/templates/apps/bevy-demo/README.md @@ -1,7 +1,5 @@ # bevy-demo -This is just the [Bevy breakout example](https://github.com/bevyengine/bevy/blob/main/examples/games/breakout.rs) with a `#[mobile_entry_point]` attribute on `main`, which generates all the boilerplate `extern` functions for mobile. +This is a modified version of [Niklas Eiker's Bevy Game Template](https://github.com/NiklasEi/bevy_game_template) with a `#[mobile_entry_point]` attribute on `main`, which generates all the boilerplate `extern` functions for mobile. To run this on desktop, just do `cargo run` like normal! For mobile, use `cargo android run` and `cargo apple run` respectively (or use `cargo android open` and `cargo apple open` to open in Android Studio and Xcode respectively). - -Note that we've deliberately omitted the font used by the demo, since if the font loads successfully, it seems to trigger a text rendering crash in bevy.