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main.js
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main.js
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const electron = require('electron');
// Module to control application life.
const { app, BrowserWindow, ipcMain } = electron;
const recorder = require('./modules/recorder');
const play = require('./modules/play');
let mainWindow;
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
function createWindow() {
const installer = require('electron-devtools-installer'); // eslint-disable-line
installer.default(installer.REACT_DEVELOPER_TOOLS)
.then((name) => { return console.log(`Added Extension: ${name}`); })
.catch((err) => { return console.log('An error occurred: ', err); });
// Create the browser window.
mainWindow = new BrowserWindow({ width: 190, height: 250, titleBarStyle: 'hidden', vibrancy: 'ultra-dark', transparent: true, resizable: false });
// Setup
mainWindow.setResizable(false);
// and load the index.html of the app.
mainWindow.loadURL(`file://${__dirname}/index.html`);
// Open the DevTools.
// mainWindow.webContents.openDevTools()
mainWindow.send('fileContent', '1');
// Emitted when the window is closed.
mainWindow.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
}
// Listeners for renderer thread (React UI)
ipcMain.on('beginRecording', (event, arg) => {
recorder.util.startRecording();
});
ipcMain.on('stopRecording', (event, arg) => {
recorder.util.stopRecording();
event.sender.send('cacheRecording', recorder.util.events);
recorder.util.clearCache();
});
ipcMain.on('beginPlaying', (event, arg) => {
Object.keys(arg).forEach((key, index) => {
play.util.process(arg[key]);
});
event.sender.send('donePlaying', recorder.util.events);
});
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.