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jass.hpp
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/***************************************************************************
* Copyright (C) 2014 by Tamino Dauth *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef WC3LIB_JASS_HPP
#define WC3LIB_JASS_HPP
namespace wc3lib
{
/**
* \page jasssection JASS module
* The JASS module aims to provide a full compiler environment for the scripting language JASS which is used in custom maps to provide a custom game logic.
*
* This module offers types for an AST (Abstract Syntax Tree) as well as the class \ref jass::Grammar for generating such a tree from user input.
*
* Class \ref jass::Analyser can be used for full parsing/syntax validation by checking for static semantic rules like type checks.
*
* Include file \ref jass.hpp and use namespace \ref wc3lib::jass for this module.
*
* \namespace wc3lib::jass
* \brief \ref jasssection
*/
}
#include "jass/analyzer.hpp"
#include "jass/ast.hpp"
#include "jass/error.hpp"
#include "jass/generator.hpp"
#include "jass/grammar.hpp"
#include "jass/report.hpp"
#include "jass/warning.hpp"
#endif