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main.go
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main.go
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package main
import (
"bufio"
"io"
aoc "github.com/teivah/advent-of-code"
)
func fs1(input io.Reader) int {
scanner := bufio.NewScanner(input)
var lines []Line
for scanner.Scan() {
line := scanner.Text()
lines = append(lines, toLine(line))
}
grid := make(map[aoc.Position]int)
for _, line := range lines {
deltaRow := 0
deltaCol := 0
switch line.direction {
case aoc.Up:
deltaRow = -1
case aoc.Down:
deltaRow = 1
case aoc.Left:
deltaCol = -1
case aoc.Right:
deltaCol = 1
case aoc.UpLeft:
continue
case aoc.UpRight:
continue
case aoc.DownLeft:
continue
case aoc.DownRight:
continue
}
grid[line.from]++
cur := line.from
for cur != line.to {
cur = cur.Delta(deltaRow, deltaCol)
grid[cur]++
}
}
sum := 0
for _, v := range grid {
if v >= 2 {
sum++
}
}
return sum
}
func toLine(s string) Line {
del := aoc.NewDelimiter(s, " ")
f := del.GetString(0)
delF := aoc.NewDelimiter(f, ",")
from := aoc.Position{
Col: delF.GetInt(0),
Row: delF.GetInt(1),
}
t := del.GetString(2)
delT := aoc.NewDelimiter(t, ",")
to := aoc.Position{
Col: delT.GetInt(0),
Row: delT.GetInt(1),
}
var direction aoc.Direction
if from == to {
} else if from.Row == to.Row {
if from.Col < to.Col {
direction = aoc.Right
} else {
direction = aoc.Left
}
} else if from.Col == to.Col {
if from.Row < to.Row {
direction = aoc.Down
} else {
direction = aoc.Up
}
} else {
if from.Col < to.Col && from.Row < to.Row {
direction = aoc.DownRight
} else if from.Col < to.Col && from.Row > to.Row {
direction = aoc.UpRight
} else if from.Col > to.Col && from.Row < to.Row {
direction = aoc.DownLeft
} else if from.Col > to.Col && from.Row > to.Row {
direction = aoc.UpLeft
}
}
return Line{
from: from,
to: to,
direction: direction,
}
}
type Line struct {
from aoc.Position
to aoc.Position
direction aoc.Direction
}
func fs2(input io.Reader) int {
scanner := bufio.NewScanner(input)
var lines []Line
for scanner.Scan() {
line := scanner.Text()
lines = append(lines, toLine(line))
}
r := aoc.NewMinerMaxer()
c := aoc.NewMinerMaxer()
for _, line := range lines {
r.Add(line.from.Row, line.to.Row)
c.Add(line.from.Col, line.to.Col)
}
grid := make(map[aoc.Position]int)
for _, line := range lines {
deltaRow := 0
deltaCol := 0
switch line.direction {
case aoc.Up:
deltaRow = -1
case aoc.Down:
deltaRow = 1
case aoc.Left:
deltaCol = -1
case aoc.Right:
deltaCol = 1
case aoc.UpLeft:
deltaRow = -1
deltaCol = -1
case aoc.UpRight:
deltaRow = -1
deltaCol = 1
case aoc.DownLeft:
deltaRow = 1
deltaCol = -1
case aoc.DownRight:
deltaRow = 1
deltaCol = 1
}
grid[line.from]++
cur := line.from
for cur != line.to {
cur = cur.Delta(deltaRow, deltaCol)
grid[cur]++
}
}
sum := 0
for _, v := range grid {
if v >= 2 {
sum++
}
}
return sum
}