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main.go
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main.go
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package main
import (
"bufio"
"io"
"math"
"strconv"
"strings"
)
type Block struct {
x int
y int
z int
}
type Grid struct {
grid map[int]map[int]map[int]struct{}
minX int
minY int
minZ int
maxX int
maxY int
maxZ int
}
func NewGrid() *Grid {
return &Grid{
grid: make(map[int]map[int]map[int]struct{}),
}
}
func (g *Grid) add(x, y, z int) {
v, exists := g.grid[x]
if !exists {
v = make(map[int]map[int]struct{})
g.grid[x] = v
}
v2, exists := v[y]
if !exists {
v2 = make(map[int]struct{})
v[y] = v2
}
v2[z] = struct{}{}
}
func (g *Grid) isEmpty(x, y, z int) bool {
return g.countEmpty(x, y, z) == 1
}
func (g *Grid) countEmpty(x, y, z int) int {
v, exists := g.grid[x]
if !exists {
return 1
}
v2, exists := v[y]
if !exists {
return 1
}
_, exists = v2[z]
if !exists {
return 1
}
return 0
}
func (g *Grid) countCube(x, y, z int) int {
return 1 - g.countEmpty(x, y, z)
}
func fs1(input io.Reader) (int, error) {
scanner := bufio.NewScanner(input)
var blocks []Block
grid := NewGrid()
for scanner.Scan() {
line := scanner.Text()
split := strings.Split(line, ",")
x, err := strconv.Atoi(split[0])
if err != nil {
return 0, err
}
y, err := strconv.Atoi(split[1])
if err != nil {
return 0, err
}
z, err := strconv.Atoi(split[2])
if err != nil {
return 0, err
}
grid.add(x, y, z)
blocks = append(blocks, Block{x: x, y: y, z: z})
}
count := 0
for _, block := range blocks {
count += grid.countEmpty(block.x-1, block.y, block.z) +
grid.countEmpty(block.x+1, block.y, block.z) +
grid.countEmpty(block.x, block.y-1, block.z) +
grid.countEmpty(block.x, block.y+1, block.z) +
grid.countEmpty(block.x, block.y, block.z-1) +
grid.countEmpty(block.x, block.y, block.z+1)
}
return count, nil
}
func fs2(input io.Reader) (int, error) {
scanner := bufio.NewScanner(input)
var blocks []Block
grid := NewGrid()
minX := math.MaxInt
minY := math.MaxInt
minZ := math.MaxInt
maxX := math.MinInt
maxY := math.MinInt
maxZ := math.MinInt
for scanner.Scan() {
line := scanner.Text()
split := strings.Split(line, ",")
x, err := strconv.Atoi(split[0])
if err != nil {
return 0, err
}
y, err := strconv.Atoi(split[1])
if err != nil {
return 0, err
}
z, err := strconv.Atoi(split[2])
if err != nil {
return 0, err
}
minX = min(minX, x)
minY = min(minY, y)
minZ = min(minZ, z)
maxX = max(maxX, x)
maxY = max(maxY, y)
maxZ = max(maxZ, z)
grid.add(x, y, z)
blocks = append(blocks, Block{x: x, y: y, z: z})
}
minX--
minY--
minZ--
maxX++
maxY++
maxZ++
grid.minX = minX
grid.minY = minY
grid.minZ = minZ
grid.maxX = maxX
grid.maxY = maxY
grid.maxZ = maxZ
visited = NewGrid()
return dfs(grid, minX, minY, minZ), nil
}
var visited *Grid
func dfs(g *Grid, x, y, z int) int {
if x < g.minX || y < g.minY || z < g.minZ || x > g.maxX || y > g.maxY || z > g.maxZ {
return 0
}
if !g.isEmpty(x, y, z) {
return 0
}
if !visited.isEmpty(x, y, z) {
return 0
}
visited.add(x, y, z)
count := g.countCube(x-1, y, z) +
g.countCube(x+1, y, z) +
g.countCube(x, y-1, z) +
g.countCube(x, y+1, z) +
g.countCube(x, y, z-1) +
g.countCube(x, y, z+1)
return count +
dfs(g, x-1, y, z) +
dfs(g, x+1, y, z) +
dfs(g, x, y-1, z) +
dfs(g, x, y+1, z) +
dfs(g, x, y, z-1) +
dfs(g, x, y, z+1)
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
func max(a, b int) int {
if a > b {
return a
}
return b
}