Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Let's go island cursor problem #282

Open
LexFH opened this issue Apr 19, 2024 · 1 comment
Open

Let's go island cursor problem #282

LexFH opened this issue Apr 19, 2024 · 1 comment

Comments

@LexFH
Copy link

LexFH commented Apr 19, 2024

Hello, the game runs fine but the weapon does not shoot in the right place : if I put my mouse cursor in the top left corner, the red cursor of the game is aligned, and the weapon shoots in the same place. But when I mouve the mouse cursor right/down, the game cursor is faster than the mouse, and the weapon shoots somewhere inbetween.
Like if mouse, game cursor and weapons used different resolutions or something...
Capture d'écran 2024-04-19 172559
I tried to mess with the options, fullscreen/windowed, with no result.

Edit:

  • In THOTD4 special I can't have the crosshair, but the aim has the same problem in fullscreen, but is correct in windowed.
  • Let's go island 3D works flawlessly, shoots are spot on the crosshair, even in fullscreen.

Windows 11, Intel i5 13400, Nvidia 4060ti, TeknoParrot UI 1246.
Any help welcome.
Pardon my english.
Thanks a lot for this amazing emulator !

@Crrispy
Copy link

Crrispy commented Jan 12, 2025

I have the very same problem here. I tried to modify resolutions in the fwDataDB_Application.txt file, if I change the frontend resolution to 1920x1080 like the rest, aiming works fine but game ui is stuck in the top left of the screen at a lower resolution so the life bar etc.. end up in the middle of the screen. Something must be hardcoded in the game?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants